ActionScript 3.0 :: DisplayObjectContainer Handling Children With Same Name
Jan 27, 2009
Code:
import flash.display.Sprite;
var sp1:Sprite = new Sprite( );
var sp2_1:Sprite = new Sprite( );
[Code]....
I'd assume from this that there is no correcting done for children with the same name being added to the same parent. I ask this question because I'm creating a structure that needs to mimic the display list and I'd like to keep behavior consistent.
Another question: I'd assume internally the children are saved in something similar to a Dictionary object, does anyone know if this is true? And then getChildByName simply does a foreach loop and returns the first match on a name?
View 2 Replies
Similar Posts:
Dec 9, 2009
is it possible to clip children that are part of a DisplayObjectContainer? If I have a parent object with size x 100, y 100, width 100, height 100 and a child that has the coordinates x -50, y -50, width 100, height 100, I can still see the full child staying at x 50, y 50, but I want the child to be cut off by the parent.
View 3 Replies
Jan 30, 2010
look at the following codes first
var sp:Sprite = new Sprite();
trace( sp.width ); // the result will be 0
var mc:DefinedMC = new DefinedMC(); // assume that DefinedMC is derived from movie clip, and the width of mc is 100
sp.addChild(mc);
trace( ap.width ); // the result will be 100
[code].....
so the size of an instance of Sprite is affected by its children.is there any class derived from DisplayObjectContainer whose size is not affected by its children, or is there any method that could make the size of Sprite is not affected by its children.
View 7 Replies
Nov 18, 2009
I'm making a OSX-finder-type file browser in CS4.The Structure for the folder and files is being generated by a PHP in a XML, heres an example:(sorry the xml is not sorted, but the command i'm using in php doesn't sort it)
Code:
<root>
<dir name="images">
[code]....
View 2 Replies
Jul 15, 2009
I'd like to know if is possible to trace the name of a container object using the contained object.Something like:
mc1 = new Movieclip();
cont1.addChild(mc1);
trace ("container object is: " + mc1.function_I_need());
[code].....
View 1 Replies
Jul 2, 2009
I'm creating an object that's only purpose is to hold a few other display objects, so all I need is a super class that can hold display objects. I don't want to use the sprite class because it has so many functions and properties that I don't need. if I can't use DisplayObjectContainer as a base class then what class should I use?
View 1 Replies
Oct 30, 2009
in ActionScript 3, if I loop through the children of a movie clip, it will return a DisplayObjectContainer, which is a list of DisplayObjects. However, the AS3 typeof cannot identify MovieClip as MovieClip is now an object, instead of a data type. How can I correctly identify MovieClip?I found 3 solutions online: First set the MovieClip name to a specific name, then in the iterate process, check the name of children using child.name.indexOf("specificName") > -1
Solution 2:use child.hasOwnProperty("numChildren") to identify a MovieClip
Solution 3: use 3rd party plug-in like FlashDevelop
View 2 Replies
Apr 29, 2011
I'm trying to get a class file from Flash into Builder.Everything in that class sits inside a Sprite called mainContainer. Now I'm trying to get that `mainContainer' which hold the graphics for the class into a Flex Application.This is proving to be a problem as their are many various ways of doing it (it seems going by numerous Google searches).First off I declare an MXML Canvas with an Image inside it (as I read would work):
<mx:Canvas x="268" y="10" width="756" height="680" id="canvas">
<mx:Image id="spriteLayer" x="268" y="0" width="756" height="700" scaleContent="false" autoLoad="true">
[code].....
View 3 Replies
Jan 16, 2009
I am converting a DisplayObjectContainer as a Bitmap using BitmapData.The DisplayObjectContainer has many DisplayObjects. I want to exclude few DisplayObjects while i tranform into Bitmap.Therefore the bitmap should not have that particular displayobjects alone.
View 7 Replies
Jan 7, 2010
[code]...
The above code is not working, I am getting an error.
View 1 Replies
Oct 8, 2009
A DisplayObjectContainer's dimensions change based on its contents.
That can be a LOT of contents, many of them with visible = false or masked, thus making them hidden. Is there a way to get only the visible contents of a DisplayObjectContainer similar to a TextField has the textHeight property, which gives you the exact dimension of what you see on-screen.
View 2 Replies
Apr 19, 2010
I have a display object container and I am trying to add a paste event to it. But the event is not being registered. The documentation at liveDocs mentions that classes that derive from Interactive objects can dispatch paste event but I dont understand why it wouldnt work for me.
View 1 Replies
Oct 28, 2009
I have a class which will contain exactly one child, no more, no less, and other classes are not allowed to change that fact.
I could throw error messages every time a child is added or removed by overriding the default properties, but I don't want the object to be treated as if it were a DisplayObjectContainer.
I want it to look like only a DisplayObject, yet I still want to add a child to it in private.
View 6 Replies
Jan 21, 2010
I'm working on a class that let's you use "addChild" to add children to it. In all aspects, it's treated like a regular class, the only difference is that it doesn't really add them. It only draws the BitmapData of them and displays that, which doesn't make a huge difference for the user, but might make a difference for performance, at least the way I am planning to make it.
Now, if users add a regular old Sprite or other DisiplayObject to the container, I have overridden the function to draw the BitmapData of the item, and store the item in an array.The problem is, if the user want to do something like "sprite1.parent", since the Sprite technically isn't on the display list, the parent property will be null. I can't override the passed in sprite's properties, right? Is there any way around this?
View 1 Replies
Jan 27, 2011
I would like to know the internals of that method, in other words what exactly happens when I call that method. If someone can explian it with a list 1,2,3... would be great. including events..
and the addElement method too, if is possible.
View 1 Replies
Mar 24, 2009
In this game attached I need the old Children (rats) to hurt the character when he walks into them, however only the most recently added Child is active in that way... also the rats seem to appear above the character instead of below, is there any way to resolve these issues??
View 4 Replies
Jan 12, 2011
I have a Sprite called pageContent. Inside pageContent are 12 more Sprites with unique names, a couple of Buttons, and some TextFields. Inside each of the 12 Sprites I have either one or two TextFields and one TextInput. My question is, since they are children inside a child of pageContent, how can I access them? Here is how I am trying to do it:
[Code]...
In my mind, this should totally work. But surprise, surprise, it doesn't. I have debugged it and it works fine for the first two lines, but when it tries to get numChildren of a Child of pageContent (line 3), I get this error: PHP Code: 1119: Access of possibly undefined property numChildren through a reference with static type flash.display:DisplayObject.
View 4 Replies
Jan 11, 2010
I want to have a rollover effect of a movieclip (mo1) inside a movieclip (mo) of another movieclip (popup1).Is it possible to do that? I try calling it using this code in the frame 1 of my flash, am i doing wrongly?
Code:
popup1.mo.mo1.onRollOver = function() {
popup1.mo.mo1.gotoAndStop(2);
[code]......
View 9 Replies
Sep 23, 2006
Newbie to XML here and I have what I *hope* is an easy problem, but I just don't know the answer. And as I have to try and show this by Monday, I'm sort of stuck. I am trying to pull in information about houses via an xml file. Each house has 1 address, 1 owner, 1 description, and about 6 photos. I have no problem accessing the address, owner, etc, and I can always access the first photo, but whenever I cycle through the photos, I seem to cycle through the first photo for every house, not every photo for each house.
Basically, I need the children <images> to go up by one, without the the parent going up by 1. I am hoping I am describing this well. My code looks like this:
[Code]...
View 4 Replies
Mar 10, 2010
I have a Canvas which has many components inside it and those again, have many components inside them.
getChildren() returns only the top level children. What is the best way to retrieve all the children (children of children of children and so on).
Well, I sorta know how to do this by iterating through the children, but the code is really messy. I'd prefer to use a nice recursive function. Has anyone written this before? Or is there a Util class to do this?
View 3 Replies
Jul 24, 2010
I am trying to pull in information about houses via an xmlfile. Each house has 1 address, 1 owner, 1 description, and about 6photos. I have no problem accessing the address, owner, etc, and Ican always access the first photo, but whenever I cycle through thephotos, I seem to cycle through the first photo for every house,not every photo for each house.Basically, I need the children <images> to go up byone, without the the parent going up by 1. I am hoping I amdescribing this well.My code looks like this:
total = xmlNode.childNodes.length;
totalb =
xmlNode.childNodes[0].childNodes[5].childNodes.length;
[code].....
View 1 Replies
Oct 28, 2011
I have an ArrayCollection that is read to generate containers in an accordion programmatically:
<s:ArrayCollection id="_ac_ps">
<fx:Object label="Block and lot" data="_blocklot" searchType="districtblocklot"
info="" />
[code].......
View 1 Replies
Jan 11, 2011
for some reason STORAGE[0].getChildAt(0) works whereas liner.getChildAt(0).getChildAt(0) does not. STORAGE is a movieclip and a child of liner. the error is something about not being able to use getChildAt on a display object. what's wrong? is there any other approach i could use? PS: liner.getChildAt(0) works and does indeed seem to refer to STORAGE[0]
View 2 Replies
Jul 27, 2009
I am trying to get metadate from my NetStream object and do things depending on what is going on. here is what I have, but I get an error I don't know what it means.
var customClient:Object = new Object();
customClient.onMetaData = metaDataHandler;
function metaDataHandler(infoObject:Object):void {
[code]....
The error I get is:Error #2044: Unhandled AsyncErrorEvent:.text=Error #2095: flash.net.NetStream was unable to invoke callback onMetaData. error=TypeError: Error #1010: A term is undefined and has no properties.
at AMG_ASP_ICS_072709_fla::MainTimeline/frame1()
View 6 Replies
Apr 28, 2011
How do you communicate an error to the web service consumer ?
For example, my web service has a function to insert employee into db.Suppose while inserting the data , the database gave an error,what should be the best way to inform the user about the error.
One way is to depict it through the return value of the web service method but what to do when the function is supposed to return a complex object like employee when there is no error ,and will send an error string when there is an error ?
View 1 Replies
Aug 22, 2009
I have a bit of code listens for a user to click a navigation item, however if they click another nav item then my code loads both of them and puts the content pages on top of each other.I am having loads of problems with this bit of code.
PHP Code:
private function _menuSelectHandler (event : MenuEvent):void {
if (! event.abstract) {
[code].......
View 7 Replies
May 17, 2010
I have a problem with event handling. I'm working on a calendar, on which events can be listed. With actionscript i loop through an XML file with the days (and if there, the events for that day). So far so good. Where it goes wrong is this: I only want to display blocks with the day numbers on it. When you click on a day, a box pops up and shows the event's for that day.
This is what i did: created a movieclip with classname mc. loop trough the xml file and for each day create a new instance of mc with the day number as text on it. This al works, but now i want to add an eventhandler for each day. How to do this?
View 1 Replies
Jun 29, 2009
I'm asking many questions these days but its really urgent
I am doing an application to load xml file into data grid and everything is done now. The only thing left is that i wanna make sure that if the xml file isn't there, the user will not have a runtime error.I have the following code to load the file.
var myXML:XML = new XML();var XML_URL:String = "questions.xml";
var myXMLURL:URLRequest = new URLRequest(XML_URL);var myLoader:URLLoader = new URLLoader(myXMLURL);
myLoader.addEventListener("complete", xmlLoaded);
i tried many ways i found on the net using try and catch but didnt work. Anyone can write me the peice of code to hande this error if the file is not there??
View 1 Replies
Oct 1, 2009
Can I write more than one command in a script? I am having trouble making an if-code in Flash CS4.This code is working as I want:
stop();
instans1.onMouseDown = function (){
play();
[code].....
View 5 Replies
Jan 5, 2010
If I have a graphic that is fully transparent in places, can I make only the non-transparent portions of the graphic respond to mouse clicks? I realize I can probably do this with a few lines of code, e.g. detect the click and then check the alpha value under the mouse. But I was looking for something simple. For example, in Director there is an "alphaThreshold" in a graphic that determines at what alpha value a bitmap will respond to mouse clicks. Does Flash / AS3 have a similar capability?
View 1 Replies