ActionScript 3.0 :: Disable Rollovers In Flash When On A Non-flash Layer Overtop?
Aug 19, 2009
I have rollover JS/CSS menus that drop down over a Flash feature with several rollover behaviors. When I'm in one of the menu divs overtop, the Flash rollover behaviors behind the layer I'm on keep firing. Is there a way to tell Flash not to react while I'm moused over a non-Flash layer on top?
UPDATE: This seems to only happen on the Mac (FF & Safari) but not the PC.
I have two layers, one on the bottom (the background) with some buttons on it. The second one, on top, is a movieclip of some smoke that is passing over the background... (to still see the background, I set the smoke layer to Screen - blending mode). So now I can see both layers. but of course the buttons dont work anymore because of the layer that is on top... Now, the question is, how can I disable the smoke layer to access to the buttons? There is a way to do that?
I just started with AS3 and i have a problem with conditionals. I have 3 buttons which animate on RollOver and they animated on RollOut. But i wanna prevent that when 1 button is active the others can be activated as well, though i can't get it to work properly.
What this is supposed to do is when you RollOver it sets the var buttonReady to false and when the RollOut is done it sets the var buttonReady to true.
I traced this in every step of the progress and the var is adjusting to true and false though it looks like it's ignoring the if statement.
I have been racking my brain trying to come up with the best way to make a flash movie that can interact with html links on a page. Basically there is a list of products (about 20) that are currently just html links. On the home page, the client has asked for a flash movie. When you roll over product items, the flash movie should jump to an animation relating to that product. These animations could all be built on the timeline of one flash movie, or could be multiple .swfs.
So far the best idea I can come up with is to have multiple swfs. I could potentially position each one absolutely so that they stack on top of each other. Then use CSS or javascript to change the stacking order when you rollover the links.
- I have used javascript to make disjointed image rollovers, is it possible to mouseover a link and then swap a swf file?
- if you mouseover the link, can javascript send a variable to flash, and then have actionscript detect that variable and send the movie to the appropriate keyframe?
- Is it possible to achieve the effect I am looking for if you click the links instead of rollover them?
I am using flash cs3, so i can use actionscript 2 or 3. What I am trying to avoid is creating the whole page in flash, as it would be inconsistent with the rest of the site.
I'm a Flash novice and I can't seem to get this menu I'm working on to function just right.
[URL]
The problem I'm having is when you mouse out from one diamond to another, the menu doesn't always go back to normal. I guess it's because of the way my movie clips are positioned... If one clip on top of the other, the rollOut function doesn't work on the bottom element. If that makes sense. Probably best to just download my Flash file to see how it's set up:
[URL]
how to set this menu up so it always fades back to normal when a diamond has been moused out? I've tried setting up rollOut functions on different buttons and can't get it to work...
Loading a movie above another movie at level1 the btns below are still active. Can I disable the btns on the movie layer below. btn.OnPress = function(){ loadMovie("movielevel.swf",1); }
I have been trying to get this site to work with rollovers and am frazzled. I finally was able to figure out how to make rollovers in flash, however, they roll to the right, which is where my movie loads into.URL...Is there a different code I should/can use to make it so that the links/rollovers appear on top of the movie that I'm loading in??
I'm trying to create flash rollovers for buttons that play the full rollover animation even if you roll of it, and if you stay on it if will play once and not keep repeating. The rollover animation is only short, about 2 seconds, but which ever way I try it I can't get it to play the full clip if you roll off, either that or it will play the full clip but keep repeating if you keep the mouse on it.
At the moment it is just a movieclip in a rollover keyframe of a button.This has stumped me for years. Other sites seem to do it fine (off the top of my head the 4 menu rollovers at the bottom of http:[url].... do it - if you rollover each one left to right in one go they do a kind of Mexican wave) but I just can't see a way of doing it.
I'm very new to Flash CS3 and have set myself the task of creating a flash based website, with the same functionality as [URL] creating the drop down menu - I believe I should be exploring rollovers/rollouts and also applying easing effects, however I have no idea what kind of actionscript to use.
I need to catch a hover event on top of a flash object, so I set the wmode and created an invisible div on top of it to attach the event listeners to. Thing is, I can't click the flash object. The cover is swallowing the clicks, and the things I've tried to go around this have made a mess of the hover events. This is the 30th problem I ran into in 2 days time and it's driving me crazy xD.
I am getting Warning: 'flash' has no property 'prototype' every time I load a swf in my flashlog.txt.Does anyone know how to disable that warning or all warnings in the mm.cfg file or maybe some other way?
I am using Flash CS5 and when I exprt my file to swf I notied that after exporting and playing it in Flash player (on my desktop) I can change the size of the window and the scene itself eventthough I have set the width and height dimension to e.g. 468x60.
So, the bad thing is that if I ahve some objects that are moving from this area and in banner I do not see them in flash player I can see all which is not good.
Is there a setting in export option to disable this behavior or some actionscript, so my client will not be able see the "mess-behind-the-scenes" :)?
I can probably remove some objects using actionscript, however if I have looping background image it is necessary to be bigger than 468px In my case 3x.
When you add a new layer to flash it shows you that little black ball on the first frame.now when I add a new layer into flash it only shows an empty ball in the first frame, it's not filled with black. how do i fix this?
A project I'm involved in has a specific requirement where a layer must be added on top of an existing SWF. The SWF is created by converting a PDF using SWFTools pdf2swf. This layer will be used to add interactive elements like videos or sound on top of the existing text content in the SWF.
My problem is, when I try to import the SWF into Flash Pro, it sort of breaks up and it's not possible to see the SWF or its elements correctly.
I've tried making the SWF a MovieClip symbol after importing and called its play() and gotoAndPlay(i) methods to no avail. Using an external SWF with a loader works, but the SWF should be internal so the whole project can be compiled to iOS and Android in one go.
Are there any other methods I could use to interact with a SWF and make it work inside my FLA project?
I've been playing with a tutorial to create a rain effect in Flash which I've managed to do.. however, I'm wanting to layer it into an animation.The plan is to have a white 'silhouette' of a window frame, behind that a jpg of a scene. I want the 'rain' effect to be positioned behind the window but in front of the jpeg image.
Even though I have each element on seperate layers, in the correct order, it isn't working and the rain is currently visible on top of everything.
Is it possible to duplicate a timeline layer in Flash CS4, including all keyframes? I use it a lot in Illustrator and Photoshop, but can't find it here. Is there a trick to do this?
I have created mask layer with single MC cosisting of couple of instaces of another MC. This is a set of growing squares. The problem is that only first instance gives mask effect. Rest of instances are not used to. Does anybody knows what is wrong and how to workaround this (most likely)bug ? I would like to avoid creating one masking MC consisting of e.g. 100 layers - with teened growing sqare on each layer but in different position. Wiser is just to create one MC consisting of many instances of another single MC.Second example describing issue.Mask layer contains shape tween which consist of 3 keyframes.Masked layer contains single keyframe at first frame with one MC. This MCrestarts when middle keyframe in the mask is played. It seems that masked MC (on different layer obviously) is recreated when playhead meets keyframe in mask layer in tweened shape. In the same moment our MC stopped beeing visible for AS3 under given name as well.It seems that if mask layer contains more complex animation then basic shape move/scale then masking stops working properly. Is it bug in Flash palaer or am I doing mistake?
So I'm loading multiple swfs into a container swf, how do I decide which is on top of the other? Currently I'm loading a swf like this:
var myLoader:Loader = new Loader(); var url:URLRequest = new URLRequest("example.swf"); myLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progressListener); function progressListener (e:ProgressEvent):void{ if (e.bytesLoaded == 0){
I have a layer named "splash" and a layer named "home". On the splash layer I want to call a function which is stored on a layer named "navigation" inside a MovieClip called "page" on the home layer.
I am trying to create a website that has a DIV layer above my flash movie.
I can visually do this, by changing the z-index of the flash div layer so it is below the banner but when I do this, I cannot interact with my flash movie.
To my knowledge, this is a problem in Firefox, it is fine in Internet Explorer.
I am unable to find a shortcut key combination for "Insert new layer" in flash CS5. As, Ctrl + C = COPY Ctrl + V = PASTE ________ = INSERT NEW LAYER Is there any shortcut or any other key combination for insert new layer?
I have run into a new problem in trying to get my flash site to expand properly. I am trying to make it liquid-like by anchoring things to the right side. I don't want it to just scale, as it alters the dimensions or shows a border. The problem is that I have an animation ( a wave that moves in from the right and then back out to cover/reveal the pages). The problem is that I can't seems to get that animation to work with the anchoring techniques i've read, as it is a tween and not a contained movie object alone (I need the tween so that I can control the wave coming when the user clicks a button)
We have about 600 flash animations on our website. They took many years to create, and we now wish to protect them by adding copyright message in the bottom right of every one. For example: (C) ACME
Is there some way to do this automatically? This will save many days/weeks of repetitive work.
I'm having difficulty getting a photoshop document logo onto the flash stage. I've tried dragging the psd layer onto the stage and also tried importing through flash as a jpeg but no matter what I do, my image has a white box around it which makes any animations look discouragingly terrible. How can I best get multiple psd text layers and also a seperate psd layer that's a portrait cutout without having a white box around the image. All I want to do is make a banner with a gradient background that glows while a portrait cutout glides from the left and text layers appear from the right. What would be the best frame rate for this type of simple animation?