ActionScript 3.0 :: Emptying A DropTarget On MouseEvent?

May 5, 2009

I'm building a grammar excercise where I've got 24 drag'n'drop cards (movieClips), that I can drop into two 'slots' or dropTargets. Each card has its corresponding card, and when the right cards are dropped in the dropTargets, they get a 'well done' message, and a button appears so the user can go on to matching the remaining cards. When the button is clicked, I want the dropped cards to simply disappear.

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I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is over it (using a hitTest to check, which is why the EventListener is added to stage and not to the MC), which is checked in the mcClicked handler:This is in the constructor:

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However, the mouseover behaviour (alpha 0 when over, alpha 1 when out) stops working as soon as I click on any movieclip on the stage, and the mcClicked ID checking (below) stops working completely. I don't know if this is to do with focus:

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I have the following:
 
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ActionScript 3.0 :: How To Use Droptarget

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in AS2 it was

Code:
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[Code]...

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I'm having a little problem of which I'm guessing the solution isn't that hard.. but I just can't put my finger on it...

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[Code]...

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[code]....

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[Code]...

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[Code]...

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[code]...

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holder_mc11.onRelease = function(){holder_mc11.stopDrag();[code]...........

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[Code]...

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