ActionScript 3.0 :: Error #1030: Stack Depth Is Unbalanced

Sep 23, 2009

The game requires me to keep track of and tell robots to go to an x position and build something. There is some priority as to what robot gets selected based on their current task. So i have 3 arrays set up in a globalvars class, I then sort these arrays in order of least priority. There will be instances of the array being completely empty so I check to see if the GLOBALVARS.aBobIdle is undefined. When I exicute the code does not trace any of the trace functions and traces out a bunch of lines in the output pannel that look like this

[Code]...

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[Code]...

applicationComplete seems to be an even better event than creationComplete to put application initialization code. See this blog entry for some explanation, and and this video (around 4:25) by an Adobe Tech Evangelist for an example of simple "start of application" data initialization.

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[Code] .....

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[Code]...

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