Flash :: Converting String Based Array To Class Variable Name?

May 29, 2011

I have an array, which are the literal names of class references. Eg. in my main class I have

var page1:PageOne = new PageOne();
var page2:PageTwo = new PageTwo();
var page3:PageThree = new PageThree();

[code].....

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I'm using a Coldfusion Dreamweaver template with cfinclude tags.  The header contains a flash movie where I'd like to pass 2 variables via a query string to load the correct image and menu button based on the variables in the ActionScript.
 
Example:  <param name="movie" value="flash/header_v8.swf?pic=1&button=1" />
 
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So a small example of my situation...On my stage I have 5 items labeled item1_mc, item2_mc, item3_mc and so forth...they all have two keyframes on their respective timelines, one labeled "active" and the other "inactive". My code contains 2 arrays, inactiveArray and activeArray and a variable known as energy that regularly goes to and from 0 - 100.

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I'm trying to convert a string to number and no matter what I do, get strings still.

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ActionScript 3.0 :: Flash - Converting String To MovieClip?

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What i want to do is to allow a user to input a time of when the alarm should sound. However, when i press like "2" or any number i get "22" instead of just "2".Also, is there a way to stop people from entering letters along with this piece of code?[code]

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I've got a string which, in run-time, contains the name of a class that I want to instantiate. I read suggestions to use
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I am trying to set a SimpleButton called tackle in my Pokemon game to a variable called ability1. Im getting the tackle var from a pokemon class, but its saying

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Flash :: Creating An Instance Of A Class That Implements An Interface Based On The Class Name?

Feb 17, 2011

Is there a way to generate an instance of a class that implements an interface based on the name of the class?

I am trying:

var ClassReference:Object = getDefinitionByName("movement.OuterSpaceMovement") as IMovement;
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trace("startup..." + m);

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I have several classes that implement the same interface (IMovement) but I need to be able to generate new instances of these classes and then pass these instances as a datatype (IMovement datatype) to other classes...

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ActionScript 3.0 :: Copying Array From Class - Variable Changes?

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In the following code you will see that I am copying an array from one class, but for a reason I'm not sure of the copied array winds up changing when I change the new copy.

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//This is the holding class:
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[Code] .....

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As3.0 :: Append A String To A Variable So Flash Reads It As A Variable?

Sep 27, 2010

i'm getting a value from a class that gives me e.g "icon1" as data. i want to use this within a function to control the visibility of an item nested in a movieclip on the stage. the nested movie has the same name as the data being sent.

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[Code]....

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ActionScript 2.0 :: Circle Preloader - Converting To Be Frame Based?

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I am trying to make a circle preloader, so I need to convert it to be frame based.
Check it out: [URL]
Zip with Fla: [URL]

Code:
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[Code] .....

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ActionScript 3.0 :: Private Variable In Class - Accessing Array?

Apr 9, 2011

I have a class that creates an array from a config xml file. I set a private variable in that class and use a getter in other classes to access the array. The routine that uses the array does the following:
- Call the getter and assign the returned value to a local (private) variable tmpArray.  the getter is a simple return() using a value that is established in the constructor.
- Uses a for loop to itterate over the contents
- Uses array.shift() to pop the item in tmpArray

The next time I run the routine, the contents of the array is empty. I'm using the same getter. I implemented the getter when I tried to manage both arrays in the same class figuring that as long as the original array was private (i also tried static), that the value would not change. I have since worked around the problem by moving the routine that fills up the original value from the constructor to the getter. So, consider the following code:

import flash.events.Event;
btn.addEventListener("click", btnHandler);
var myArray = new Array();
var myTmpArray = new Array()
myArray = ["one", "two", "three"];
myTmpArray = myArray;
function btnHandler(evt:Event) {
[Code] .....

If I create a variable myVar and set it to 1 then set myOtherVar = myVar, the both equal the same value. If I change the value of myOtherVar, myVar is not affected. But using the shift() method changes both the original and the copied array.

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ActionScript 3.0 :: Converting XML To String?

Nov 17, 2010

I have an xml file titled config.xml that looks like this.
 
<textChanges>     <change id = "22833" whatToAdd = "
" whereToAdd = "Front"></change>     <change id = "22843" whatToAdd = "
" whereToAdd = "End"></change> </textChanges>
 
I'm processing this code inorder to automatically add to the front or end of a line found in an xml file titled textXML.
 
Here is the processing code:
 
[Code]....

This traces the correct line of code from textXML, but the shows  up in the text and doesn't add the carriage returns.  The crazy thing  is, it works if I replace textAddition with "

".  I figure this is  happening because of some weird formatting issue.  So I've tried many  ways of formatting the textAddition var to a string.  Each time has had  no effect.

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Actionscript 3 :: Converting Array Of Objects To Array Of Arrays?

Sep 2, 2010

I have a Array of objects which is something like this :

SomeObject (Array)
[0] (object)
id = 1

[code].....

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ActionScript 3.0 :: Converting An Associative Array Into An Indexed Array

Nov 3, 2009

I seek help in converting the following working code of Associative Arrays into the Indexed Arrays.[code]

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ActionScript 3.0 :: Static Variable - Access Buffer Array From The Particlecontainer Class

Dec 19, 2010

I'm currently working on a particle system for a game that I recently started development on, but I've hit a snag: I have a class particlecontainer that tells each particle what to do on enterframe, and which contains each particle as a child. I also have a class (mischandler) which has a static array that contains all current particles, as well as another static array that is a buffer to remove particles from the particlecontainer. Whenever a particle "dies", it calls a function which adds it to the buffer array in mischandler. However, when I try to access this buffer array from the particlecontainer class it does not recognize it as having any elements. If this is unclear here's a simpler explanation:

particlecontainer tells a particle to do it's enterframe function particle calls die() and adds itself to the removebuffer inside mischandler particle container tries to access mischandler.removebuffer but removebuffer has no elements Strangely, the particle can access the removebuffer perfectly fine and sees all the elements in it.

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ActionScript 3.0 :: Converting A String To An Instance Name?

Jun 8, 2009

Code:
//declare variables and create arrays
var initx=80;
var inity=80;


[Code]......

Alright, what I am trying to do here is get 15 buttons arranged on the stage in a random order. The buttons are all named "butt1" "butt2" etc. First step, getting the numbers 1-15 in a random order in an array (successful). Then I concatenate "butt" before the number so the array contains the button names.

However, when I try to place them I get the following message:

ReferenceError: Error #1056: Cannot create property x on String.
at numbersgame_fla::MainTimeline/frame1()

Flash is interpreting my array values as strings rather than the buttons they are supposed to be, and failing as a result. How can I fix this?

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ActionScript 3.0 :: Converting String Into MovieClip Name

Jul 28, 2011

My code is below. I have an external Class AS file doing most of my code but I need some of the moviClips to highlight areas (other movieClips) when they're rolled over. I've kept instance names the same + an H for their highlights to lessen the amount of code and be able to use array's and for loops.

My code is below and brings up this error:
Actionscript Code:
TypeError: Error #1034: Type Coercion failed: cannot convert "areanaH" to flash.display.MovieClip. at EnterpriseZone_fla::Layer1_1/end()
[Code] .....

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ActionScript 3.0 :: Converting String To Integer?

May 29, 2010

I'm having some trouble converting a string to an integer.  Here is my code:
 
var str:String = e.currentTarget.name as String; // Getting values like "song1", "song2"
str = str.replace("song", ""); // Changes it from "song1" or "song2" to "1" or "2"
var num:int = str as int; // SHOULD be converting the "1" to 1 and "2" to 2
trace("num:" + num + ", str:" + str);
 
The trace is always outputting:

num:0, str:1
num:0, str:2
etc..
 
The str value is there, but when it gets put into num then it zeros out.

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