ActionScript 3.0 :: Declaring Public Arrays Inside For Loop?
Oct 26, 2009
I'm trying to declare arrays inside a for loop, then access them later as if they were declared publicly/globally. This doesn't work:
Code:
playlist = addChild(new MovieClip());
playlist.header = new Array();
for (i=0; i<3; i++) {
playlist.header[i] = playlist.addChild(new MovieClip());
or (j=0; j<6; j++) {
[Code] .....
How would I declare the arrays within the for loop, but still access them later without them becoming undefined?
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May 12, 2009
Is there a way to do this somehow?
Code:
var someVariable:int = 3;
for(var i:int = 0; i< someVariable; i++){
var mainArr[i]:Array = new Array();//I get an error if I try this
[Code]....
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Jun 16, 2011
I have this little flash movie, that goes full screen when you launch it, there's a big button in the middle that says "Press here", when you press it the screen goes black, and a movie starts playing.
When I run this NOT in fullscreen it works like a charm. The problem is though when I run it in fullscreen it freezes a frame before the movie.
Here's the error I get when debugging: ReferenceError: Error #1056: Cannot create property ryt on flash.display.Stage.
From what I googled I understood that this was caused because somehow the movie clip is set to private, and flash can not access it.
The solution is to declare this movie clip public.
That's where my AS3 knowledge ends, I tried "public var ryt;" but then it says I have to declare this in some package.
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Nov 9, 2010
Should I declare the _mcContainer var before the loop or no? (performance increase?)
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}
[Code]....
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Nov 21, 2010
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Code:
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[code]....
But I would like to do it with a for loop. Is that possible? If so i'm doing it wrong this is what I have.
Code:
for(var i = 1; i < 9; i++){
private var +"graphicDesign"+i:Sprite;
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Mar 25, 2007
Whats the correct syntax for declaring a variable within a loop? Something like this:[code]
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Feb 25, 2010
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Feb 22, 2011
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var project_array:Array = [];
var slideObject:Object = {
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[Code].....
but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?
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Nov 29, 2011
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[Code]....
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ActionScript Code:
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[code]........
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Oct 24, 2011
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[Code]....
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May 5, 2011
I want to create a vector, then call a function that populates that vector with arrays. Fine. The only catch is the function itself will declare new array variables to put into the vector, but are these new array variables private to the function only?e.g. something like this
ActionScript Code:
public var vec:Vector.<Array> = new Vector.<Array>();
private function populateVec():void {
[code]....
Is this "kosher"? a was declared in the private function but added to something outside the function..?
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
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[Code].....
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Feb 2, 2005
I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.
var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();
[code]....
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Jun 6, 2010
I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.
var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();
[Code]....
It dies every time on that last line. How do I refer to that vidThumbn instance so I can add the imageLoader? I don't know what I'm missing. It feels like it should work.
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Apr 18, 2009
I need to assing two dimensional with random numbers so i just try to do it in a loop, but it can not be done the way I show You below.[code]trying to run that code I just get an error...
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Feb 9, 2012
I have a problem to use each code in for loop. I create 2 Circles in my stage with addChild code. And I gave them function ( mc.x += 2; ) and the time they get to the end of stage I gave the function ( mc.x -= 2; ) but my problem is when one of the circles get to end and wants to move to the right the other circle move with him to the right. and I think the each code in for loop helps me. but I don't Know how to use it in my actions.
my code is:
ActionScript Code:
var mc1:Circle = new Circle();
var mc2:Circle = new Circle();
[code]....
What should I change in this code to use each for loop..?
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Jun 15, 2005
creating multiple arrays in a for loop? This doesn't work :
for (i=0; i<catNum; i++) {
var arr(i):Array = new Array ()
}
[Code].,...
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Nov 15, 2008
Is it possible to have a for loop and create a new array for every loop
for
(i=0; i<5; i++){
myArray+i:array=new Array;
}
I know this doesen't work it just illustrates what im after.
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Mar 16, 2010
I wanted to know if there's a way to add more options to a for loop regarding arrays. Say the current position in the loop is 1 (thats where my block is) then i want it to check the array if current position -1, +1,-3,+3. if any of these are null (thus, empty spot.) Because the block moves across a board i need the script to be adaptable.
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I'm trying to display strings stored in arrays with a for loop, i could just write out each array like:[code]but it only displays the last one, is there a way to display it from 1-10, or 1-any number?
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I'm trying to make a matching pairs game. First of all I'm making all the tiles, using a loop inside a loop. How do I get the ID of an item inside that loop? My code looks like follow:
Code:
var matches:Array=new Array(1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8);
makeTiles();
function makeTiles() {
[Code].....
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Nov 9, 2011
How can I put array inside another array? E.g.
[AS]
var TU: Array = new Array (a1.TUO, a1.TUI);
var TD: Array = new Array (a1.TDO, a1.TDI);
var TR: Array = new Array (a1.TRO, a1.TRI);
var TL: Array = new Array (a1.TLO, a1.TLI);
[/ AS]
I want to put TU TD TR and TL as an item inside another array as "main array for all those arrays" Like this
[AS]
var MAIN_ARRAY: Array = new Array (TU, TD, TR, TL);
[/ AS]
How can I call or deal with an item for example "a1.TLO" form the main array "MAIN_ARRAY" after we put the arrays inside the main array? I want to know how can i put arrays inside another array "as main array", and how can I deal with the items which are in the arrays which are inside the main array?
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I have created an array, which contains all of my menu items. All I want is, when the pointer rolls over one menu item MC, the others disappear.
var titles:Array = new Array("contact_mc","food_mc","links_mc","test_mc", "look_mc");
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titles.pop("contact_mc");
titles._alpha = 0; <<< this is what I want, BUT how do I write the correct Syntax?
}
And does flash know - the items in the array are MC's ... or just strings! ?
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May 23, 2007
I have two arrays - one for movieclip buttons and one for images. The idea is - rollover a button and it loads it's respective image. I have a loop for the button array that pretty much loads each button and creates a rollover state for it. At the moment it just traces what button the mouse is over. The problem is trying to load the correct image based on that button. The way it is now - it will only load the same image for all the buttons.
Code:
tagPosition = 0;
viciousImgs = new Array("vaI1_mc", "vaI2_mc", "vaI3_mc", "vaI4_mc", "vaI5_mc");
viciousButs = new Array("va1_mc", "va2_mc", "va3_mc", "va4_mc", "va5_mc");
vicious = new Array("vicious_mc", "uTitle_mc", "uTxt_mc", "uButs_mc", viciousImgs, viciousButs);
[code]....
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Nov 17, 2009
I'm getting the following error with the class below: "The public attribute can only be used inside a package." The line generating the error is this one:
public function autoStart(soundFile:String) {
Code:
package {
import flash.display.*;
import flash.events.*;[code]......
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Jan 25, 2010
In the example below i have two arrays: warmColours and coolColours. I put them in an array called allColours. So far so good.I make a copy of allColours (allColoursClone). I try to edit one of the values of its cloned warmColours sub-array. And here's the problem: changing warmColours in the clone also changes the original.I wan't to make an independent copy of it without any connection to the original.[code]
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Feb 3, 2009
I have a private class variable that is an array. I have the getters and setters like I would for any other variable. When I push something on to the array from outside of the class using the instancename.arrayname.push() it pushes it onto all of the arrays of all instances of that object like it is a static variable or something.
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