ActionScript 3.0 :: How To Call Different Class Based On Value Of Variable

Sep 29, 2009

I'm brand new to actionscript and I've decided to try and make an overhead tile scrolling game. It's been going good so far, but here is my problem:
I have the level data stored in an array, where the number represents the corresponding tile.
I have movie clips in my library called "tile_1", "tile_2", "tile_3" etc.
Anyway, what I was thinking of doing was this:
var newTileContents:("tile_"+lvlArray[i]) = new ("tile_"+lvlArray[i])();
newTile.addChild(newTileContents);
Where, if the value in the lvlArray at [i] is 2, then it will create an instance of tile_2 etc.
But I am not sure how to to type the "tile_"+lvlArray[i] bit properly.

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