I am sure I am just over looking some simple true/false thing somewhere but I can't figure out how to loop an external (progressive download) FLA file with the new FLA Playback Component..
I know that Flash generally has some very good video support.I am wondering if anyone knows and/or has experience with using Flash video with these types of modificatiions:
- having programic control over the video playback speed. if so, how? is there a simple FPS variable?
- also, would if be possible to slow down the video while maintaining a consistent pitch (tone) of the audio playback? ie.,if we were playing a video of a person playing guitar, we could slow it down to better see the guitar player using their skills,yet hear the song also slower but without modifying the pitch of the notes.
- also is it possible to set loop playback points dynamically? ie, to create a custom interface where the user could set loop points on an entire video that would continue to loop on that portion of the video only.
Link [URL] Problem is the video doesn't play online. It works offline. There's no script involved, I have manually sourced the flv to flv play back component. There's no folders all files are together and easy to find.
I have a frame where I have added an flv playback component to play a flv file. Everything plays fine, but when I test the file and navagate away from the frame that the playback component is on, the video continues playing.
Is there any way to get the video to stop when the user navigates away from the frame? I'm sure this could be done if I add the video using AS 3.0 (that is what the navigation of the site is coded with).
I'm having a problem with the playbuttons, pausebutton and seekbar that I use on my flvplayback video. I don't know why, but these buttonaren's doing anything. I have put this code : //slumdog is my flvplayback instance nameimport mx.video; slumdog.playButton = my_playbut; slumdog.pauseButton = my_pausebut; slumdog.seekBar = my_seekbar;
I created a video in After Effects and rendered the output to an .flv, works fine when I embed in html and upload to my server. But now I'm having a problem with the next phase and that's adding a link to the flv using Cue points. I read the tutes on this but cannot get past the following. First I tested this by importing the flv picking the skin for the player and importing straight to an html page in Dreamweaver. I uploaded the html, flv and player to the server and it works great.
Now I need to add a url link to a certain frame of the flv and read the tute on how to import the flv into a new fla file, I see where I can scrub the timeline inside the flv and thought I was home free as all I had to do was upload and add the cue points. But now I see where I had to take the .flv and import as video to a new fla and after importing the flv it clearly states that the component will only play locally. After making sure the flv was on the server I uploaded the html and swf. When I try to playback from the server I get a browser Which is named "Flash Player Installation" with a blank screen.
I'm using the flvPlayback and Captioning component/skin for some videos. Works great, but I can't figure out how to have the captions off by default and use the caption button to turn them on for users who want to see the caption buttons. flvCaption.showCaptions=false; Hides the captions, but also disables the captionButton in the skin, so there is no way to toggle showing and hiding the captions.
I am importing 4 videos flv with playback component. When a video is loading, I would like an mc to be visible (like a loading mc e.g.youtube) to be sure the users understands that it's working and loading. But when it starts to play, the mc needs to disappear.So I imagine something like this code is a start
import fl.video.VideoEvent; vid1.addEventListener(VideoEvent.LOADING.videoLoad ); function videoLoad(e:VideoEvent){
I'm Loading an FLV in flash using FLV Playback component in as3. And simultaneously i'm running sound on Phone. It syncs properly in my machine. But it is giving me terrible delay in slower machines. So is there any way to control the framerate of the FLV so that it can sync properly with sound.
Do i need to use the FLV playback component to load FLV files or can i load FLV files using loadMovie and use them like loaded SWF files? Can FLV files be loaded using ActionScript 1?
I searched for simple examples on how to load an FLV but i can't find any examples..
I have an FLV Playback component in a website that I'm working on and for some odd reason the controls do not work. The video loads and plays fine and the controls appear but you cant click on anything like you can when you assign the skin in the parameters. It is a default Flash skin. At first I thought it was due to the video layer being under a mask, so I moved it on top and it didnt change anything.
I'm trying to do a site with multiple videos, and I figured that instead of adding frames with new instances of the Playback component, it would be nice if I could get it working by just passing some actionscript to the component on the click of a button.
Here's what doesn't work:
Code: on (release) { _root.videoPlayer.loadMovie("Videos/theVideo.flv"); }
videoPlayer is the name of my Playback component. This does cause an interruption, as the video that's currently playing disappears, so it appears it's at least trying to load it, but it certainly won't play that video.
I am using the following code to load my video into the playback component, but the video is the wrong size, it's too small and isn't centered in the video player.
Code: import fl.video.*; var myVideo:FLVPlayback; myVideo = new FLVPlayback(); myVideo.source = "videos/Logo Animation WEB.mp4"; myVideo.addEventListener(VideoEvent.COMPLETE, completePlay); [Code] .....
I have a movie clip that needs to loop inside a movie clip in Flash. Would someone post the code to paste into the ActionScript window? The .flv has no skin on it. I have done this so that I can put the video file outside of the Flash movie.
I am making a little flash animation, and for this one scene, I need an animation to loop over and over, while a soundtrack plays underneath.
My sound file is 867 frames long. My animation is 20. I want the animation to loop every 20 frames, and the sound to loop every 867. I tried with making the animation loop by itself, and it started the sound from the beginning every 20 frames. While the sound beneath it was still playing.
In other words, is there a way so that a sound layer is not affected by the looping of the animation?
I am trying to loop my external video with flash cs5, I know little about actionscript 3.0 . Haven't be able to get anywhere it uses a component called FLVPlackback. I started off with a flash template that I have tweaked to my needs Here is the .fla file I am adding the video I want to loop the the photos page
I've never extended a component class in AS2, and I'm having problems with it now.
Here's my class file: Actionscript Code: import mx.video.FLVPlayback;import mx.video.*;class AkamaiFLVPlayback extends FLVPlayback{ public function AkamaiFLVPlayback(){ super()}}
Here's how I'm trying to instantiate it from the FLA: Actionscript Code: import AkamaiFLVPlaybackvar g = new AkamaiFLVPlayback()this.attachMovie(g,myVid,1)g.contentPath = "[URL]"
Now this does not work at all. I can see that the super class FLVPlayback is creating variables, but it's not loading to the stage or initializing.
We're creating video that is destined for multiple countries - we've created a framework that has a video page (using the FLV playback component, w an external FLV w/ progressive download) for the given languages we're using, and subtitles for each, etc.. Until now, we've been using the same English video & audio for each, but the client is looking into having the videos dubbed into different languages.
We're hoping to avoid re-encoding the video for each language in order to accommodate for the different audio tracks. Also, having different video files for each language would mean using more storage (since we're talking about a lot of video files, so it adds up). Is there a way to use FLV playback to progressive download an FLV file (video only) while playing a separate mp3 file? Most inquiries into playing separate audio and video has led me to embedding video, which isn't feasible in our case.
Can you tab into CS3 Playback components or control them with keyboard commands in a regular (non screenreader) browser like IE? If not, can you in CS4? I believe that all screen readers can control Flash playback now, correct? But I have a higher up who wants it to be keyboard controlled as well.
I am ramping up a Flash Media Interactive Server ver 3.5. My question is - I don't have Flash CS4, -does the flvPlayback component in it allow netstream connection control to facilitate FMIS connections? One that allows fullscreen for VOD streaming would be what I need.
I've created a site in CS4/AS3 (my first site, so I'm still pretty new at Flash and especially AS3). The site contains a number of embedded movieclips. For each movieclip, the user needs to be able to control the playback. I've created a play/pause button that works but I cannot figure out how to use the seekbar component so that the user can move around within the movieclip. Is the seekbar component only for manipulating video files? If so, how might I go about creating a seekbar-type feature for movieclips?
I just spent 2 hours scouring the web for the answer. All I'm seeing is a whole lot of "how do you do it" and a lot of "do a google search for it'. I found a tutorial for CS4 that looked promising yet when I tried it in CS5 the damned Preview attribute (or whatever) just sits there looking at me. You're supposed to be able to click on it and choose a frame. I click and double click and nothing happens.
I am trying to get the f4v movie called myMovie.f4v to move forward one frame at a time every 10 seconds. I created a countdown that makes the movie play after x amount of seconds but I need to make the movie advance only one frame and the count again.
import fl.video.*; import flash.utils.Timer; import flash.events.TimerEvent; var flvPlayer:FLVPlayback = new FLVPlayback(); addChild(flvPlayer); [Code] ..... I need to change this line to step the movie one frame forward kind of a play next frame.
I'm using the same FLVPlayback component to play many page transition videos throughout a large flash site I'm building. On each transition, I'm setting the component's source using myFLVPlayback.source and listening for the fl.video.VideoEvent.READY event before proceeding with each page transition. This works fine as long as the transition between every pair of pages uses a different video.
Unfortunately, I'm running into a problem when the same page-to-page transition video needs to get invoked for two consecutive transitions. When playing the same video twice in a row, setting the source property of the component to the value it already has doesn't seem to do anything, meaning that my listeners for fl.video.VideoEvent.READY never fire. I could do something hackish like setting the source to a tiny, never-used-elsewhere FLV before setting it to the FLV that I'm actually using for the transition as a means of "resetting" the component, but I'd like to know what best practices are in a situation like this (insofar as best practices with something like the FLVPlaybackComponent can be discussed with a straight face).
I've perused the livedocs for the component but came up empty-handed, and manually using NetStream, NetConnection, and Video objects at this late stage isn't really an option.
I have come a little closer with my project, and still need some help please. I have 5 Flvs which i want to play randomly on this page [url]....The .fla file I have created contains this code:
var files:Array = [ "Sz01Puppet.flv", "Sz02Puppet.flv", "Sz03Puppet.flv", "Sz04Puppet.flv", "Sz05Puppet.flv" ]; var shuffledFiles:Array = shuffleArray(files); //quick test[code].....
This script works. In the Output every flv is listed randomly, and then repeated. Next up i want this AS Script to work with an FLV Component.But how to I get that to work?In my library I have the 5 flvs, and flvplayback component.I dragged the FLVPlayback component to the stage, but I can only add one flv in the source. How do I get my working actionscript to work with the FLVPlayback component.how my screen looks like.