ActionScript 3.0 :: Define SVN And Its Relationship To Tweener?
Jan 23, 2009What is SVN? And what is its relationship to Tweener as3
View 2 RepliesWhat is SVN? And what is its relationship to Tweener as3
View 2 RepliesFlash CS5 I wish to e.g create a clone of a text box, I have named the text in properties, I select it and go copy paste in place and it is also with the same property name, so any coding affecting the one will affect that one also. If I rename this in properties maybe I will be ok and ind that it now is seen independently of the original item.
It seems that copy paste creates a linked item, delete or alter the one and the other ones changes also.What's the best way to utilise something you have created and make a clone to then modify this without the source also being influenced by the changes ?
Essentially I want a MC to take it's X position and magically set its x and yscale, so that when it is at an X of 0, it's xscale is 75, when it's at a X of 88, it's xscale is 100, and when it's at a X of 176, its scale is 75 again. But it needs to scale from 75 to 100 and back to 75 smoothly, while it's being moved by another script.
View 4 RepliesEssentially I want a MC to take it's X position and magically set its x and yscale, so that when it is at an X of 0, it's xscale is 75, when it's at a X of 88, it's xscale is 100, and when it's at a X of 176, its scale is 75 again.But it needs to scale from 75 to 100 and back to 75 smoothly, while it's being moved by another script.
View 4 RepliesI have a video object and would like to size it to the width of my document. In order not to distord it, I would like to size the height in relationship. I can't seem to wrap my head around the math for that. How is that done?
View 3 Replieslook at this code and talk a bit about lines 6 through 11.What is the relationship between those values and the elements? And how about those hex addresses?
1>function InitScene() {
2>createEmptyMovieClip("Scene", 1);
3>Scene._x = moviewidth/33;[code].....
I want to know relationship between flash cs4 and Pixel Bender Toolkit 2. Now I use Pixel Bender Toolkit 2 to make some effect,and use File->Export Filter for flash player,then it will creat a .pbj file. I don't know how flash cs4 use .pbj file? I use google to search it,but I don't find answer. Anyone could give me detail example about flash cs4 use .pbj file?
View 1 RepliesConfused over actionscript children. Reading a book on this shows the following code:
var firstContainer:Sprite = new Sprite();
var secondContainer:Sprite = new Sprite();
secondContainer.addChild(firstContainer);
[code]......
Do the number of call stack layers affect performance, i.e. cause a performance hit?
View 1 RepliesA local group is mapping the relationships between board members and various organizations around my town. get some visualizations together.The visualizations focus on relationships between people and organizations eg who is on which boards and will be drawn dynamically. I am assuming I will be generating XML via PHP or Perl in order to feed the map drawing engine. [URL]
View 2 RepliesI am creating a pile of stackable movieclips. The dragging function is not a prob but I have a problem with the parent/child relationship in the "bringtotop" function.
Code:
package {
import flash.display.MovieClip;
import flash.display.Graphics;
import flash.events.Event;
import flash.events.MouseEvent;
public class Colorbox extends MovieClip {
[Code] .....
The error generated is :
RangeError: Error #2006: The supplied index is out of bounds.
at flash.display:isplayObjectContainer/setChildIndex()
at Colorbox/bringtotop()
but i don't understand what it means...
Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
View 1 Repliessince the development of Tweener is slow I am wondering if Tweener is still the preferred lib, or if there is a different lib that is preferred?
View 1 Repliesi am slightly confused about the parent and child relationship. lets assume we have several different instances, what would be difference of adding them all as children of the stage and creating a parent-child hierarchy between them(other than the access path).
View 5 RepliesI would like to tint a movieclip with the tweener class. This is how I tint the mc without the tween:
var c:Color=new Color();
c.setTint(0xff0000, 0.8);
clouds.transform.colorTransform=c;
it works but I would like to give it a smooth transition that's why I would use tweener.
My acitonscript level is pretty much zero and I can't figure out why this code wouldn't work. I'm not sure if I need an array. Basically I have 25 MCs, I need to tween the alpha of one of them to 100 and the rest to 0. I can't even get any of them tweening using a loop and am not sure the best way to specify which one to tween to alpha 100.
for (var i = 1; i<=25; i++) {
import caurina.transitions.Tweener;
Tweener.addTween(bg_images.bg_image+i,{_alpha:0, time:.5});
}
can someone please help me install tweener AC 3.0? They say to put it in my "project source directory" I've tried many ways, google alot, still no luck, How do i find out what my "project source directory" is?
View 2 RepliesI would like to use the Tweener class, but I have no clue where I should put the files in my actionscript directory in flash.
EDIT: I tried looking up after some tutorials, everybody is talking about that I should put the "gs" folder in my fla directory, thats not really usefull if there is not even a "gs" directory in the zip I downloaded! All the files are in the "greensock" directory, but when I try to import it I get:
Code: Select all5001: The name of package 'com.greensock' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. C:gsTweenLite.as
I made a site using the Caurina Tweener class with AS3 and it works great in IE and Chrome, but for some reason in FireFox it loads really choppy and some of the color tweens dont work properly.I looked up the FAQ and info on the tweener and it doesnt say anything about trouble with FireFox, has anyone else encountered problems with Caurina Tweener class in FireFox?
View 6 RepliesUsing Tweener, is it possible to run code in between two calls to it (Tweener)?I'm a little bit familiar with Tweener and am trying to use set ChildIndex() after one call to Tweener executes and prior to running a second Tweener.[code]I'm trying to get the sprites to switch levels in the depth chart (so to speak) so that one sprite will appear on top on the first pass but then appear behind another sprite on the second pass, but it seems like the lines of code execute while the Tweener is running, and the desired effect is not happening.
View 3 RepliesI am trying to create a hidden, rollup/rolldown menu, that once rolled on animates up and then exposes thumbnails that will be wired in a gallery type setting. I have hit a roadblock and farily new to As3. I'm pretty sure I'm doing something simple wrong, but I can't for the life of me figure it out. Can anyone please shed some light? I feel like there needs to be a course just in flash output errors! I'm thinking the problem is with my addThumbs(); function, but before this mass of errors, my Sprite was the source of new errors - I thought that it would be an easier option to place all of my thumbnails inside a container and then manipulate that containers alpha or presence than indiviudal items.[code]
View 3 RepliesMy scrolling counter is not displaying 1-9...only zeros every ten intervals. It plays, but the code is unfinished at line 37 in NumbersView.as. Notice Tweener is used to display the sprites. How do I finish this?
[Code]...
tweener doesn't update myValue while passing the param while tweening. why?
public var myValue:Number = 0.0;
Tweener.addTween(this, {myValue: 1.0, time: 2.0, onUpdate: traceValue, onUpdateParams: [myValue]});
private function traceValue(value:Number):void
{
trace(value);
}
Does anyone know how to propagate tweener mouse events only to the children of a movieclip? I have an mc with small thumbnail images inside that are also mcs. I'd like to scale them up with tweener, but I don't want to have to add a listener for every thumb (there are 50 of them). Propagating sounds like the way to go, but I'm having trouble.
Here's my code:
ActionScript Code:
// Listen for scrollPanel function
[code]....
Recently I found Tweener And I followed the instruction of installment, but I got a compiler error:Desc: The class or interface 'caurina.transitions.Equations' could not be loaded.Sour: import caurina.transitions.Equations;Even I run the samples downloaded from the website, I got the errors, could someone tell me why is that?
View 1 RepliesI've just come across a problem when using the caurina Tweener for AS2. It works fine with an absolute instance name, for an object on the stage; however as soon as I try to use a dynamic instance name - it stops recognizing simple properties like _x and _y, returning this Output message:
## [Tweener] Error: The property '_height' doesn't seem to be a normal object property of menu1 or a registered special property.
## [Tweener] Error: The property '_width' doesn't seem to be a normal object property of menu1 or a registered special property.
## [Tweener] Error: The property '_y' doesn't seem to be a normal object property of menu1 or a registered special property.
## [Tweener] Error: The property '_x' doesn't seem to be a normal object property of menu1 or a registered special property.
Here is a code snippet:
ActionScript Code:
_root.currentitem = 1;
_root.xpos = 0;
_root.ypos = 0;
Tweener.addTween(["menu"+_root.currentitem], {_x:_root.xpos, _y:_root.ypos, _width:85.0, _height:85.0, time:_root.clicktime, transition:_root.clicktype});
All other tweens work fine. There are objects on the stage with instance names of "menu1", "menu2" etc.
I have created a movieclip which when clicked, moves it's X position.
Now, how I can reverse this animation(make it go back on default X axis) if the movieclip is clicked again?[code]...
I would like to use currentFrame... so if it hits frame 1 i should delay 3 sec and tween to frame 10 and again delayed 3 sec and go on to frame 20 etc.... like this code:
ActionScript Code:
if (mc_selected_bg.currentFrame == 1){
Tweener.addTween(MovieClip(mc_selected_bg),{_frame:10, time:0.6, delay:3.0})
[code]....
SO im currently working on a project similar to one that can be viewed at [URL] (my inspiration) and i have everything set up like the following. Link 1(resume) will take me to my desktop area link 2(portfolio) will take me to the living room and link 3(contact) will take me to a conference area. so while im in the living room and i want to go back to area one. here is my source (my project folder is resume, tweener is located in resume/classes)
[Code]...
I need the Tweener for Lee Brimelow scrollbar actionscripting.So I'm trying to down load the Tweener but I missed his old topics on how to and were for my FLash version.
View 2 Replies