ActionScript 3.0 :: Make 20 Questions And The All Of The Answers Appear In A Random Order?

Jun 8, 2009

i have a quiz with 20 questions and all of its answers in 2 different arrays. I want to know how i can make those 20 questions and the all of the answers appear in a random order when anyone takes the quiz.

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ActionScript 2.0 :: Removing Correct Answers From Array In Of Random Quiz Questions In Xml Quiz?

Jul 21, 2010

Anyone know where to start thinking about logic for an XML quiz with multiple correct answers, that when the user gets the question right, that question is removed from the random array of questions so we never need to answer it again?

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ActionScript 2.0 :: Magic 8-ball - Answers Array To Store All The Answers And Then Call Them At Random Into The "answers" Field?

May 24, 2004

I've got an input field called "question" where you can type whatever you want, an ASK button called "ask" and a response field called "answer". Once you enter a question and hit the ASK button I want flash to randomly reply in the "answer" field with YES, NO, MAYBE, DEFINATELY etc.

Do I need some kind of answers array to store all the answers and then call them at random into the "answers" field? Am I on the right track?

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ActionScript 3.0 :: Quiz With XML Questions And Answers

Nov 18, 2009

I'm trying to create a simple quiz that picks questions from an XML file, then checks the answer the user enters against the answers stored in the same XML file. Every time you press blue_btn it should bring up a new question. Right now I'm stuck -- it shows only the last question in the XML file, when I enter the right answer it tells me it's wrong, and when I press blue_btn again nothing happens.

[Code]....

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Multiple Choice Game Containing Questions And The Answers?

Apr 22, 2009

I have a project that i want to make which is a Multiple choice game containing questions and the answers is four pictures when you click on the right answer you move to next question when your are wrong a wrong sign appears i have zero knowladge about flash but i thought this is similar to Geo Challenge in facebook ,,Right ?? what software to download ? any tutorials online ?

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ActionScript 3.0 :: Make A Variable Which Will Hold The 20 Random Questions

Jun 9, 2009

Hey i am making a quiz which is going to have 20 questions and i have about 40 question in the questions array. make a variable which will hold the 20 random question so

for eg

var arrQuestion:Array = [ 40 questions in here separated by commas]
var randQuestions:int = arrQuestion.length-1;

but that just sets randQuestions to the arrQuestion's length now how do i set the variable randQuestion with 20 questions that are randomly picked from arrQuestion.

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Professional :: Interactive Quiz - Three Questions That The User Must Answer With Three Possible Answers In Frames 3,4 And 5?

Feb 10, 2010

For my project i am creating a quiz on the Romans. There are only three questions that the user must answer with three possible answers in frames 3,4 and 5.I want to know the code that would help me to allow a Jpeg (an evaluation of the answer given on each frame) to be placed on frame 6 ready for the user to receive feedback for each answer they have given. So when the user selects an answer, the corresponding jpeg to that answer is placed ready on frame 6 for their arrival after they have answered the third question.

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ActionScript 3.0 :: Once The User Clicks Start Again The Questions And Answers Arrays Start From The Beginning, Sort Of Reset Themselves?

Jun 21, 2009

i am making a quiz. My problem is that once the user completes the quiz and wants to start again the quiz is already on the last question. How do i make it so that once the user clicks start again the questions and answers arrays start from the beginning, sort of reset themselves.

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ActionScript 2.0 :: Random Script That Will Make Movie Clips Play In "random" Order

May 5, 2009

I have 5 boxes on the stage as movie clips, each one with the same animation waiting to be targeted. What I need is a random script that will make them play in "random" order. This should occur after a few seconds of inactivity where they each play, but once there's mouse movement, whichever ones did animate should "reset" or play back to their original positions, (assuming there's more boxes and there's movement before all of them play). I have some code in there for arrays and some random script that isn't working right now. I just need the random setup, really. I may be able to figure out the time delay, (maybe), and then be able to tweak the rest of it for how I need. Right now, I've just simplified everything in a 5 box example hoping someone might be able to work with what I have.

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ActionScript 2.0 :: Shuffle Questions Rather Than Use Random?

Aug 13, 2004

I have made a quiz which has 20 questions. 15 questions are asked at random. However, being at random some questions are repeated. How do I shuffle questions rather than use random?

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ActionScript 3.0 :: Generate Random Math Questions?

Apr 6, 2011

Im building an activity whereby I want random math questions to appear and for them to be addition, subtraction, division and multiplication with just two integers where the answer is never more than 50

so far I have

ActionScript Code:
genQuestion.addEventListener(MouseEvent.CLICK, onGenerate);
function onGenerate(e:Event = null):void

[code]....

which randomly generate addition questions whereby each integer couldn't be more than 25. But this isn't right because I could also have 40 +5 and it still be under 50.

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ActionScript 3.0 :: Checking Answers In A Math Random Question

Dec 13, 2010

i need codes for checking answers in a math random question... here is my code:

[CODE]...

>> i need codes if choiceA.text is selected, if choiceA.text is correct what is the code that it will add 1 point to score.text..

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ActionScript 3.0 :: Load Random Quiz Questions From Arrays?

Nov 7, 2009

I am fairly new to AS3 so I am having a go at creating my own game of Who Wants to be a Millionaire?, thought a quiz game of sorts may be simplish. Right now, I am having trouble working out how to load shuffled questions. This is the code I have so far[code]...

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ActionScript 2.0 :: Make Selected Answers Remain?

Sep 6, 2009

I have a flash quiz that I created. The file is an external swf loaded on top of another flash swf. The quiz is all radial buttons and drop down menus. Once the user choose which answer they feel is correct they click submit. Before they click submit they have an option to close the window. What i want to happen is if they close that window and return I want those selected answers to remain or even if they submitted before; i would like for those answers to remain.

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ActionScript 2.0 :: Make The Correct Answers Appear After 5 Seconds?

Sep 19, 2005

I'm making 8 input boxes with 8 different answers. Users can key in their answers in the input boxes. The order of the 8 answers will not affect their results. However when users get the wrong answers, the wrong answers will be deleted. My question here is, when the wrong answers are deleted automatically, how do i make the correct answers to appear by themselves after 5 seconds? Below is my code that i put on a "check answer" button.

on(release)
{
answers = new Array(8);
answers[0] = "professional selling";[code].....

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ActionScript 2.0 :: Make New Array From Previous Answers?

Sep 22, 2007

I have sections with questions and answers which I can get. But, I need to save each section into new array and tally all the final scores.The screen will show the section score of current section that was just completed and the final score.I know the code has lots of problems - attached.For the total scores the dynamic text boxes var's are totalnumcorrect, totalnumIncorrect, totaluserScore.For the section score the dynamic text boxes var's are numcorrect, totalnumIncorrect, totaluserScore.

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ActionScript 2.0 :: Make A Variable Have Multiple Answers Attached To It?

Sep 13, 2004

How do you make a variable have multiple answers attached to it?

example:

workPages = page2_mc, page5_mc, page6_mc, page7_mc

I tried this but it only used page2_mc and an array didn't work.

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Professional :: Make Drag And Drop Work On A Check Answers Button?

Feb 20, 2012

I ve got a drag and drop code working, but what I really want to do is have a check answers button that tells the user, you have none correct, or two correct or all wrong... I have one target area, and 3 correct answers (out of 7) so I would like to let the user put as many ansers on the target as they want and then check if they have any correct, also a reset code would be nice to put everything back where it started... I tried to break my code up but the events then went mad, Here is what i have so far, it works instantly and lets crrect answers stay and incorrect bounce back..
 
stop();
yes1.visible=false;
allcorrect.visible=false;
doit.text="drag over the words that mean Vision";

[Code].....

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ActionScript 2.0 :: *.swf Random Or By Order?

Jun 9, 2003

I have some *.swf files, and I want that they upload in page in random order or by order.Its easy to make with JS when we have *.gif. I want to make the same with *.swf.

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ActionScript 2.0 :: Order Of The Lines To Be Random

Dec 10, 2009

I hope I can explain this well enough. I have these four lines of code

Code:
if (ChPoint >= 3){CdefRan = 1;}
if (CaPoint >= 3){CdefRan = 2;}
if (CbPoint >= 3){CdefRan = 3;}
if (ClPoint >= 3){CdefRan = 4;}

The contents of each line must always match: So ChPoint must always result in CdefRan being 1 But I want the order of the four lines to be random, as it is, if ClPoint is 3 then CdefRan will always be 4 even if ChPoint becomes 3. I suppose I basically want the script to choose which order they're in when the parent function is called. I'm trying to figure out the best way to be able to randomise the lines. There are 24 possible variations of the four lines and I could just create an outer IF with a random(24) like so:

[Code]....

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ActionScript 3.0 :: Random Animation In Order?

Nov 18, 2010

I'm trying to animate the lights of a christmas tree randomly from the bottom up. I'd like it to start from the bottom of the tree and move upward, but each section of lights as it moves upward, needs to animate randomly.Give each light (movie clip) in the tree an instance name of light1_mc, light2_mc, etc with light1_mc being the bottom most light and highest instance number being the top most light (i.e., if there are 50 lights, light50_mc would be the top most light). Then I would create a for loop that would loop through the array of lights and tell each light to turn on/fade in randomly, but from an ascending order (from light1_mc to light50_mc, but randomly).

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ActionScript 3.0 :: Set A Random Order Of Positioning

Nov 23, 2009

I have 9 moviclips and 9 positions: one_mc,two_mc,three_mc,four_mc,five_mc,six_mc,seve n_mc,eight_mc,nine_mc

1.How would I assign 9 set positions

2.The set a random order of positioning so that the movieclips randomly positon.

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ActionScript 3.0 :: Going Fullscreen And Playing In Order Not Random?

Jun 11, 2011

I'm working on an AS 3 file but I can't make it go to fullscreen. The other problem is that it plays a list of youtube video's, but I want it to be just looping the list, not playing them randomly.

ActionScript Code:
package 
{
import flash.display.*;
import flash.display.MovieClip;

[code].....

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Actionscript 3.0 :: Image Loading In Random Order Using XML?

May 26, 2010

I'm currently doing up my flash gallery and there something bugging me.I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.

image1 - image2 - image3 - image4 etc.

however, everytime i run the swf, the order of the images are randomized.

Code: Select allvar portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;[code].....

as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.

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ActionScript 2.0 :: Load A Group Of MCs In Random Order

Mar 1, 2007

I have a group of Movieclips that I want to load in a random order, until they are all loaded. In other words, when the movie starts, a random MC of the bunch would load, followed by another random, and on until they are all loaded.Right now I have the MCs with a quick alpha fade in onLoad, problem is they all load at the same time, but what I'm trying for is an organic type of loading, like they're blooming up all over the place.

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ActionScript 3.0 :: Random Order For Movieclips Presentation?

Sep 30, 2010

I am working on a website and I have to make a flash banner under the header. In this flash banner, I have 9 different movie clips. Each clip is in fact a picture and a text animated going with it. But everytime someone go to another page in the website, the flash will restart and there's a good chance they may never see the last movieclips. But I think there's a way to call the movie clips in a random order. This way we wouldn't see always the same first mc. I don't mind working in AS2 or AS3 for this. If you give me an answer, please put as much details as possible since I am more a designer than a flash developer.

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ActionScript 3.0 :: Sequential To Random Image Order On A Banner

Jun 3, 2009

I'm not really looking for a specific answer but really more something that I can target my research around. Here is what I'm working with: -this all need to pre-load. -I need to build a flash image banner -When you click a image they take you to a corresponding HTML page. -The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order. -Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row. -The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below. Yeah I know that a real mouth full.

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ActionScript 2.0 :: Load A Series Of Movieclips In Random Order

Oct 17, 2010

I have 9 movie clips which I want to load in random order, so that viewers who come to the webpage don't always see the same thing. I have them set up as 9 frames within another mc. I need EXCEPT it always displays the first one first, and then the rest in random order. I tried making the first frame empty, but then there was a big lag before it showed anything, because of the timer. Here's the script I used:

myMc.stop();
time = getTimer();
wait = 500;//1000ms = 1 second
_root.onEnterFrame = function(){

[Code].....

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ActionScript 2.0 :: How To Display Moving Items In Random Order

Mar 29, 2005

I'm creating my first game in Flash mx. Its a conveyor belt game where toys move from left to right. There are several boxes located underneath the belt. The user has to drag and drop each toy into its correct box. I want each toy to continuously come out in a random order. (1 idea) randomly select movie clips from the library? Each movieclip representing a toy.

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ActionScript 2.0 :: Play Movie Clips In Random Order

Apr 15, 2009

I don't even know how to start with this. I have 15 movie clips on the stage, each with an animation within it, I need them to play at random, one after the other. Ideally, once there's mousemovement, everything should reset.I kind of understand the random function and how to generate numbers, and I know this will probably involve arrays, but I don't know how to put this together.

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