Flex :: Add Event Into The Loader In Air?

Jan 31, 2011

I would like to know if it's possible to add some jobs on the onload of my air app, what I mean is: I have an eventHandler which get the event "FlexEvent.APPLICATION_COMPLETE" but this event it`s dispatched after the progress bar ends, I would like to know if there is some event that I can handler and add my jobs there?!?

Or the only way to do this, it's doing a custom preloader??, like the link bellow:

Custom Preloader in Flex 4?

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Flex :: Dispatch An Event In A Flash Swf That's Loaded Via SWF Loader

Feb 23, 2010

I've a Flex application which loads a Flash swf via SWF loader; the Flash swf is in AS3. the flash swf has code to dispatchEvent a Text Event

Flash Code:

var re:TextEvent = new TextEvent(TextEvent.TEXT_INPUT,true,true);

Flex Code:

<mx:SWFLoader source="menu.swf" id="mnu" complete="menuLoaded(event)" />
private var mySwfMve:MovieClip;
function menuLoaded(event:Event): void {

[Code]....

I don't see any TextEvents being dispatched from Flash. They are not seen in the debug trace.. I can capture enter frame events however.

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Flex :: Loader Event Complete Function Only Being Called Once

Feb 21, 2011

So, I'm trying to load resources, add them to a dictionary, and have a drawing method search through that dictionary and draw based on certain predicates. I have a function that iterates through an Vector of Strings, calling on an instance of Loader to load them instantiated as a URLRequest.

private function loadImages(urls:Vector.<String>):void
{
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[Code].....

So the issue is: Only the first images in my Vector are drawing. Upon further inspection, I found that the completeHandler was only being called once (I put a trace in the complete handler to check). However, the Loader is invoking load everytime the loop iterates. I tried instantiating separate loaders for each resource, just to see if it would work, but I had no luck with that. Do I need to make separate loaders and event handlers? Or am I just not using Loader correctly?

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ActionScript 3.0 :: Loader Event.INIT Fires But Loader.content Is Null?

May 9, 2009

The title describes the problem: Loader.load() is firing the INIT event, but in my listener it's reporting loader.content as null. The description for INIT event is "Dispatched by the associated LoaderInfo object when the properties and methods of the loaded SWF file are accessible."I'm loading a lot of JPG images, and 95 percent of the time it works fine; the init listener fires and reports valid loader. content.I absolutely need loader.content available because I need to set the bitmap smoothing property to true.I've tried using Event.COMPLETE and it has the exact same problematic behavior.

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ActionScript 3.0 :: ADDED Event In Loader.load And Loader.loadBytes

Sep 13, 2010

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Flex :: Loader Object Not Firing Complete Event After An External Css / Swf File Got Loaded

Jan 18, 2011

I am a bit stuck here for the past few days. I have a SWF running in Security.LOCAL_TRUSTED sandbox. I can load my JPEGs and simple SWFs without any problems

[Code]....

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ActionScript 3.0 :: Event Listener For Pre-loader?

May 31, 2011

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Jan 1, 2011

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[Code]....

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ActionScript 3.0 :: Remove A Loader Event Listener?

Feb 14, 2011

IŽd like to know what is the rigth way to remove a loader event listener? Like this?
 
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ActionScript 3.0 :: Loader Unload Event Not Calling

Aug 2, 2011

My code is
try {
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Flash :: Loader Fails Without A Complete Event?

Mar 8, 2011

I'm trying to get a loader working in a flex web application, but it isn't responding to the complete event. Is there a change I should make to the code here, or some way that I can handle an error event to get more information?

var loader:Loader = new Loader();
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[Code]....

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ActionScript 3.0 :: Loader Event.COMPLETE Never Fired?

Feb 2, 2010

I'm loading in a jpeg and sometimes the Event.COMPLETE is never fired. I have a ProgressEvent that traces out the bytesTotal and bytesLoaded... and it goes all the way up until the bytesTotal equals bytesLoaded... but randomly, the Event.COMPLETE is never fired!

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ActionScript 3.0 :: Create Loader From Event Object?

Oct 15, 2010

I'm listening for a Loader to COMPLETE loading, and then I jump to a handler function "thumbLoaded". I would like to create a new Loader obj. each time I enter the "thumbLoaded" function. I would like this new Loader to be equal to the Loader that triggered the COMPLETE event. But I don't know the correct syntax to refer to that Loader. I'm trying to refer to the "parent" of the contentLoaderInfo object (ie, the Loader object itself). I've tried both "target.parent" and "currentTarget.parent". I get an error that says "parent is not a valid property of the loaderInfo object".

ActionScript Code:
function loadThumb():void{
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[Code]....

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ActionScript 3.0 :: Loader Unload Event Not Calling?

Aug 2, 2011

here my code
----------------------------------------------------

if (MovieClip(root).gmapimage!="") {
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[Code].....

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ActionScript 3.0 :: Loader Event Not Firing In Firefox

Mar 15, 2012

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Actionscript 3.0 :: Loader Listen For Content Event?

Jul 18, 2009

I have an external SWF with a custom event.Custom event:

Code: Select allpackage
{
import flash.display.Sprite;[code]...

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Code: Select allloader.content.addEventListener(MySprite.MYEVENT, doSomething);

But got this error:

Code: Select allTypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@51866881 to MySprite.

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ActionScript 2.0 :: Handling URL Loader Error Event

Dec 6, 2006

There is a file (php script) stored remotely on the server and I want to read it into flash using AS3.0's URLLoader. However, if I unplug my cable just before reading the file, and attempt to read the file, I want to capture an Error event in some error handler, which would mean "internet connection is down, file can not be accessed". I am reading the AS3.0 documentation now for 2 hours already (mainly: "Handling asynchronous errors in an application" and "Events of URLLoader class"), but I didn't stumble across an example of how to catch an Error event of the URLLoader object when reading a remote file from the server. However I took all possible events I could find (even those which are not necessary at all), and tested them in the following code:

Code:
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[Code] .....

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Code:
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ActionScript 3.0 :: Removing Loader Event Listeners?

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What is the correct way to refer to the dispatcher listeners in the following code so that I can remove them within completeListener()?

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[code]....

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ActionScript 3.0 :: URL Loader Complete Event Not Working?

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Code:
package com.georgecrabtree {
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[Code].....

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Flex :: Event Like ItemEditEnding Or Any Other Way To Stop Event Before ItemEditEnd Event In Datagrids?

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ActionScript 3.0 :: Loader Event/loading External Bitmaps

Nov 30, 2009

I have my .fla file and .swf file in a folder on my desktop

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Code:
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ActionScript 3.0 :: Loader Not Throwing An Event.COMPLETE When Loaded?

Jun 5, 2009

I've got a loader that I put an event listener on for Event.COMPLETE.  I then add it as child of the stage and call the load method.  The swf it's loading appears on the stage, but the Event.COMPLETE listener is never called.  I can attach a MouseEvent.CLICK event to the loader and that works just fine. 

[Code]...

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ActionScript 3.0 :: Event.COMPLETE For Loader/ContentLoaderInfo Object?

Nov 10, 2009

I've one loader which load a png file. I used contentLoaderInfo to intercept COMPLETE event like this:

loader.contentLoaderInfo.addEventListener(Event.Complete, handler); The problem is that at the complete event I want to push this object into an array, like this:

function handler(e:event){
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ActionScript 3.0 :: Removing A Loader Class Event From The Stage?

Mar 3, 2010

I know using the UI loader when I needed to remove from the stage I used
 
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Professional :: Var Loader - Event Complete Not Working Properly

Mar 6, 2011

I have confirmed to my satisfaction that the following code never triggers the Event.COMPLETE of var loader:

var loader:URLLoader = new URLLoader();
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[Code] .....

However, it does in fact send the emails it is designed to send! Why doesn't it complete when in fact the work is done?

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Flash :: Loaded SWF (using Loader) Event Listeners Sometimes Fails

Jun 9, 2011

i made a SWF which contains a loader which loads any SWF file passed to it... the problem I'm encountering is that for some SWFs, some event listeners doesn't fire anymore... my own SWF file (which contains the loader) doesn't really have any other element except for the Loader object and so I cannot understand what seems to be preventing the loaded SWF (loaded by my Loader) from receiving some mouse events

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Actionscript :: Flash - Pass Objects To A Loader Event

Dec 12, 2011

What is the recommended way of passing objects into the eventhandlers of a Loader?

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var o:Object = new Object();
l.tag = o; // i imagine something like this

[Code]....

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Actionscript 3 :: Flash - Loader Event Not Firing In Firefox?

Mar 15, 2012

I just inherited some code that produces an embedded rdio music player into a swf. It works great in firefox and safari, except the embedded player does not appear in Firefox... :(

Is this a common issue with the Loader class or contentLoaderInfo events?

import flash.display.Loader;
import flash.display.Sprite;
import flash.display.StageAlign;

[Code].....

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ActionScript 3.0 :: Loader Class Not Firing Complete Event?

Jan 24, 2007

I've got a custom Thumbnail class that reads in an image path, a label, and an index. The class simply loads the image and and onComplete it pulls the bitmap out of loader.content, assigns it to a public variable and then dispatches an event saying its completed.

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I used a ProgressEvent.PROGRESS to make sure the files were being loaded, and found that when the loads failed the loader still loaded the totalBytes.

I've also tried Event.INIT and its the same issue.

INIT and COMPLETE just don't seem to be either caught or dispatched.

Code:
public class Thumbnail extends Sprite
{
/******************************************************************************************
* VARIABLES

[Code].....

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ActionScript 3.0 :: Loader Never Fires Complete Or Error Event

Sep 13, 2010

I have a Loader class which I'm using to load an image:

Code:
var request:URLRequest = new URLRequest('https://some website path to .png');
var loader:Loader = new Loader();
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loader.contentLoaderInfo.addEventListener(Event.COMPLETE, done);

[Code].....

The code above works when I run it from FlashDevelop but fails when it runs from a website. The domain is protected by a crossdomain file which allows the website I'm calling it from. I've tried other https requests to the same domain using URLLoader and those work fine. This code never calls Event.COMPLETE or IO_ERROR and no alert error comes up.

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