ActionScript 3.0 :: Sequential To Random Image Order On A Banner?

Jun 3, 2009

Here is what I'm working with:

-this all need to pre-load.

-I need to build a flash image banner

-When you click a image they take you to a corresponding HTML page.

-The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order.

-Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row.

-The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below.

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ActionScript 3.0 :: Sequential To Random Image Order On A Banner

Jun 3, 2009

I'm not really looking for a specific answer but really more something that I can target my research around. Here is what I'm working with: -this all need to pre-load. -I need to build a flash image banner -When you click a image they take you to a corresponding HTML page. -The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order. -Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row. -The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below. Yeah I know that a real mouth full.

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ActionScript 3.0 :: Playing SWFs In Sequential Order

Sep 11, 2009

I'm doing a flash movie in as3 where there are two or three swfs. What I want to do is play them in a sequential order, wherein when one finishes, the second one starts. The swfs are called movie1, movie2, etc. The best way is probably to use an array and load swfs into the 'overall' fla file that will play them. I use a variable called movieNum that keeps track of each movie. I am also using a Loader command which is just called loader. My loadSWF function works fine, but my eFrame function is flawed. I cannot find a way to recognize the end of the last frame of movie1.

var request:URLRequest;
var loader:Loader;
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[Code] .....

So, two or more SWFs called movie1, movie2 etc., and having movie2 start after movie1 finishes in an overall fla.

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Actionscript 3.0 :: Image Loading In Random Order Using XML?

May 26, 2010

I'm currently doing up my flash gallery and there something bugging me.I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.

image1 - image2 - image3 - image4 etc.

however, everytime i run the swf, the order of the images are randomized.

Code: Select allvar portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;[code].....

as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.

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ActionScript 3.0 :: Flash Image Loading In Random Order Using XML?

May 26, 2010

I'm currently doing up my flash gallery and there something bugging me.

I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.

image1 - image2 - image3 - image4 etc.

however, everytime i run the swf, the order of the images are randomized

Code:
var portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;

[Code].....

as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.

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is it possible to sneak in your images for a slideshow,

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ActionScript 2.0 :: Order Of The Lines To Be Random

Dec 10, 2009

I hope I can explain this well enough. I have these four lines of code

Code:
if (ChPoint >= 3){CdefRan = 1;}
if (CaPoint >= 3){CdefRan = 2;}
if (CbPoint >= 3){CdefRan = 3;}
if (ClPoint >= 3){CdefRan = 4;}

The contents of each line must always match: So ChPoint must always result in CdefRan being 1 But I want the order of the four lines to be random, as it is, if ClPoint is 3 then CdefRan will always be 4 even if ChPoint becomes 3. I suppose I basically want the script to choose which order they're in when the parent function is called. I'm trying to figure out the best way to be able to randomise the lines. There are 24 possible variations of the four lines and I could just create an outer IF with a random(24) like so:

[Code]....

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ActionScript 3.0 :: Random Animation In Order?

Nov 18, 2010

I'm trying to animate the lights of a christmas tree randomly from the bottom up. I'd like it to start from the bottom of the tree and move upward, but each section of lights as it moves upward, needs to animate randomly.Give each light (movie clip) in the tree an instance name of light1_mc, light2_mc, etc with light1_mc being the bottom most light and highest instance number being the top most light (i.e., if there are 50 lights, light50_mc would be the top most light). Then I would create a for loop that would loop through the array of lights and tell each light to turn on/fade in randomly, but from an ascending order (from light1_mc to light50_mc, but randomly).

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ActionScript 3.0 :: Set A Random Order Of Positioning

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I have 9 moviclips and 9 positions: one_mc,two_mc,three_mc,four_mc,five_mc,six_mc,seve n_mc,eight_mc,nine_mc

1.How would I assign 9 set positions

2.The set a random order of positioning so that the movieclips randomly positon.

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Math :: Mapping Rect In Small Image To Larger Image (in Order To Do A CopyPixels Operation)?

Jun 16, 2010

I'm coding in actionscript 3 - the functionality is: large image loaded at runtime. The bitmapData is stored and a smaller version is created to display on the available screen area (I may end up just scaling the large image since it is in memory anyway).The user can create a rectangle hotspot on the smaller image (the functionality will be more complex: multiple rects with transparency: example a donut shape with hole, etc)

3 When the user clicks on the hotspot, the rect of the hotspot is mapped to the larger image and a new bitmap "callout" is created, using the larger bitmap data. The reason for this is so the "callout" will be better quality than just scaling up the area of the hotspot.The image below shows where I am at so far- the blue rect is the clicked hotspot. In the upper left is the "callout" - copied from the larger image. I have the aspect ratio right but I am not mapping to the larger image correctly.[code].....

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ActionScript 3.0 :: Going Fullscreen And Playing In Order Not Random?

Jun 11, 2011

I'm working on an AS 3 file but I can't make it go to fullscreen. The other problem is that it plays a list of youtube video's, but I want it to be just looping the list, not playing them randomly.

ActionScript Code:
package 
{
import flash.display.*;
import flash.display.MovieClip;

[code].....

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ActionScript 2.0 :: Load A Group Of MCs In Random Order

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I have a group of Movieclips that I want to load in a random order, until they are all loaded. In other words, when the movie starts, a random MC of the bunch would load, followed by another random, and on until they are all loaded.Right now I have the MCs with a quick alpha fade in onLoad, problem is they all load at the same time, but what I'm trying for is an organic type of loading, like they're blooming up all over the place.

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ActionScript 3.0 :: Random Order For Movieclips Presentation?

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I am working on a website and I have to make a flash banner under the header. In this flash banner, I have 9 different movie clips. Each clip is in fact a picture and a text animated going with it. But everytime someone go to another page in the website, the flash will restart and there's a good chance they may never see the last movieclips. But I think there's a way to call the movie clips in a random order. This way we wouldn't see always the same first mc. I don't mind working in AS2 or AS3 for this. If you give me an answer, please put as much details as possible since I am more a designer than a flash developer.

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I have created a banner ad mechanism for a website. Banner clicktag, url etc. are stored in mysql database. At the moment I'm just getting random banner from all available and display it on a website.But how can I implement some sort of mechanism so that all banners get displayed evenly but in random order?

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ActionScript 2.0 :: Load A Series Of Movieclips In Random Order

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I have 9 movie clips which I want to load in random order, so that viewers who come to the webpage don't always see the same thing. I have them set up as 9 frames within another mc. I need EXCEPT it always displays the first one first, and then the rest in random order. I tried making the first frame empty, but then there was a big lag before it showed anything, because of the timer. Here's the script I used:

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[Code].....

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I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box. I want each toy to continuously come out in a random order. (1 idea) randomly select movie clips from the library? Each movieclip representing a toy.

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ActionScript 2.0 :: Play Movie Clips In Random Order

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I don't even know how to start with this. I have 15 movie clips on the stage, each with an animation within it, I need them to play at random, one after the other. Ideally, once there's mousemovement, everything should reset.I kind of understand the random function and how to generate numbers, and I know this will probably involve arrays, but I don't know how to put this together.

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ActionScript 3.0 :: Make 20 Questions And The All Of The Answers Appear In A Random Order?

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i have a quiz with 20 questions and all of its answers in 2 different arrays. I want to know how i can make those 20 questions and the all of the answers appear in a random order when anyone takes the quiz.

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ActionScript 2.0 :: [MX] Preload Multiple .swfs In RANDOM Order?

Jan 13, 2005

I've got a Flash file that displays a series of .swfs one after the other and I'm trying to figure out how to encorporate a preloader into this script that takes into account the fact that I'm randomly selecting which of those .swfs to display first.

Here's what the attached script does so far:

1. Call external XML file and put .swf path names into an array.

2. Randomly select one of those .swfs to display first.

3. Once that .swf movie has played through (each one is about 6 seconds long) --OR-- if the "next" button is clicked, load the next .swf file.

4. When we've reached the last .swf file in the list, start back at the beginning of the list.

I have looked at a BUNCH of preloader scripts but just haven't grasped actionscript enough to know how to encorporate them into my file.

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ActionScript 2.0 :: Display Moving Items In Random Order?

Mar 29, 2005

I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box.

I want each toy to continously come out in a random order.

(1 idea) randomly select movie clips from the library?

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ActionScript 2.0 :: Images In Slide Show Appearing In Random Order?

Mar 10, 2010

I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.

import flash.filters.DropShadowFilter;
BarHeight=160;
BarHeightOver=170;

[code]....

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ActionScript 2.0 :: Images In Slide Show Appearing In Random Order

Oct 24, 2011

I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.

[Code]...

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ActionScript 3.0 :: Website Background - Adding Images In Random Order

Nov 16, 2011

I just started working with AS3 and want to make my personal website with images in background. Now, I'm having one image... but I want to have more images in random order. I know I should use Math.random, but no progress

Access of undefined property _id.
Access of undefined property _id.
Access of undefined property listLoader.
Access of undefined property stImage.

Here is my code:
XML.ignoreComments = false;
XML.ignoreProcessingInstructions = false;
var _xml:XML;
var _xmlLdr:URLLoader = new URLLoader( new URLRequest("dat/xml/bg.xml") );
listLoader.addEventListener(Event.COMPLETE, gotList);
[Code] .....

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ActionScript 2.0 :: Place 35 Movie Clips In Random Order On Stage In Specific XY Coordinates?

Nov 12, 2009

I have 35 movie clips named mcMyObject1, mcMyObject2, etc. to mcMyObject35Each time the playhead enters the frame this code sits on, I want all of these 35 movie clips to be placed on the stage in random orderI want each one of these 35 movie clips to land on one of these X coordinates: 57, 187, 317, 447, 577, 707, 837 and on one of these Y coordinates: 53, 183, 131, 443, 573. (It's a 7 x 5 grid)Movie size is 1024 x 768Here's my code, which doesn't work:

stop();
var myXArray=[57, 187, 317, 447, 577, 707, 837]; //cordordinates for x
var myYArray=[53, 183, 313, 443, 573, 573, 573]; //cordordinates for y

[code]......

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ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

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I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

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ActionScript 2.0 :: Create A Movie Clip That Loops And On Each Loop It Loads A Random Little .jpg Banner From A Directory?

Aug 9, 2004

I am trying to create a movie clip that loops and on each loop it loads a random little .jpg banner from a directory. The banners are named 0.jpg, 1.jpg and so on, a script on the first frame of the loop saying

Code:
_root.randomnumber = random(_root.bannernumber);
_root.bannerloop.bannerholder.loadMovie("http://www.url.com/directory/"+_root.randomnumber+".jpg");

"bannernumber" is a variable from an external text file specifying how many random numbers to cycle through (how many banners), This works just fine and loads up a new banner after each loop cycle. The problem lies in trying to make each banner go to its own url, I have another external text document with variables "click0=url, click1=url etc" where I want the number in each variable to equal the randomnumber variable in flash, then use an on(release){getURL(urlvariable)} function to have it retrieve the url that is somehow in the url variable. Basically, how would I make the urlvariable be equal to the "click0" variable to get the url of the click0 variable into the getURL function? while having the number in the "click0" variable be equal to the randomnum variable?

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ActionScript 3.0 :: Adding Movies Dynamically - Recreate Class Works But Shows The Tiles In A Random Order

Oct 4, 2011

0: Its not rocket science, but my surname aint Oppenheimer either so... read on if ou dare.

1: this is my third attempt at mastering OO and flash CS5 so, i hope we can all have a laugh after.

2: In short.. I added a 64x64 tiled movie in flash. Read it out in an array, in a.. well original way(just to see if i could get it to work so stop lauging already), and tried to recreate them using a flash class.
 
2a: The recreate class works but shows the Tiles in a random order, every time a new one?! this is what happens..

[Code]...

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Banner / Image Rotator - Looking For Resources

Feb 26, 2009

I am a web developer (CF and ASP.net) working on a new project. I toyed with flash back around the beginning of Flash MX around the early 2000's. Basically I am looking for direction on this -- I would like to have a small flash movie that displays a collection of pictures with some sort of transition. Ideally, I would like to pull the image paths from a database and rotate through them at some time interval. This seems like something that shouldn't be too difficult - and I am sure it has been done thousands of times - I am surprised I cannot find more information through google searches. Maybe I am not keying on the correct terms!??!? Anyways, If anyone could provide some direction - I am hoping that I can pick it up with a little push. Having not touched flash in 7 or 8 years, I am kind of stuck getting started.

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