ActionScript 3.0 :: Create Loader From Event Object?
Oct 15, 2010
I'm listening for a Loader to COMPLETE loading, and then I jump to a handler function "thumbLoaded". I would like to create a new Loader obj. each time I enter the "thumbLoaded" function. I would like this new Loader to be equal to the Loader that triggered the COMPLETE event. But I don't know the correct syntax to refer to that Loader. I'm trying to refer to the "parent" of the contentLoaderInfo object (ie, the Loader object itself). I've tried both "target.parent" and "currentTarget.parent". I get an error that says "parent is not a valid property of the loaderInfo object".
ActionScript Code:
function loadThumb():void{
if (i < kitchensGallery_xml.kitchen.length()){
var thumbLoader:Loader = new Loader();
[Code]....
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Similar Posts:
Nov 10, 2009
I've one loader which load a png file. I used contentLoaderInfo to intercept COMPLETE event like this:
loader.contentLoaderInfo.addEventListener(Event.Complete, handler); The problem is that at the complete event I want to push this object into an array, like this:
function handler(e:event){
var array:Array = new Array();
array.push(e.target);
}
E.target is the reference to the contentInfoloader, while I need the reference to the loader itself. How can i resolve this issue?
View 3 Replies
Mar 26, 2011
Alright, I've looked online at a bunch of different collision tutorials but they don't explain what I'm looking for. I want object A to hit object B and then execute a function via to a Event listener.
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Jan 18, 2011
I am a bit stuck here for the past few days. I have a SWF running in Security.LOCAL_TRUSTED sandbox. I can load my JPEGs and simple SWFs without any problems
[Code]....
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May 9, 2009
The title describes the problem: Loader.load() is firing the INIT event, but in my listener it's reporting loader.content as null. The description for INIT event is "Dispatched by the associated LoaderInfo object when the properties and methods of the loaded SWF file are accessible."I'm loading a lot of JPG images, and 95 percent of the time it works fine; the init listener fires and reports valid loader. content.I absolutely need loader.content available because I need to set the bitmap smoothing property to true.I've tried using Event.COMPLETE and it has the exact same problematic behavior.
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Sep 13, 2010
I got this very strange behavior from FlashPlayer debugger 10.1 r82. When I call loader.load method, no ADDED event is dispatched to the loader object. But if I open the file and call loader.loadBytes instead, an ADDED event is dispatched to the loader object. I suspect the ADDED event is dispatched because the content is being set as the child of Loader object, but why in the other case it is not dispatched?
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Mar 25, 2010
So I have this Photo class than handles loading a pic, and dispatches an event when the loading is done with:[code]which is simple and works, but now I'd like to make something more advanced. I'd like to dispatch the load ratio.So far I have extended the Event class, with my own EventRatio class, and I can put properties on that class. Which is cool, but I need something more dynamic than just sending a fixed value.So, what is the best way to connect the Loader object of the Photo object, with the EventRatio object?
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Jan 31, 2011
I would like to know if it's possible to add some jobs on the onload of my air app, what I mean is: I have an eventHandler which get the event "FlexEvent.APPLICATION_COMPLETE" but this event it`s dispatched after the progress bar ends, I would like to know if there is some event that I can handler and add my jobs there?!?
Or the only way to do this, it's doing a custom preloader??, like the link bellow:
Custom Preloader in Flex 4?
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Oct 26, 2010
If I have a Global Variable Globalvars.vars.noLoaded which is in many classes How do I create an event where i detect to see if it reaches a certain number.
[code]...
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May 31, 2011
i have my main swf that loads different swfs for content.on a portfolio page i have two buttons web and print.by default print loads first.
but lets say someone has entered my portfolio and while print is loading the user clicks on web, the print has not done loading so its even listeners will not be removed causing a clash with my web swf pre loader and letting it work.
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Dec 2, 2010
How to trigger a custom jQuery event from Flash, passing some data through event object?
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Jan 1, 2011
I was Load test.swf file threw Loader class. How to get Loader class from ProgressEvent, IOErrorEvent .
[Code]....
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Feb 14, 2011
IŽd like to know what is the rigth way to remove a loader event listener? Like this?
loader.contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, onProgressData)loader.contentLoaderInfo.removeEventListener(Event.INIT, onInit)
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Aug 2, 2011
My code is
try {
if (MovieClip(this.parent)!=null) {
if (MovieClip(this.parent).imagename!=null) {
var t=MovieClip(this.parent).imagename;
var url:URLRequest=new URLRequest(t);
[Code] .....
My loader unload event not calling?
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Mar 8, 2011
I'm trying to get a loader working in a flex web application, but it isn't responding to the complete event. Is there a change I should make to the code here, or some way that I can handle an error event to get more information?
var loader:Loader = new Loader();
loader.cacheAsBitmap = true;
var request:URLRequest = new URLRequest("logo.png");
[Code]....
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Feb 2, 2010
I'm loading in a jpeg and sometimes the Event.COMPLETE is never fired. I have a ProgressEvent that traces out the bytesTotal and bytesLoaded... and it goes all the way up until the bytesTotal equals bytesLoaded... but randomly, the Event.COMPLETE is never fired!
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Aug 2, 2011
here my code
----------------------------------------------------
if (MovieClip(root).gmapimage!="") {
myLoader.contentLoaderInfo.addEventListener(Event. COMPLETE, onLoaderReady);
myLoader.contentLoaderInfo.removeEventListener(Eve nt.UNLOAD,unloadHandler);
var fileRequest:URLRequest=new URLRequest(MovieClip(root).gmapimage);
[Code].....
i want to remove all object and variable set or remove on Event.UNLOAD event(see my function unloadHandler()) but UNLOAD event not work for me anything wrong...
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Mar 15, 2012
I just inherited some code that produces an embedded rdio music player into a swf. It works great in firefox and safari, except the embedded player does not appear in Firefox...
Is this a common issue with the Loader class or contentLoaderInfo events?
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Jul 18, 2009
I have an external SWF with a custom event.Custom event:
Code: Select allpackage
{
import flash.display.Sprite;[code]...
Now,I would like that my loader (main.swf) listen to this event.How can i do that? I tried:
Code: Select allloader.content.addEventListener(MySprite.MYEVENT, doSomething);
But got this error:
Code: Select allTypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@51866881 to MySprite.
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Dec 6, 2006
There is a file (php script) stored remotely on the server and I want to read it into flash using AS3.0's URLLoader. However, if I unplug my cable just before reading the file, and attempt to read the file, I want to capture an Error event in some error handler, which would mean "internet connection is down, file can not be accessed". I am reading the AS3.0 documentation now for 2 hours already (mainly: "Handling asynchronous errors in an application" and "Events of URLLoader class"), but I didn't stumble across an example of how to catch an Error event of the URLLoader object when reading a remote file from the server. However I took all possible events I could find (even those which are not necessary at all), and tested them in the following code:
Code:
public function URLLoaderTest( ) {
_loader = new URLLoader( ); // _loader is private var of this class
configureListeners(_loader);
var request:URLRequest = new URLRequest("url_with_php_script");
_loader.load(request);
[Code] .....
This code traces tons of data, when executed with internet connection up:
Code:
openHandler: [Event type="open" bubbles=false cancelable=false eventPhase=2]
progressHandler loaded:10 total: 30
httpStatusHandler: [HTTPStatusEvent type="httpStatus" bubbles=false cancelable=false eventPhase=2 status=0]
completeHandler data: 1165428133
but it traces NOTHING (?!),
If the connection is down (whether closed by firewall, or cable-unplugged). So that basically means, none of the above events is fired, none of them takes care of the errorHandling in case of no-internet-connection (or if for some reason we can't reach the server atm). Any ErrorEvent i can use to catch such (connection down) Error Event? Or do I have to use Timer class instead to check wether the server responded in some time or not? I would like to leave this as the last option.
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Nov 9, 2003
What is the correct way to refer to the dispatcher listeners in the following code so that I can remove them within completeListener()?
Code:
private function createLoader():void {
// Create the Loader
[code]....
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Jan 26, 2009
I have a really simple class that loads in some XML and splits it into an array, but for some reason the URLLoader wont trigger the COMPLETE event.
Code:
package com.georgecrabtree {
import flash.events.Event;
import flash.net.URLLoader;
[Code].....
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Nov 14, 2009
I'm trying to create a series of scripts that will create some custom event listeners.
I have three movie clips on my stage. One is a movieclip who's sole function is to hold array's and the event listeners. A second which moves around the screen. And a third that is motionless.
The problem is that the argument I want to test (which activates the custom event) is held within a string.
What I want to know is, how do you test to see if the string argument is true?
Is it something similar to this:
var myCode:String="1<0";if(myCode){
trace('one is smaller than 0'); //Strangely apparently one IS smaller than 0!!!
}
I think I'm going about this in the wrong manner, however this is the only way I can think of this working... (since I need to be able to dynamically create these events)
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Nov 30, 2009
I have my .fla file and .swf file in a folder on my desktop
i want to add to that file a bitmap. everytime my flash project receives a the String "loadBITMAP" i want it to reload that bitmap into a designated area on the stage. (i am using a system of binary sockets to recieve data, but don't worry about that...i know how to process that already.) so basically my code will say
Code:
if(socket.readUTFBytes="loadBitmap"){
need code here on how to load bitmap
}
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Jun 5, 2009
I've got a loader that I put an event listener on for Event.COMPLETE. I then add it as child of the stage and call the load method. The swf it's loading appears on the stage, but the Event.COMPLETE listener is never called. I can attach a MouseEvent.CLICK event to the loader and that works just fine.
[Code]...
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Mar 3, 2010
I know using the UI loader when I needed to remove from the stage I used
MovieClip(loaderVideoGallery.content).flvPlayer.stop()
this time I need to remove a loader class event loader from the stage[URL]... The scenerio is I have 5 externally loaded .swfs that load on different frames on the timeline. When one is playing and another button event listener is clicked the previous video remains on stage. This happens when I go anywhere else in the timeline so I would think I need (removeChild)
Wouldn't this have to go in every button listener? If I went from a frame that loads an swf to the the frame that displays the homepage where text is in the place of where the swf was I would need to always have the remove Child event in all other button event listeners am I correct?
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Mar 6, 2011
I have confirmed to my satisfaction that the following code never triggers the Event.COMPLETE of var loader:
var loader:URLLoader = new URLLoader();
var req:URLRequest = new URLRequest(contact_url);
var variables:URLVariables = new URLVariables();
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
req.method = URLRequestMethod.POST;
[Code] .....
However, it does in fact send the emails it is designed to send! Why doesn't it complete when in fact the work is done?
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Feb 23, 2010
I've a Flex application which loads a Flash swf via SWF loader; the Flash swf is in AS3. the flash swf has code to dispatchEvent a Text Event
Flash Code:
var re:TextEvent = new TextEvent(TextEvent.TEXT_INPUT,true,true);
Flex Code:
<mx:SWFLoader source="menu.swf" id="mnu" complete="menuLoaded(event)" />
private var mySwfMve:MovieClip;
function menuLoaded(event:Event): void {
[Code]....
I don't see any TextEvents being dispatched from Flash. They are not seen in the debug trace.. I can capture enter frame events however.
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Feb 21, 2011
So, I'm trying to load resources, add them to a dictionary, and have a drawing method search through that dictionary and draw based on certain predicates. I have a function that iterates through an Vector of Strings, calling on an instance of Loader to load them instantiated as a URLRequest.
private function loadImages(urls:Vector.<String>):void
{
var loader:Loader = new Loader();
[Code].....
So the issue is: Only the first images in my Vector are drawing. Upon further inspection, I found that the completeHandler was only being called once (I put a trace in the complete handler to check). However, the Loader is invoking load everytime the loop iterates. I tried instantiating separate loaders for each resource, just to see if it would work, but I had no luck with that. Do I need to make separate loaders and event handlers? Or am I just not using Loader correctly?
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Jun 9, 2011
i made a SWF which contains a loader which loads any SWF file passed to it... the problem I'm encountering is that for some SWFs, some event listeners doesn't fire anymore... my own SWF file (which contains the loader) doesn't really have any other element except for the Loader object and so I cannot understand what seems to be preventing the loaded SWF (loaded by my Loader) from receiving some mouse events
it seems that the for the SWF where I'm having this problem, the listener seems to be tied up to a location in the stage or somewhere else, and so whenever I resize, the listeners is not responding on the right place, for example, the button appears on a certain position but the listener's hit test or whatever the SWF is using to detect the mouse click is positioned somewhere else
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