ActionScript 3.0 :: Delay Auto Fade In / .flv Playback Component
Apr 20, 2011
I'm trying to figure out how to control a fade in on a .flv playback component. The clip fades in automatically before it starts playing and that's not what I'm going for. How do I get the clip to fade in ONLY when the play button is pressed? (Obviously, by adding a transition in another program, but I'm trying to figure out how to do it with AS).[code]
I simply have one FLVPlayback component in the background and a movieclip on the layer above with an FLVPlayback component inside it. The first FLV component is constantly looping a five-second video. So all I need is for the movieclip containing the second FLV component to load the right file, fade in, and when the video ends, fade out. Absolutely all of that works... apart from the fading in. What I noticed was that my movieclip was fading in correctly, but the FLVPlayback component was empty and transparent until the fade had finished - then it played the clip. Here's my code, which gets called at random intervals:
I've got a Flash video that takes a very long time (30 seconds+) to load, which is obviously frustrating for users. I'm using the JWPlayer to embed the video.Flash experts (which is not me), what am I doing wrong? Or is the video file too big/server too slow? I've tried embedding in various ways (direct embed, swfobject) without change.I notice it does sometimes play right away on load, but I'm not sure if this is because at that time, the Flash video is cached in my browser.
When I click a button, a window (as a window component) will display in my flash form application. And the button is clicked again, the window will go out. How to fade in or fade out this window?
I'm importing a video in flash cs5, using actionscript 3.0. I have copy the SkinOverPlay.fla and i'm changing it to fit my needs. I am looking for just a play/pause button (no other controls) in the center of the screen that disappear when the mouse it out of the video. How to play the video in loop.
I'm looking for a way to setup a slideshow of pictures that I can control with Actionscript. I've come up with something using setInterval, but I'm having problems with that, so I'm looking for an alternative method. I have maybe 5 photos. Starting with the first photo I'd like to have it slowly fade on, when it reaches an alpha of 99 or higher, it will wait a certain amount of seconds and then the next picture will fade in. I'd like to do this automatically through actionscript, don't want to use keyframes or animations.
In a Flex Project, whenever there's an error, I fill in the error data into a hidden TextInput then show the control to the user. I want to make it so that after showing the TextInput, it will automatically hide itself after some time with a fade effect.
I am sure I am just over looking some simple true/false thing somewhere but I can't figure out how to loop an external (progressive download) FLA file with the new FLA Playback Component..
Link [URL] Problem is the video doesn't play online. It works offline. There's no script involved, I have manually sourced the flv to flv play back component. There's no folders all files are together and easy to find.
I have a frame where I have added an flv playback component to play a flv file. Everything plays fine, but when I test the file and navagate away from the frame that the playback component is on, the video continues playing.
Is there any way to get the video to stop when the user navigates away from the frame? I'm sure this could be done if I add the video using AS 3.0 (that is what the navigation of the site is coded with).
I'm having a problem with the playbuttons, pausebutton and seekbar that I use on my flvplayback video. I don't know why, but these buttonaren's doing anything. I have put this code : //slumdog is my flvplayback instance nameimport mx.video; slumdog.playButton = my_playbut; slumdog.pauseButton = my_pausebut; slumdog.seekBar = my_seekbar;
I created a video in After Effects and rendered the output to an .flv, works fine when I embed in html and upload to my server. But now I'm having a problem with the next phase and that's adding a link to the flv using Cue points. I read the tutes on this but cannot get past the following. First I tested this by importing the flv picking the skin for the player and importing straight to an html page in Dreamweaver. I uploaded the html, flv and player to the server and it works great.
Now I need to add a url link to a certain frame of the flv and read the tute on how to import the flv into a new fla file, I see where I can scrub the timeline inside the flv and thought I was home free as all I had to do was upload and add the cue points. But now I see where I had to take the .flv and import as video to a new fla and after importing the flv it clearly states that the component will only play locally. After making sure the flv was on the server I uploaded the html and swf. When I try to playback from the server I get a browser Which is named "Flash Player Installation" with a blank screen.
I'm using the flvPlayback and Captioning component/skin for some videos. Works great, but I can't figure out how to have the captions off by default and use the caption button to turn them on for users who want to see the caption buttons. flvCaption.showCaptions=false; Hides the captions, but also disables the captionButton in the skin, so there is no way to toggle showing and hiding the captions.
I am importing 4 videos flv with playback component. When a video is loading, I would like an mc to be visible (like a loading mc e.g.youtube) to be sure the users understands that it's working and loading. But when it starts to play, the mc needs to disappear.So I imagine something like this code is a start
import fl.video.VideoEvent; vid1.addEventListener(VideoEvent.LOADING.videoLoad ); function videoLoad(e:VideoEvent){
I'm Loading an FLV in flash using FLV Playback component in as3. And simultaneously i'm running sound on Phone. It syncs properly in my machine. But it is giving me terrible delay in slower machines. So is there any way to control the framerate of the FLV so that it can sync properly with sound.
Do i need to use the FLV playback component to load FLV files or can i load FLV files using loadMovie and use them like loaded SWF files? Can FLV files be loaded using ActionScript 1?
I searched for simple examples on how to load an FLV but i can't find any examples..
I have an FLV Playback component in a website that I'm working on and for some odd reason the controls do not work. The video loads and plays fine and the controls appear but you cant click on anything like you can when you assign the skin in the parameters. It is a default Flash skin. At first I thought it was due to the video layer being under a mask, so I moved it on top and it didnt change anything.
I'm trying to do a site with multiple videos, and I figured that instead of adding frames with new instances of the Playback component, it would be nice if I could get it working by just passing some actionscript to the component on the click of a button.
Here's what doesn't work:
Code: on (release) { _root.videoPlayer.loadMovie("Videos/theVideo.flv"); }
videoPlayer is the name of my Playback component. This does cause an interruption, as the video that's currently playing disappears, so it appears it's at least trying to load it, but it certainly won't play that video.
I am using the following code to load my video into the playback component, but the video is the wrong size, it's too small and isn't centered in the video player.
Code: import fl.video.*; var myVideo:FLVPlayback; myVideo = new FLVPlayback(); myVideo.source = "videos/Logo Animation WEB.mp4"; myVideo.addEventListener(VideoEvent.COMPLETE, completePlay); [Code] .....
I am trying to loop my external video with flash cs5, I know little about actionscript 3.0 . Haven't be able to get anywhere it uses a component called FLVPlackback. I started off with a flash template that I have tweaked to my needs Here is the .fla file I am adding the video I want to loop the the photos page
I've never extended a component class in AS2, and I'm having problems with it now.
Here's my class file: Actionscript Code: import mx.video.FLVPlayback;import mx.video.*;class AkamaiFLVPlayback extends FLVPlayback{ public function AkamaiFLVPlayback(){ super()}}
Here's how I'm trying to instantiate it from the FLA: Actionscript Code: import AkamaiFLVPlaybackvar g = new AkamaiFLVPlayback()this.attachMovie(g,myVid,1)g.contentPath = "[URL]"
Now this does not work at all. I can see that the super class FLVPlayback is creating variables, but it's not loading to the stage or initializing.
We're creating video that is destined for multiple countries - we've created a framework that has a video page (using the FLV playback component, w an external FLV w/ progressive download) for the given languages we're using, and subtitles for each, etc.. Until now, we've been using the same English video & audio for each, but the client is looking into having the videos dubbed into different languages.
We're hoping to avoid re-encoding the video for each language in order to accommodate for the different audio tracks. Also, having different video files for each language would mean using more storage (since we're talking about a lot of video files, so it adds up). Is there a way to use FLV playback to progressive download an FLV file (video only) while playing a separate mp3 file? Most inquiries into playing separate audio and video has led me to embedding video, which isn't feasible in our case.