ActionScript 3.0 :: Creating A Motion Tween On A Button OnClick
Jan 10, 2011
I'm relatively new to flash and have been learning on my own, but I ran into a bit of a snag while trying to create a splash page for a client. View Page There's the page. What he wants, is for the shirt to move off the screen when a user clicks on the pocket. Can someone tell me how I would accomplish this using actionscript, or point me to a good (step by step) tutorial on how I would do it?
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Similar Posts:
May 1, 2009
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
[Code]....
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May 15, 2010
I am trying to figure out how to make my movie clip move from left to right then down with a motion tween script. I have the script written to move left to right on the x axis, but can't figure out how to add the script to have it then move down on the y axis.
[Code]...
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Dec 25, 2010
By default when I create a new motion tween, it automatically comprises all frames on the layer I want only a 72-frame tween, not a 350-frame tween.
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May 26, 2005
I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.
Now, is there a way that I can use actionscripting to tween the buttons to not only motion tween a drop down when a button is first pressed, but also to motion tween the button to return up to its original spot when another button is then pressed? Right now, I have two keyframes, side-by-side which each containing a different y-scale value for an object. Can I do some actionscripting to get the object to motion tween upward to its original spot instead of "clicking," or snapping back to is original spot when another button is pressed?
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May 1, 2011
I have a button on stage with motion tween and it stops at 50, i have this code at 48.
lead_btn.addEventListener(MouseEvent.CLICK, lead);
function lead(evtObj:MouseEvent)
{
[code]....
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Mar 1, 2011
I'm trying to create a simple game. Right now I have one button that when clicked moves the character across the screen. My issue is trying to make the player stop looping after I click the button. If I just insert stop for the last frame it will only loop once and stop, but it will not play again after the button is clicked. I've tried using players_turn boolean but couldn't get that to work.
[AS]package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
import flash.events.Event;
[Code] .....
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Aug 18, 2011
There is a movie clip "card" created dynamically through the code. I have a class, and I instanced it and add it to the stage. I need to move the movie clip on the button click, so I created a motion tween and export it to the code. Then I wrote a function and asign it to the button through the event listener. But the movie clip doesn't move. The event fires, but nothing happens.
Code examples:
1. Instance of a movie clip
var card:MovieClip = new Panic();
card.x=456.20;
card.y=77.30;
card.width=285;
card.height=355;
card.n = "IME";
[Code] .....
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Jun 5, 2009
I'm creating a game where certain movie clips execute a motion tween when a button is clicked, and stay still when not clicked. I know that this sequence would probably use coding such as if...button pressed execute movie clip/else...
But I'm not sure how to code it. Also is it better to have the motion tweens as a nested animation in each movie clip, or should I just create the tweens on the main stage. And if I make them nexted animations how do you say in a function to play the nested animation?
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Mar 8, 2010
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
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Nov 11, 2011
I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.
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Jan 25, 2010
I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.
[Code]..
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Sep 20, 2011
I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.
How would I make this happen? Here is the page in question: [URL]...
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Nov 2, 2010
Is there a way to convert a classic tween to a motion tween?
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Aug 21, 2009
How do I add motion blur to a motion tween?
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Feb 22, 2010
Put 2 identical tweens, 1 motion tween, the other classic tween.Are there any differences in the final weight (Kb) of the resulting .swf file?
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Jul 20, 2011
I want to add a text area on the click or a button, for example lets say if a person has multiple addresses and they want to add more address. When the user clicks 'add address' a new text area should appear.I have looked everywhere for the solution but no luck
Hear is the code that I have tried (and this could be very wrong):
import mx.controls.Alert;
import mx.events.CloseEvent;
private function createTextField(evt:Event):void{
var theTextField:TextField = new TextField();
[Code]...
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Nov 6, 2009
I tried posting this in the newbies thread but no one replied. I want to use onfocus like onclick is used in this: this.onClick = function{...};
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Jun 23, 2010
whether it be text, symbol, a shape that I drew. None of it works. When I create the motion tween the line arrow in the timeline doesn't show up like it should. Here is the extremely simple animation i'm doing. The problem are for the bottom 9 layers starting from frame 80. I converted all of those to graphic symbols and I'm just trying to do a very simple alpha 0-100 while resizing the letters. I've also tested motion tween on very simple shapes and it never works. I just don't get it.
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May 4, 2009
Does anyone can explain, why on the timeline in CS4 I can move only those motion tween which have the same long? Yet, It's without sense.
[Code]...
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Jun 1, 2009
I'm building a drop down menu in flash CS4. I have followed the directions meticulously...3 times... and still I can't get a mask to accept a motion tween.
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Jun 5, 2009
I am currently using CS4 but taking a class that is using CS3. The problem is I am finding the "motion tween" is not creating a tween. What is the difference between the motion tween in CS3 and CS4.I can get the tween to work if I use the "classic tween" but the instructor is saying I must use the motion tween.
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Jun 8, 2009
Is it possible to make a motion tween (or something) where as the page would start blank and then writing would just start to be laid down..... affectively, scribbling onto the page?
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Apr 15, 2012
I'm trying to get the name of a motiontween in AS3. I have many tweens that call a generic function on MOTION_FINISH.
mainContent3X = new Tween(MainContent3, "x", Strong.easeOut, MainContent3.x, 1750, 1, true);
I need to get the number/name to know what to do. I've tried the following with no luck:
trace(event.currentTarget.toString());
trace(event.currentTarget.name);
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Nov 4, 2008
Has anybody found a way to ease motion only between keyframes, not the whole animation? In classic u get separate easings.Generally, I want to convert old tween to new for more control, but it seems to be impossible.
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Feb 2, 2009
I created some text, converted into a movie clip and I have three keyframes - 1,5,15.at 1 the text is as it is, at 5 i flip it horizontally, using the transform tool [q key] and at 15 i flip it horizontally it again, so it's normal again And I've put motion tween between both the places. Now when I preview the swf, from 1 to 5 the text animates as it is supposed to clockwise but from 5 to 15 it rotates clockwise
So it covers 1/2 revolution and then traces the same half back to become normal again.What must I do in order to make it swivel in clockwise sense only ?
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Oct 29, 2009
How do I take this javascript code:
<input name="NXT" type="button" value="Continue" onclick=nextq()>
and put it into my flash submit button? So far I have:
submit_btn.onRelease = function() {
myName = nName.text;
}
I changed the instance name to NXT, the type is already button, and I changed the label to say continue. Can create variables and add request new functions too?
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Apr 17, 2009
Im making kind of slideshow for my project; assume every frame is a single slide. all of the frames have eventlisteners for KeyboardEvent.KEY_DOWN event. just like this example:
[Code]...
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Sep 10, 2010
I've watched the tutorial video's and searched the thread -
I want to delete part of a motion tween ... I only seem to be able to delete all of it.
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Dec 16, 2008
I am having problems with the scripted Tween as the motion does not always complete and therefore does not let the rest of the script execute. Why these Tweens are not completing? I have a few of them throughout my program and they are all doing the same. I have to "Test Movie" several times before I get lucky and they complete and then the program runs fine. I have them all set to under 1.5 seconds as I read somewhere that there this might happen after this time. I am using IE 8 I'm not sure if that has anything to do with it.
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