Flash :: Code A Loading Action In It?

Jun 26, 2010

I am trying to design a website in flash , and would like to know how to design a loading flash movie , something like a circle rotating till the website loads . I might not be able to explain properly , but its like when you install a software , the installation bar that you get , how to get that on a website using flash or java script?

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i want to do this:

on (release) {
_root.nextMovie = "externalmovie.swf";
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[code].....

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Dec 18, 2009

Can somebody change this code from action script 1 to a action script 2 because it doesn't work on new flash 8

[Code]...

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I'd like a pause in my code, before it goes on to perform the next action.I'm trying not to use the timeline as little as I can, so in this case a timeline pause would be useless..[code]

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What is the equivalenet of the following code in Flex/AS3?

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ActionScript 2.0 :: Add Action Script Code For Multiple Frames Movie Clip?

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This seems a very basic question, but googled for long time... I have a movie clip, at Frame 3 there is only one line of code: stop(); My question is: how can I add it through AS? The instance name is my_mc, more specific, how to refer to the Frame 3 of my_mc?

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I am writing a module and I have a section in this flash file where a quiz comes up and if you don't click on the right answer it tells you to try again. If you click on the right answer it will load the next swf file. But I can't get this last part to work. The quiz is within an xml file.

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[Code] .....

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ActionScript 3.0 :: Loading Images Related To User Action

Nov 12, 2010

I am building an application loading different images related to user action. All data link from xml. My problem is that as soon as I make a load(new UrlRequest) the current image dissapears while the next image is busy loading. I need the current image to stay on screen till the next image finished loading. I also got a built in preloader.

var imgLoader:Loader = new Loader();
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I have a base that contains a load movie action loading "drag_bar.swf" into an mc called "content".drag_bar is a drag menu i created. It works when its opened by itself but doesnt work once it has been loaded into the base file.I know its because the AS in it contains the word "root" but when i changed it to "this", it still didnt work.

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Professional :: Add Code Of Java Script In Action Script?

Jan 11, 2010

I need to add this code of : add to favirote , to my page, I need to use this code espesifly,, this code is:
 
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convert this code in action script 2.0 .

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i am having with xml being displayed in flash mx.the tutorial on this site works fine, but when i write my own xml file and modify the as, i encounter the problems. ideally, i wolud like to be able to load text files and urls of images to be loaded into flash, flash recognises the xml file fine and actually loads it, however, when i try to use the nodeValue action, i am always given the value "null." this is because flash thinks the node is an element rather than a text node (type 1 rather than 3, when you use nodeType.) i don't know why it does this when it is obviously a text node.

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Code:
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ActionScript 2.0 :: Incorporate A Stop Action, After A GotoandPlay Action On My Button?

May 8, 2009

I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.

on (release) {
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on (release) {
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Click On The Button Action And It Animates But No Action Event In The Trace?

May 23, 2009

I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --

File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
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Export for ActionScript
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Code:
on(release) {
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How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.

[Code]...

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Flash :: Convert Action Script 2 To Action Script 3?

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Code is
import mx.events.EventDispatcher;
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Professional :: Change .onPress Action To Just Action?

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I am using code from a tutorial that I downloaded to get an Home.swf to preload in my "index" page.the problem is that a part of the code reads

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Explaination: MX 04' Pro Thumbnail Nav. loading images with XML Loader resizes and displays images when users click on Nav. reading XML Problem: Users click Thumbnail Nav. first image gets loaded and loader resizes to image. However the next choice by user on thumbnail click, the second image doesnt get resized in the loader. It goes beyond holder. Here is my code for Thumbnail and Loader:

[Code]....

Now the first image loads fine and the loader sizes to file from XML. However, when users click second choice from Thumbail the loader doesnt resize to new image size. It only gets resized on the first selction or if users click the next or prev. buttons then the images fade correctly but nothing fades back in. Now if they do hit next or prev and then hit a thumbnail option it loads and resizes.

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Im making a small application that lets user load any SWF file as the background image, but I want just the graphics from the
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ActionScript 3.0 :: Loading Xml Data Before Any Other Code?

Jan 25, 2012

I am able to load xml but i want to load xml data before any other code so that i can use xml data in other time line..In output i am getting like that.....
 
hiiiiiiiiiiiiiiiiiiiii in vertical
xmlData.servername in verr=undefined
hiiiiiiiiiiiiiiiiiiiii in vertical
xmlData.servername in verr=undefined

[code]....

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Flash :: Timeline Code To Object Oriented Code - Access Instances Already On Stage

Jan 12, 2011

As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.

I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);

[Code]...

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Javascript :: Can Js Code On Site Prevent Other Js Code From Detecting Presence Of Flash

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I'm looking for a workaround to the "AdSense does not let you choose only images but no flash" issue. I'm rather a newbie to JS, but is there any way for one script to prevent other scripts embedded in a site from detecting the presence of the flash plugin? Even if it doesn't work with AdSense, it would be nice to know if there's a hack to do this that might work in other settings.By the way, I suppose I wouldn't care if it failed to work on IE or obsolete browser versions.

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Flash :: Relationship Of Code On First Frame Of Main Time Line To Class Code And Library Objects?

Mar 27, 2011

Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?

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