ActionScript 3.0 :: Converting A Simple Panning Script Into A Dynamic Class
May 26, 2011
Well I finaly found a script that's pretty easy but interesting to use.Then I thought, why not help the community out and try to convert it into a class which would be very dynamic and easy editable.Well I figured out how to draw a dynamic mask, but after that I can't seem to figure out how to implement the mouseOver/imgPanning into the same piece of code.[code]The commented section is the code that makes the img pan, but I cant seem to figure out how to implement this so people can still use the drawRectangle function.
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Sep 10, 2005
I'd like to build something working like with dynamic panning and zooming. Where can I find some cool tutorial to learn this effect?
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Aug 27, 2010
I'm trying to add zoom functionality to Lex Talkington's great Panning Class HTML Code: [URL] and have run into the following issue: I cannot seem to get the image to scale without also scaling the container _rectangle. Here's my code
[Code]...
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Dec 19, 2011
I have an xml snippet that contains an object hierarchy:
doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />
[Code]...
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Sep 10, 2009
Text box instance is labelled,
Property set to 'Dynamic Text'
Behavior set to 'MultiLine'
Text set in Actionscript:
[code].....
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Feb 9, 2011
i have a class which id like to run from my timeline. How can i modify the class?
if i rename
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public function
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Feb 15, 2011
This will probably seem a moronic question, but I've only been using Actionscript for about a week... Either way, I've written a very long and complicated (8500 lines w/ autoformat) code for a game I've decided to program. The game is functional, the AI can respond to outside inputs etc, and I know reasonably well how to use SharedObjects.
What I'd now like to do is make a menu system surrounding my game that can pass variables in and out of this existing program. The program is currently in the shapely form of a Document Class, meaning the code runs on load. I'd prefer if there was a way to simple make the code run upon being called. How would I best do this? The only inputs presently used are keyboard inputs...
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Mar 12, 2011
I am trying to create a small game that plays videos when you click a button. The following code works effectively;however, it is placed on an action frame and I would like to convert it into a class so that later on additional functionality may be added.I am more of an animator then a programmer but am trying to learn so that I can make games.[code]
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Dec 4, 2009
I want to convert my dynamic Drawing (that I created in a Flash Dialog using AS 3) into the .DXF and .DWG format. Is there any way by which I can give the export functionality on the flash page so that the dynamic drawing that created in flash code will export into .DXF and .DWG format.
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Feb 1, 2011
I have an ArrayCollection and each element is an instance of the TreeNode class (a custom class made by me) that has a "children" property which is an ArrayCollection of more TreeNode elements. That way, I have a tree of elements in an ArrayCollection structure:
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[new TreeNode(param1, param2, new ArrayCollection([
[new TreeNode(param1, param2, null)],
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But my problem is: I need to have the same "tree" structure (it doens't need to be the same variable) filled with instances of another class. How can I achieve that?
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Feb 17, 2009
I've been wondering if it is possible to convert an object acquiredby a getChildByName() function to another class?Let's say i have a library item designated as MovieClip and it is a part of some "sprite sheet". Now, when i need some sprites for my program i create a new sprite sheet instance and then i take sprites from it using the getChildByName():
Code:
sourceSheet = new UISpriteSheet();
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[code]......
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Aug 8, 2010
I have been trying to create a die that acts as a 60 second timer in Flash CS4 using Actionscript 3.0. This involves creating a die and a dynamic textbox that counts from 60 to 0. Both of these parts of the project are fine, however I need to animate the textbox in 3D space to coincide with the die rolling. I believe it is not possible to animate a textbox (from online reading and also trying to do it myself by playing about with Flash) so I have loaded the textbox into a movieclip. As I'm having issues with this I thought it would be good practice to split the project into sub-projects in order to identify the problem. Here is the actionscript 3.0 I have used for the timer/countdown clock:
var newTime:Loader = new Loader();
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clock_mc.addChild(newTime); //clock_mc is an instance of movieClipContainer which is a new
[code]........
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May 29, 2011
I have an array, which are the literal names of class references. Eg. in my main class I have
var page1:PageOne = new PageOne();
var page2:PageTwo = new PageTwo();
var page3:PageThree = new PageThree();
[code].....
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Jun 15, 2010
I cannot believe that implementing a simple class should be so hard. I am trying out the simple example outlined on the Adobe website: url...I copied the class code from here to file Greeter.as in subdirectory Learning. Then I created a dynamic Text field on the stage.
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Jul 1, 2011
So I'm trying to learn to create a public class, and this is what is in my class file:
class com.RCN.Menu.Menu{
public var title:String;
public var menuItems:Array;
[code]....
and in a seperate SWF I use the code:
import com.RCN.Menu.Menu;
var Accountability:Menu = createMenu("hello",[a,b,c,d]);
trace(Accountability);
yet Accountability traces as undefined?
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Sep 6, 2009
I'm tryin' to define a simple class in actionscript2 but I receive some errors.Here's the code done in actionscript editor: (name of the file is NavaSpatiala.as)
Code:
class NavaSpatiala
{ // proprietate publica numita viteza (data membru)
public var viteza:Number;
[code]....
How I can use import command in class1.fla (I mean what is the contents of class1.fla when I use command import to import external class defined in NavaSpatiala.as) if I copy this code to NavaSpatiala.as to solve this error:
Classes may only be defined in external ActionScript 2.0 class scripts. line 1
I need to get rid of this error:
Code:
Classes may only be defined in external ActionScript 2.0 class scripts. line 1
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Sep 11, 2009
I've done this dozens of time before but for some reason any new dynamic text boxes I make will not properly render the HTML in them even with the HTML control turned on.
I'm using CS3 with Actionscript 3, targeting player 9. I've tried AS 2, and different players all to no avail. I've tried embedding fonts, and not embedding fonts with no change in behavior noticed. I do want to use AS 3 (and wrote a bunch of code for it in a different file already), but even in a new empty file I'm still seeing this behavior.
I've made a real simple (one line!) file with a text box to demonstrate.
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Jul 18, 2011
I would like to create a simple slideshow for my Web site that is populated with images from a database. All I want it to do is pull the 6 most recent photos using ColdFusion, fade from one image to the next and loop.
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Nov 14, 2009
Been away from Flash for a while and struggling to relearn. Also been working more with AS3, but I am working on something that was designed using AS2(not by me).I have a dynamic text box populated by an external xml file. Works fine, however I am having hassles getting it to scroll. I only want buttons, and not a drag bar. Tried several methods I found around the forums but nothing seems to work for me.iam.theData.textBodybuttons are btn_up and btn_dwn. Both are located inside the ima clip.
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Jul 14, 2003
I am trying to have a simple swf with a static background image that will have phrases at random locatoin slowly fade in, stay for a few seconds,and then fade out. Then the next phrase, and the next one,and then next one,until it loops arround again. The phrases are coming from a database,and I have already created my asp code to give me a page with &phrase=phrase1,phrase2,phrase3,...&status=1&. My fla file has two layers--one for the background and the other for a movie clip wich contains a dynamic text field. My first frame loads my variables, and my second frame looks to see if status equals 1 (the last variable being loaded). If status is not equal 1, I send the head back to frame 1, otherwise I split the phrases into an array, get the height and width of the swf, and init a count var to 0.
Code:
//Look for a way to test the number of times the loop back to frame 1
//has been doen so that we can set a time out. Additionally, maybe put
//logic in the system to test for a blank services?
if (_root.status == 1) {
[code]....
However, many parts of that code does not work. I broke the math stuff up so that I could see the values in debug. Anyhow, Text_Width and Text_Height are undefined, which causes Text_X and Text_Y to be calculated for positions that may put the text off screen?
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May 21, 2010
im trying to learn and understand actionscript 2.0... so i figured the first thing i would do is make a simple rpg. What i have done so far is make 4 way movement and now im trying to make a hitTest where the "char" touches the coin and it updates the dnyamic text with the instance of currency and then unload the clip.[code]also i am using flash cs4 so if you need me to reupload it in older format just ask.
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Apr 7, 2004
I've looked at a lot of the posts on this site and still can't seem to create a really simple scrollable dynamic menu from XML. Would anyone be able to tell me how to create something like this,(Click on November to see what I mean).I'm going nuts! I just want to get something simple working, then I can start to focus on the design
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Mar 18, 2009
I thought I had a better grasp at this AS3 stuff.[code]This is the 34th version of different combinations of functions, nesting functions, set and get functions, and everything else I can think of.[code]I got it to the point where a now removed Event.COMPLETE traced the contents of my welcomeText. txt, but I couldn't for the life of me get it out of the function into a variable I could read outside the COMPLETE function.
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Feb 3, 2010
I have very simple code for a class: package {import flash.text.TextField; import flash.display.Sprite; public class Greeter extends Sprite { public function Greeter(){var txtHello:TextField = new TextField(); txtHello.text = "Hello World"; trace("hi"); addChild(txtHello);}}}
The above file is saved as Greeter.as in say folder C: est I then create a Fla file named test_display.fla (saved in C: est) and its contents are: import Greeter;var tt:Greeter = new Greeter(); Now the Output window shows hi due to the trace statement but the addChild method should show World in the Flash movie but it does not. The only way to get Hello World to the Flash Movie is to change the test_display.fla to:
import Greeter;var tt:Greeter = new Greeter(); addChild(tt);
In other words I have to use the addChild method twice ( once in Greeter.as and once in test_display.fla ) to get Hello World to display in the Flash movie. Does anyone know why this is so?
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Feb 1, 2009
I am having trouble getting a simple event listener class to work. The class is:
Code:
package {
import flash.display.Sprite;
import flash.events.*;
[code]...
and I have the ClassPath pointing to the folder that contains this .as file. I do get the trace "In setUp" but I'm not getting seeing any Keyboard events. There also aren't any errors showing up in output so I am kind of stumped.
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Oct 13, 2009
This is my first meeting with the Shapes; which don't seem cooperating, at all. Following is the Class code:
Code:
package
{
[code]......
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Apr 26, 2010
I have a class that just contains Strings that contain XML[code]...
but I need to create more complex data than that. Is there a way to pass a variable into a string and then pass that into the XML constructor?
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Oct 24, 2009
I want to create Flash button that I can use for a dynamic menu.
To do this I have create a new symbol in my Flash project as a button. My button has 2 layers: * one layer with the graphics for the diffrent states (up, down, over, clic) * one layer with a dynamic text control
A have assign a variable name to the dynamic text (menuCaption).
When I put the button on my main scenario, I can change the caption of my menu item with: menuCaption = "some text";
Now I want to add many items to my menu barre, but all items a modified when I assign menuCaption to a value
What do I do wrong? What must I do to be able to assign each item separatly like <item_name>.menuCaption ="some text" ?
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Feb 8, 2005
I am working on a project that involves basic buttons in flash. They have 2 functions. One is to go to a url and the other is to execute a movie clip within the flash movie.
I dont want my developers to open flash to code the page links (i.e. contact.html). Is there a way to just add a variable of some kind in the GetURL() and have it pull from an .xml file? It can be very basic. There will be no need to dynamically add more buttons, just simply change link names on the fly.
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Oct 14, 2009
This problem is probably very simple to solve but it is not clear to me. It may simply be that I am doing something incorrectly. I have studied OOP and AS3 for quite a few hours so I am familiar with the concepts but not the flow. This is a project that I put together in order to reinforce what I have been studying.The goal here is to load an instance of a pre-created movieclip to the stage from the library then execute a positioning function in the FLA's timeframe ActionScript and execute a function from within the AS files's class ActionScript to both a resize the movieclip and output a trace.I have two files:smileface.flasmileface.as
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