I have a loop in a function which condition depends on some variables a,b,c and d. I would like to change that condition depending on where the function is called from. Would it be possible to assign those conditions to a variable (string maybe)?
Like this
function varcon():void{
while (conditionVar){
a=...
Is it possible to use a for loop within an if condtional statement? I have been trying but just get errors no matter what I do. I have a series of buttons that pop up in a window and I want to make it so a click anywhere outside of the buttons will close the pop up window. I have been doing this by running a hitTest that checks if any of the buttons are being touched one at a time. It works, but it seems overly tedious, especially since there are a lot of buttons. I do not want to put the hitTest on the background of the window because it will cause the mouse cursor to turn into a hand even when it is not over one of the actual buttons.
If the for loop can't be within an if condition, then maybe there is a better way to use the hitTest code, but I couldn't figure that out either. Here's a simplified version of what I have now (it works, but is too much code..):
I'm wrestling with an issue right now and I'm hoping for some help, and more so, I'm hoping I can explain my problem. With the thought of a "fill in the blank/drag and drop/string replacement" interaction, here's how my swf works:
I have a various movie clips that can be dropped on various movie clips.When one movie clip is dropped on another, the corresponding __#__ within myTitle.text will be replaced with a string that is related to the movie clip that was just dropped: i.e. myTitle.text becomes 'This is the most annoying [thing]...'Per that example I just mentioned, in the code below, my for loop searches for __1__ and moves the hTarg movie clips accordingly.Once a __1__ is replaced with the associated string I mentioned, the indexOf the __1__ becomes null because it no longer exists in the string, and the following startRect(s) below also become null. So, my question is: How do I continue to loop through my for loop if the first index is null? I hope this makes sense, and I'm hoping someone can ituit what I'm trying to do based of my lousy explanation. If more clarification is needed, let me know and I will do my best to further explain.
How am i to get the variables zombData.zomb0, & zombData.zomb1 from inside the "for loop"
I want this trace command dynamic
Quote: trace(zombData.zomb+i);
it works when i put zombData.zomb0 (a variable sent from a PHP script)but if i want to make it dynamic how it is; It fails & outputs NaN How do i make it dynamic for the loop?[code]...
I have a small problem with dynamic targeting inside a loop. Shortly, I have some buttons which I add listeners to in a loop. loop works fine. I got everything to work, but the second line in it gives this error : TypeError: Error #1034: Type Coercion failed: cannot convert []@d4abe81 to Function.[code]Can anyone help me with the correct syntax for the second line ?
I have a variable called from a .txt file (don't ask - how the client wanted it) the variable reads... &ClientNumberOf=4 I have a for loop that uses that variable to set the limit on the number of times it loops...
I have created a movieclip. This movieclip will have 5 child Sprite's, which will contain an image pulled from xml. I want to create a for loop to create those 5 Sprite's, add the appropriate image into each one (i.e., img[0] into sprite[0]) and then add each sprite to the movieclip.
I'm having a bit of trouble with a script to check a 'dynamic number'...
Basically, I've got a movie which plays in a loop and each time it goes around, it clicks up a number, which I have on the stage as 'dynamic text' called "ImageNumber" - this bit is working fine it uses the following code to add[code]...
Actionscript Code: for (var i:Number=1; i<=3;i++){ var char_name+i = event.target.data.char_name_ + i;//It should be like//var char_name1 = event.target.data.char_name_1;//var char_name2 =
I'm loading a variable from a .txt file into flash (per client request).The variable is as follows &ClientNumberOf=4 so the variable = 4, this works on trace, happy, joy When I try and add the variable to my for loop..[code]I've tried a slew of different options...(for example)var newVariable: Number = ClientNumberOf; Nothing works, again, trace works, but script fails to work when I try and dynamically set the loop?!
what I'm trying to do is access the data of several movies clips, that are inside of several other movie clips: MC1.insideMC._visible=false (which works, but isn't dynamic) but dynamically with a FOR loop. I've tried: For(bullet=1; bullet<5; bullet++){ "MC"+bullet.insideMC1._visible=false (this does not work) } Does anyone know the dot notation or another way to do this?
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands[code]...
I want to populate the stage with a list of dynamic text fields with individual names, something like pg4_txt1, pg4_txt2, pg4_txt3. I'm a novice at flash, I tried creating variables with a while loop, but I just haven't got the grasp of it.
Here's some kind of weird pseudo code to explain what I want to do:
var leading:Number = 15; var i:Number = 0; while (i<14) {
I'm loading 8 thumbnails via XML, placing in a sprite, and spacing them out with a helper grid class. This part works. What does not work is when I try to assign a mask to each of these (using a simpleRectangle class I made) I appear to only be assigning a mask to the last image. Am I doing something wrong with 'imageLoader.mask = _mask;' ?
My ultimate endeavor here is to click the thumbnail and animate the mask to reveal the entire thumb.I nested the showPictures function so it could have a reference to the masks, which is not optimal.
package public class MiniGallery extends Sprite { //create($columns:int, $rows:int, $xSpacing:int, $ySpacing:int, $xPadding:int, $yPadding:int)
I'm creating a searchable database in Flash where all the content loads dynamically from external sources. the main interface is columns of buttons where clicking in the first column sends the user to a named frame with a second column of buttons, then onto the third column then the final content is loaded into a new movie clip. The interface uses just one button(a movie clip) and the columns of buttons are created with a duplicateMovieClip function. that part works fine. However I can't get the button labels to load from an external text file even though I'm using the explicit button names, and I can't get the buttons to react to clicks even though they're "hot", i.e., the cursor changes when I mouse over them. the button behaviors use the dynamic button names.
Here's my code: //creates a load Variables object loadText = new LoadVars(); loadText.load("text/patent01NumbersText.txt"); //this makes a column of duplicate button movie clips for (i=0;i<13;i++){ [Code] .....
am trying to load xml and make button for its length, and try to make function for each button i have i make buttons and i give them a unique name , but i can't make function for every one?here is the code
///////////////////////////// var xmlLoader:URLLoader = new URLLoader();var my_Arr:Array= new Array();var arr_posX:Array =new Array();//= ["350","350","350","350"]var arr_posY:Array=new Array();//= ["80","120","160","200"]xmlLoader.addEventListener(Event.COMPLETE, showXML);xmlLoader.load(new URLRequest("Models.xml"));function showXML(e:Event):void { XML.ignoreWhitespace = true; var songs:XML = new XML(e.target.data);
I am running 3 swf files for loop. Problem is after compiling the flash file swf file is getting slower and slower after two or three loops and stopping with one content finally. I don't know why it is happening my guess is "due to memory increasing causing flash file to slower".
im trying to load xml and make button for its length, and try to make function for each button i have i make buttons and i give them a unique name , but i can't make function for every one ?
///////////////////////////// var xmlLoader:URLLoader = new URLLoader();var my_Arr:Array= new Array();var arr_posX:Array =new Array();//= ["350","350","350","350"]var arr_posY:Array=new Array();//= ["80","120","160","200"]xmlLoader.addEventListener(Event.COMPLETE, showXML);xmlLoader.load(new URLRequest("Models.xml"));function showXML(e:Event):void { XML.ignoreWhitespace = true; var songs:XML = new XML(e.target.data);
I am loading an XML file into several textboxes. Each group of textboxes is contained in a movieclip. There is a textbox in each group that varies in height and I want to put each movieclip underneath each other. So I need to get the height of the previous mc in my for loop so I can set the y position of the next mc. I am not quite sure how this is done, but here is my as3: