ActionScript 3.0 :: Creating Quiz Action At End (Loading Next SWF)
Mar 10, 2010
I am writing a module and I have a section in this flash file where a quiz comes up and if you don't click on the right answer it tells you to try again. If you click on the right answer it will load the next swf file. But I can't get this last part to work. The quiz is within an xml file.
var current:Number = 0;
var qbox:Sprite = new Sprite;
var quiz:XML; var xloader:URLLoader = new URLLoader();
qbox.x = 10; qbox.y = 125; this.addChild(qbox);
[Code] .....
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Mar 10, 2010
I am writing a module and I have a section in this flash file where a quiz comes up and if you don't click on the right answer it tells you to try again. If you click on the right answer it will load the next swf file. But I can't get this last part to work. The quiz is within an xml file.
var current:Number = 0;
var qbox:Sprite = new Sprite;
var quiz:XML;[code]....
So where it says "if(correct) {" on the bottom, I want the file this file to go to the next swf file not say "Correct!".
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Mar 3, 2010
I have made a start on my quiz, in order to complete the criterions I have to create a project (a quiz in my case) which uses a variety of methods and tools e.g. drag and drop features, user text input and numeric input etc.I had planned on creating 4 topics and 4 questions in each. Having searched the forum it appears that the common consensus for creating a quiz is to set up your questions in a XML file however I have no idea how to use this or what it is. Moreover from my research I found I appear to be doing things slightly different to other people who are doing or did a quiz. This difference is how the answers are input; I will be user input text fields along, multiply choice buttons etc. I also am placing my questions in different places for different sections and I am also required to use video.This may still be able to be done however I only have 29 days to complete the task and the way I'm planning will be quicker as I understand how it works at least. The first problem I am having is how to code for the input text. I plan on allowing for the user to input a word and then to compare that word against the correct answer. This also brings me onto my second problem. Once a section of questions has been completed I plan on taking the user to a screen which displays how many answers they got correct. This would involve tracking their answers and comparing them to a set of correct answers however I have no idea how to do this. (from what i have learnt recently the use of an array maybe?).
The final problem I am having at the moment is setting up a 'barrier of sorts' In my first question i have set up a mask which applies only to the image I have also placed on the stage. The mask is applied to a circle which can be dragged around displaying small sections of the picture at a time. I wish to stop the circle leaving the picture as it falls under the background once it as left the area of the image. This results it in disappearing. I have no idea how to solve this and I could not find information on it. The solution I think would be to stop the masked circle leaving the area of the picture OR to reset it back to original position if it is released outside the images area.My quiz is far from complete at the moment and I have not yet even finished the frames for each of the questions however these problems are fundamental to the quiz's success and so I felt I needed to confront them now.I can upload what I have done so far and send the link in a pm so you can see what I mean (if it is not already clear)
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Jul 19, 2009
I am still using flash 6.0, the version the school gave me, anyway first of all are there any updates available somewhere? I'm still with the original 6.0000000 version. I am creating a flash quiz using the templates available, it's really easy and everything is going well. However, is there a way to redirect the user (getURL) if he has a percentage of say, 80% or higher?
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Mar 11, 2010
I know there are quite a few examples of drag and drop quizzes but what I need is a tad bit different. I will have a list of answers that a user must put in the correct order in some slots. When the user drags a particular answer onto a slot even if it isn't exactly on top but nearby, the target will sense this and snap the answer into the slot. The user can change the order at anytime.
[URL]
Ok at this site it has exactly the snap motion to the target that I wanted. Although I don't need the feature where the movieclip goes back to it's original location if it is not placed in the correct target. In fact I can't have that because the quiz results will tell the user after they finish putting their answers in the order they believe to be correct, whether or not their order of answers was correct after they click the submit button.
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Aug 8, 2010
I had an existing client ask me about the possibility of building an online quiz. I am fairly adept at working "inside" Flash, but always run into problems when trying to export data "from" Flash anywhere else. I am also trying to figure out if Flash is the best application to build this quiz (I see other possible apps like Captivate, but don't know if they are necessary for what I am trying to do).
What I need to do:
I need to create a Login screen to attach the final text score to an individual.
Create (50) separate screens for 50 questions with multiple answers for each (simple enough) with submit buttons once the answer(s) are chosen.
Each time an answer is submitted it has a certain "weight" toward the total score (which I am guessing that I could track into a variable inside Flash?) When the test is complete all I need to do is send that Person's Name/Total Score to a database. Is this something best accomplished using Flash?
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Oct 13, 2011
I am getting questions from the database (just text) and then passing them to flash via flash vars.I want one question to be displayed then the user will answer (text) and click a button and then the next question will be displayed for them to answer and so on.I am not hoping for overly specific advice but as I am very new to flash/actionscript am just looking for broad advice (or links ?) on how to approach this. Can I do it all from one frame just using actionscript?I think what I am really after (assuming I am not way off track) is if all the questions should be handled at once which I guess will require some kind of loop that listens for some buttonclick event to move to the next question ..... or be 'reloading' the flash movie and dealing with only 1 question at a time.
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Jan 5, 2005
Im creating a Flash quiz using external XML data. For example, 5 items and the user has to select the correct ones. The answer is inside the XML, and looks like this:
HTML Code:
[Code]...
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May 2, 2003
i want to do this:
on (release) {
_root.nextMovie = "externalmovie.swf";
_root.cover.gotoAndPlay("close");
[code].....
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Jul 21, 2010
Anyone know where to start thinking about logic for an XML quiz with multiple correct answers, that when the user gets the question right, that question is removed from the random array of questions so we never need to answer it again?
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Oct 20, 2010
I'm having some resizing/full-screen difficulty with loading an external quiz swf into a video player swf. What's happening is that, when the quiz swf is first loaded into the video player, the size of the loaded swf has the correct dimensions and aspect ratio. That part is fine, but as soon as I try to fullscreen or resize the video player (using listeners with stage dimensions) the external quiz swf changes dimensions on me and looks vertically squished and smaller.
I've talked to other people about this issue, and they're telling me that this issue is occuring because the quiz swf contains elements outside of the stage. These hidden elements are supposedly giving the video player "incorrect" dimensions. Is this really the case? Is there any other solution other than fitting any hidden elements within the quiz swf within the stage? And if this is the only solution, then why on initial load does the quiz swf show up properly?
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Jan 18, 2010
I'm using URLLoader to load my external SWFs in as a ByteArray before use so I can preload them without the possibility of them playing prematurely. It's been working great so far, but I just ran into an issue. It's not loading question pools for Captivate quizzes. If I use Loader.load() for my quiz it works fine and the question pool loads. If I use URLLoader to get a ByteArray and then use Loader.loadBytes(), I get an error saying that it can't load the question pool. My code is below. If you comment out the urlLoader.load() line and use the loader.load() one instead, it'll work fine. Otherwise, I get an error.
Code:
var loader:Loader = new Loader();
var urlLoader:URLLoader = new URLLoader();
addChild(loader);
urlLoader.dataFormat = URLLoaderDataFormat.BINARY;
urlLoader.addEventListener(Event.COMPLETE, done1);
[Code] .....
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Nov 15, 2011
As you may have seen from my previous posts, I am creating a side-scrolling action game in Flash/Actionscript 3.0. Right now I am trying to get enemy objects to face the player's direction. Here is what I mean (dartD1 is an instance of the enemy character object. If its scaleX is 1, it's facing right; if its scaleX is -1, it's facing left):
[Code]...
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Jun 26, 2010
I am trying to design a website in flash , and would like to know how to design a loading flash movie , something like a circle rotating till the website loads . I might not be able to explain properly , but its like when you install a software , the installation bar that you get , how to get that on a website using flash or java script?
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Nov 12, 2010
I am building an application loading different images related to user action. All data link from xml. My problem is that as soon as I make a load(new UrlRequest) the current image dissapears while the next image is busy loading. I need the current image to stay on screen till the next image finished loading. I also got a built in preloader.
var imgLoader:Loader = new Loader();
imgLoader.load(new URLRequest("images/start01.png"));
imgLoader.contentLoaderInfo.addEventListener(Progr essEvent.PROGRESS,preloader);
imgLoader.contentLoaderInfo.addEventListener(Event .COMPLETE,hidepreloader);
imageHolder.addChild(imgLoader);
[Code] .....
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Aug 7, 2003
I have a base that contains a load movie action loading "drag_bar.swf" into an mc called "content".drag_bar is a drag menu i created. It works when its opened by itself but doesnt work once it has been loaded into the base file.I know its because the AS in it contains the word "root" but when i changed it to "this", it still didnt work.
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Aug 4, 2004
i am having with xml being displayed in flash mx.the tutorial on this site works fine, but when i write my own xml file and modify the as, i encounter the problems. ideally, i wolud like to be able to load text files and urls of images to be loaded into flash, flash recognises the xml file fine and actually loads it, however, when i try to use the nodeValue action, i am always given the value "null." this is because flash thinks the node is an element rather than a text node (type 1 rather than 3, when you use nodeType.) i don't know why it does this when it is obviously a text node.
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Oct 2, 2006
Code:
_root.navigationMC.onPress = function() {
startPreload("blue.swf");
}
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
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May 8, 2009
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) {
this._parent.gotoAndPlay("98");
}
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) {
this._parent.gotoAndPlay("98");
STOP ON FRAME 108 INTEGRATED HERE
}
Everything I have attempted is not working.
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May 23, 2009
I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --
File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
Name - test
Type - button
Export for ActionScript
Identifier - test
And then draw it in using the keyframes and add the code to 'Actions - Button' for my button
Code:
on(release) {
trace("trace");
}
I click on the button and it animates but no action event in the trace?
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Nov 4, 2010
How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.
[Code]...
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Jan 27, 2011
I am using code from a tutorial that I downloaded to get an Home.swf to preload in my "index" page.the problem is that a part of the code reads
movie1_btn.onPress=function(){
startPreload ("Home.swf");
}
which means that I have to create a button to get the .swf file to load, how do I edit this code so that the action begins on it's own at that frame?
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Dec 9, 2005
Explaination: MX 04' Pro Thumbnail Nav. loading images with XML Loader resizes and displays images when users click on Nav. reading XML Problem: Users click Thumbnail Nav. first image gets loaded and loader resizes to image. However the next choice by user on thumbnail click, the second image doesnt get resized in the loader. It goes beyond holder. Here is my code for Thumbnail and Loader:
[Code]....
Now the first image loads fine and the loader sizes to file from XML. However, when users click second choice from Thumbail the loader doesnt resize to new image size. It only gets resized on the first selction or if users click the next or prev. buttons then the images fade correctly but nothing fades back in. Now if they do hit next or prev and then hit a thumbnail option it loads and resizes.
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Jul 19, 2010
I am loading a flash file via swfobject. As the file is large, I want to show a "please wait while loading" message while the flash is loading.
How can I do it with swfobject.
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Dec 8, 2006
I have an object (with it's own timeline) and on the last frame of that timeline I have the following code:
Code:
stop();
_root.createEmptyMovieClip("mainLoop_mc", 2000);
with (_root.mainLoop_mc){
[code]....
The problem is, when the "mainLoop.swf" file loads it obliterates my main UI SWF instead of attaching itself to a particular spot on the UI. So one SWF is replacing the other.
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Dec 18, 2009
Can somebody change this code from action script 1 to a action script 2 because it doesn't work on new flash 8
[Code]...
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Jan 10, 2010
I have to do a quiz, which will be a random 5 questions from among the 20 I have no idea how to go about doing this, please help.
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Mar 10, 2007
i made a quiz in flash using actionscript:
At the end I have to sum the answers and show the result to the user but I can't get it.
Here is the code (I'm kind of new to actionscript, sorry if the code it's too long):
Code:
var p1=0;
var p2=0;
var p3=0;
[Code].....
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Mar 21, 2009
How I can make a simple personality quiz in Flash? I've been searching for months for quiz/test codes, tutorials, examples, etc...but I can't find one that would work for a quiz with no "right" or "wrong" answer.
Basically what I want to do is have the user click on statements that they agree with, or answer questions that would lead to one of two possible results.
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Jul 27, 2009
I have a simple quiz (Q and A) to design that contains both input fields as well as dynamic fields which gets a value (text or number) from an onClick action. When i submit the form, using the code from this thread (http://board.flashkit.com/board/show...hreadid=766156), i managed to get the input fields content to get saved on to the CSV file, however the dynamic content doesn't. it only works when i literally type the value in the text field.
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