ActionScript 3.0 :: Call The Function Based On The Event?

Dec 12, 2009

I have some movie clips that I want to load by using a text box. The way I want to do it is to have a text box and based on the word typed into it call the respective movieclip. My problem is that I do not know how to call the function based on the event of someone hitting the "enter" key.

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ActionScript 3.0 :: Call Function Based On Xml Value?

Dec 26, 2011

i have a repeater :

PHP Code:

<mx:Repeater id="btnRepeater" dataProvider="{rep.currentItem.BUTTON}">
<mx:Button label="{btnRepeater.currentItem}" click="getDefinitionByName('{btnRepeater.currentItem.@EVENT}')"/>
</mx:Repeater>

and i want to call some how to a function with a value i get from the xml: getDefinitionByName('{btnRepeater.currentItem.@Fun ctionName}')

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ActionScript 3.0 :: Call Function Based On Variables?

Nov 4, 2009

ActionScript [code]...

how to make it run a function based on var's value?[code]...

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ActionScript 2.0 :: Write A Function To Move An Object And Then Call That Function On A Clip Event?

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is it possible to write a function to move an object and then call that function on a clip event for instance

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script;
script;
}

and then call it by saying

on(mouseOver){
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ActionScript 3.0 :: Call The Same Function Within A Function AND When Listening For An Event?

Feb 3, 2009

How could i call the same function within a function AND when listening for an event?
would something likt this:

[Code]...

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ActionScript 3.0 :: Call A Function With Event?

Apr 15, 2009

How do I call a function with a event inside it?[code]...

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IDE :: Use An OnEnterFrame Event To Call A Function Just Once?

Oct 5, 2009

I need to use an onEnterFrame event to call a function just once. Here's the code:

my_object.onEnterFrame = function() {
if (this._y == 100) {
my_function();
}
};

So say i drag "my_object" to a y-coordinate of 100, how do i make it so it only calls the function once. Then if i drag the object away from y=100, and then back to y=100, i want it to call the function again.

I'm using the onEnterFrame event b/c i need it to constantly look for the object to be at y=100, maybe except when its actually at 100.

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Actionscript 3 :: Determining What Object Calls A Function Based On An Event Listener?

Feb 19, 2010

is it possible to determining what object calls a function based on an event listener? for example, i have 2 buttons on stage that call the same function when they are clicked. i'd like the function to determine which button was the sender.

[Code]...

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IDE :: Function - OnImageData Event - Listen To The Final Image Based On It's Number Id

Apr 21, 2010

I am using a SildeShowPro for my project. I am trying to write an event listener to the onImageData event and create a conditional that will listen to the final image based on it's number id. Basicly I neet my movie to go to frame 60 after my gallery loads in its last image (number 10). Now, since I am not really familiar with the subject here is what I put together and it does not work...:

[Code]....

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ActionScript 3.0 :: Possible To Call Event.target From Another Function

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ActionScript Code:
import gs.TweenMax;
import fl.motion.easing.*;
var where:String
buttongroup.addEventListener(MouseEvent.MOUSE_OVER, buttonOver);
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ActionScript 3.0 :: Event Versus Function Call?

Aug 4, 2009

I'm playing with the event system and my own custom event class for a project I'm working on. I'm wondering if it's better to use obj.dispatchEvent(new CustomEvent(event)) or if I should just use a regular function call.

It seems to me that in most cases when one object is detecting the event and another is responding to it it is better to use the event system so I'm not passing around objects too much.

I was also wondering what the performance hit of using the event vs. the function call is. I'm sure the event is more cpu intensive but is it negligible?

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ActionScript 3.0 :: Adding Param To Event Function Call?

Feb 12, 2009

Curious if it is possible to add additional parameters (arguments) when you call a function with an event?

ActionScript Code:
// this is a normal event listener
my_mc.addEventListener(Event.COMPLETE, doNextFunction, false, 0, true);

// This is a function called by the event listener private function doNextFunction(event:Event, targ:Sprite, filePath:String):void {

[Code]...

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ActionScript 3.0 :: Call SlideShow Function Without An Event Listener?

Oct 11, 2010

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ActionScript 3.0 :: Create A Mouse Over Event That Call Function After 3 Second?

May 5, 2011

How to create a mouse over event that call a function after 3 second?

I'm trying to create a function where when a mouse go over a sprite, it will count 3 second and call upon another new sprite, when mouse out before 3 second, the new sprite will not be called, how can i do this?

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Actionscript 3.0 :: Event Listener To Call Function WITH Variables

Mar 27, 2008

So I have an event listener, and I call a function from it.. but I want to pass some variables along with it as well.Is that possible?

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ActionScript 2.0 :: How To Call Function On Class Event Handler

Aug 14, 2007

i have simple question about how to call a function on a class but i dont know how to do it,I have a class :

Code:
class MyClass{
private var lvSendState:LoadVars;

[code].....

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ActionScript 3.0 :: Flash - Call A Function From The Event Listener?

Aug 12, 2010

Say I have the following function

Code:
function myVideoFunction(event:VideoEvent):void {
do some stuff....
}

but i want to call it from the event listener

Code: button.addEventListener(MouseEvent.CLICK,myVideoFunction);

I cant because it runs off a VideoEvent, not a MouseEvent.The obvious work around is to copy and paste the function and rename this part, or alternativly just make a function such as:

Code:
button.addEventListener(MouseEvent.CLICK,callMyVideoFunction);
function callMyVideoFunction (event:MouseEvent) {
myVideoFunction(null);[code].....

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ActionScript 3.0 :: Call The Menu Within Another Function Which Is Not The Same Type Of Event?

Oct 29, 2010

Code:
stage.addEventListener(Event.DEACTIVATE,callMenu);
...
function callMenu(e:Event)
{
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if i also want to call the menu within another function which is not the same type of event, should i pass in null?

example: a switch statement finds the correct keyboard input has been pressed, is it bad to use callMenu(null);...it seemed to work, but feels wrong.

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ActionScript 3.0 :: Create A Mouse Over Event That Call A Function After 3 Second?

May 5, 2011

how to create a mouse over event that call a function after 3 second?

I'm trying to create a function where when a mouse go over a sprite, it will count 3 second and call upon another new sprite, when mouse out before 3 second, the new sprite will not be called, how can i do this?

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ActionScript 3.0 :: Call An Event Handler Function Without Using EventListener?

May 8, 2011

I want to call the same event handler function with a click and also with a custom event. the problem is the event type that needs to be passed to the function. Is there are generic event type that can be used to call the function from both places?

Code:
menuBtn.addEventListener(MouseEvent.CLICK, menuOpen );
function menuOpen(event:MouseEvent){

[Code].....

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ActionScript 3.0 :: Keyboard Event Listener Doesn't Call On Function

Jul 5, 2011

The keyBoard event listeners call on the rotate and unrotate functions and based on the key inputs(A and D) will implement either of the functions and rotate the image or return it to the original upright position. However, I haven't been able to get the function to work. When I press the A or D keys on the keyboard nothing happens. I even put trace() in one of the functions to see if the function will even be implemented but I don't get anything. I put in my Scripts below. Why are the functions not working? Do the eventlisteners fire or are there conflicts? I'm not getting any error messages.

ti.border = true
ti.addEventListener(TextEvent.TEXT_INPUT, onInput);
function onInput(event:TextEvent):void {
if(ti.text.search('a')!=-1) load_image("http://i54.tinypic.com/anom5d.png", "ottefct");

[code]....

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Actionscript 3.0 :: Keyboard Event Listener Can't Call On Function / Even Fire

Jul 6, 2011

The keyBoard event listeners call on the rotate and unrotate functions and based on the key inputs(A and D) will implement either of the functions and rotate the image or return it to the original upright position. However, I haven't been able to get the function to work. When I press the A or D keys on the keyboard nothing happens. I even put trace() in one of the functions to see if the function will even be implemented but I don't get anything. I put in my Scripts below. Why are the functions not working? Do the eventlisteners fire or are there conflicts?[code]...

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Actionscript 3 :: Call Function On Movie Load Instead Using Event Listener?

Jul 10, 2011

Here is the code to call function using event listener:

var listListener:Object = new Object();
istListener.change = function() { changeImage(); }
thelist.addEventListener("change", listListener);

[code]......

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Actionscript 3 :: Creating Event Listeners That Call The Same Function And Pass A Variable

Feb 20, 2012

I COMPLETELY MESSED UP MY CODE AND DID NOT CHANGE THE MOVIECLIP NAMES WHEN COPING IT INTO STACKOVERFLOW. SO IT MADE NO SENSE.

I am wondering if there is a better way to accomplish the following as3:

//THREE EVENT LISTENERS
shoe_icon.addEventListener(MouseEvent.MOUSE_DOWN, shoeApp);
top_icon.addEventListener(MouseEvent.MOUSE_DOWN, topApp);

[Code].....

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ActionScript 3.0 :: Event Listener - Call The Function If The Images Completes The Loading

Mar 16, 2011

I am loading 5 images using "for loop" and I have created the listener and if the images completes the loading, the function is called. Now, I need is the name of the "image" which is loaded on each five images gets completed.

[Code]...

in the output it is throwing as "[object LoaderInfo]". Now i need is the name of the "Image", inside the thumbnail_load function, that means, which image loading is completed.

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Call A Function With Event Parameter When Have No Event Parameter To Pass?

Aug 14, 2009

Forgive me for this stupid noob question but I want to call a function (loadList) that originally gets triggered after a mouseevent from another function (addToXML) that does not have an event.

The loadList function takes info from a XML var, sticks it into an array which then gets loaded into a tile list and that is working fine.

The addToXML function when called adds elements to the XML var after which I want to call the first function with the event parameter so it refreshes the items in the tile list.

I know it can do this by creating a new array and loading that into the tile list in the addToXML function, but it be much simpler to just recall the function.

I have tried things like

Code:
addToXML.addEventListener(Event.COMPLETE, loadList);

but all the event constants I have tried give me error messges like "1061: Call to a possibly undefined method addEventListener through a reference with static type Function."

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Flash :: Make Button Click Event To Call A Function Which Set Another Label Text?

Jul 28, 2010

i am not an action script developer nor flash designer, i just want to have a small action script sample that i will edit a little to make it interact with my javascript code. By the way, i want to have a button and a label on a flash form, when the user clicks on this button the onclick event will call another function 'setText for example' this setText() function will change the label text. So i think the code will be something like this:

[Code]....

I managed to put the button and the label i want just the code i will write to make this work.

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Mar 7, 2012

I am working with Flex 4 windowed application. I have a mx:HTML container with location attribute like [URL]. That abc.html has a html button and i want when that html button is clicked then a flex windowed application function should be called.

Dummy Flex 4 windowed application screen shot: [URL]

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Flash :: Event Based Based Video Player?

Jul 15, 2010

I need a flash based video player that is able to trigger events I can listen to via JavaScript. The events I need to listen to are:

The play button is pressed The pause button is pressed The video stops (is finished)

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Flex :: Campture The Text Change Event Of A Text Control To Call A Function?

Dec 5, 2010

I am very new to flex and have trouble capturing the text change event of my text control:

<mx:Text id="description"
text=""
textAlign="center"

[code].....

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