ActionScript 3.0 :: "Error #2039: Invalid Remote URL Protocol" With Http:// Url?
Jan 2, 2011
I am kind of frustrated, as I am trying to have a little flash downloader download a file. However, I keep getting:
Code:
Error: Error #2039: Invalid remote URL protocol. The remote URL protocol must be HTTP or HTTPS.
[code].....
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Nov 13, 2009
i have an air app that i put some updater code into and i keep getting 1 of 2 errors.When i test the app in Flash i get Error ID: 404. Invalid HTTP status code: 404.when i install the application and run it i get Error ID: 2032. Error #2032. the error windows are the windows that are written into the code to come up so i know that part of the code is working. Any ideas or similar experiences?
var appUpdater:ApplicationUpdater = new ApplicationUpdater();
var window:NativeWindow;
var windowContent:myWindow = new myWindow();[code].....
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Sep 12, 2005
Anyone ever received this message after using the "on (release)" and "getURL" scripts for a button hyperlink? You would think I had a typo somewhere, but I don't see one. Every button hyperlink produces this message then goes to the intended page after clicking "OK".
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Sep 23, 2011
I am trying to run the following function where car is a movieclip:
[Code]....
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May 23, 2011
In our company we upgraded to fms 4 and installed the apache that comes bundle up with the installation. We had it configure and now we can play videos in html 5 by using the http protocol. The question I have is, can we use https protocol instead of rtmps? I've been doing a lot of research and I found documentation that says to put a minus sign in front of port 443 (-443) in the fms.ini file in the ADAPTOR.HOSTPORT line but it also says that with this configuration port 443 will only receive rtmps connections. My next step is to put the minus sign in front of the port number and restart the server and just try to establish connection using https to see if i works.
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Jan 10, 2010
I'm trying to create a simple flash app that runs on the CD. I need to let user save some files from the CD to their local.
This script works:
ActionScript Code:
import flash.net.FileReference;
var listener:Object = new Object();
listener.onComplete = function(file:FileReference) {
[Code]...
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Dec 16, 2009
I build a project using Flash and Delphi. In Flash i need communication with delphi. Current i use ExternalInterface and FSCommand. Now i need Flash communication with Delphi via HTTP but it need open a custom port on Delphi and it can prevent by user's firewall. I see a product called F-IN-BOX it can implement HTTP link like [URL]
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Dec 30, 2006
Is it possible to detect whether an SWF file is launched locally or through a HTTP protocol?
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Jul 21, 2009
I am trying my first flex application. And have a problems adding data from xml http service to datagid.
My xml file looks like this:
<players>
<player>
<name>test</name>
[Code]....
The problem is that nothing is shown in the datagrid
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Apr 2, 2012
Is it possible to open an sqlite file over http? I only need to read the db, and was hoping I could do something like:
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Oct 23, 2011
Code:
addEventListener(Event.ENTER_FRAME, Pixel_Perfect);
function Pixel_Perfect(e:Event):void
{[code]....
Enemy1 is a class is that makes a difference
I didn't write this code as i am not this advanced yet but really needed this script, this script normally works but now i am recieving errors
Error: ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData/ctor()
at flash.display::BitmapData()
at IceMountain_fla::MainTimeline/Pixel_Perfect()
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Mar 1, 2010
I'm running FMS 3.5 on RedHat, and have some server side actionscript that is attempting to perform an HTTP GET on a remote URL, e.g:
loadVars.send("http://someurl/");
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May 4, 2010
I'm getting an Invalid BitmapData Error #2015 at flash.display::BitmapData$iinit() that points to the line of code below where a BitmapData object is created. I am using this function to create only a few hundred Item objects, each of which is only 166 px by 96 px in size so I don't believe that the problem has to do with running out of memory. I also used system.totalMemory to trace memory consumption but it showed that only a few tens of megabytes were used when the error occurred. I have tried setting the BitmapData and Bitmap objects to null because that was a solution I found on another site. That didn't work. I tried dispose(). The error occurs intermittently, sometimes after running my app a few times and sometimes when I first load it. I am not refreshing my browser over and over in order to run the app. I cannot figure out the exact sequence of events that leads to this error. In earlier versions of my app, I was able to successfully use the exact same function (minus the lines where the BitmapData and Bitmap objects are set to null).
public function cloneItem(item:Item):Item {
var itemClone:Item = new Item(item.ID, item.name, item.bpCost, item.bcCost, item.quantity);
var tempBitmap:Bitmap;
[code]....
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May 12, 2010
I am writing a slideshow that takes a random image from a media RSS feed and creates a bitmap and adds it to the stage in a random position on the stage so that each new image lays on top of the last. The actionscipt works fine, but after a time, the computer runs out of memory and I get a ArgumentError: Error #2015: Invalid BitmapData. error.
My thought was, instead of adding child on top of child, I would just add the new image to the original bitmap or perhaps a copy of the bitmap and swap from old to new with each newly added image. Is this a possible solution and can anyone help with some code ideas? All the examples of BitmapData.draw() show only addig one object at a time per bitmap. I don't know if it is possible to add/merge/combine bitmaps.
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Dec 31, 2009
private static var tileDir:String;
[Code]...
tileImage is valid, I've used the variable in the code below and it works. But above doesnt. Don't know why.
[Code]...
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Apr 3, 2011
I have the following code which loads a sound, 'test.mp3', and then lowers its pitch, also slowing it down. The sound plays correctly at the lower pitch but at the end of the sample, I get this error: 'RangeError: Error #2004: One of the parameters is invalid.'. What am I doing wrong and how can I fix this problem?
[Code]...
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Jan 24, 2011
I'm getting the Error #2015: Invalid BitmapData. in this function. It works until I add too many images around 40 then I get the error:
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData/clone()
at PictureViewer_fla::MainTimeline/setupThumbs()
[code]......
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May 2, 2010
I'm getting an Invalid BitmapData Error #2015 at flash.display::BitmapData$iinit() that points to the line of code below where a BitmapData object is created. I am using this function to create only a few hundred Item objects, each of which is only 166 px by 96 px in size so I don't believe that the problem has to do with running out of memory. I also used system.totalMemory to trace memory consumption but it showed that only a few tens of megabytes were used when the error occurred. I have tried setting the BitmapData and Bitmap objects to null because that was a solution I found on another site. That didn't work. I tried dispose(). The error occurs intermittently, sometimes after running my app a few times and sometimes when I first load it. I am not refreshing my browser over and over in order to run the app. I cannot figure out the exact sequence of events that leads to this error. In earlier versions of my app, I was able to successfully use the exact same function (minus the lines where the BitmapData and Bitmap objects are set to null).
public function cloneItem(item:Item):Item {
var itemClone:Item = new Item(item.ID, item.name, item.bpCost, item.bcCost, item.quantity);
var tempBitmap:Bitmap;
[Code].....
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Jan 9, 2010
I am having problems loading a bitmapData. I am getting the following error
Engine Init //trace
loadimage//trace
ArgumentError: Error #2015: Invalid BitmapData.
[code].....
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Sep 1, 2010
I am trying to use ZendAMF to do remote method calls to a MySQL database from Flash and I keep recieving the NetConnection.Call.BadVersion error.
My Server is working correctly. Apache 2.2.14
My PHP is working correctly. PHP 5.2.11
My Database is working. MySQL 5.0
My first problem was a security error in Flash. If you try to run a local SWF from the Flash IDE to a web service online, you'll get a security warning which will throw the BadVersion error. However, the security error won't show up if you 'TEST MOVIE' so it took me a while to realize that. I changed my testing process to remove this variable. I am now able to implement my php class code successfully using AMFPHP, which essentially rules out my class as the issue (I think). It seems to be a problem with the Zend implemntation of AMF.
I have followed a tutorial from Lee Brimlow here: [URL]. I was unable to get this to work locally, and I've moved my content onto a web server and can call the Class and Method from my SWF. I've used Charles to view the response. When I go to validate the response in Charles I get this:
Validator: Failed to Parse XML Document.
Reason: An invalid XML character (Unicode: 0x0) was found in the CDATA section.
Line: 65 Column: 87
Can it be handled in PHP?
Here is my ZendAMF code:
<?php
error_reporting(E_ALL|E_STRICT);
ini_set("display_errors", "on");
ini_set("include_path", "./frameworks");
require_once 'Zend/Amf/Server.php';
require_once 'Animal.php';
[Code] .....
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Jul 15, 2009
I am stuck in custom video player for a long time. The original example of the thumbnail buttons are jpg image. They work. However, instead of stable place of the thumbs, I changed the thumbs to swf file with motion.
I got the error.
Select allVideoError: 1004: Invalid source
at fl.video::NCManager/connectToURL()
at fl.video::VideoPlayer/[URL]::_load()
at fl.video::VideoPlayer/play()
at fl.video::FLVPlayback/doContentPathConnect()
at fl.video::FLVPlayback/set source()
at MyVideoPlayer_fla::MainTimeline/playVideo()
Here is my AS3 code
Code: Select allimport fl.video.*;
var thumb_width:Number;
var thumb_height:Number;
var thumbs_x:Number;
var thumbs_y:Number;
var video_x:Number;
var video_y:Number;
[Code] .....
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Dec 16, 2009
I am getting runtime error #2136 'The SWF file at %1 contains invalid data' (I know, %1 is a reference to the file producing the error) All I did was change some button graphics to movie clip types and have solved all the type mismatch and other syntax errors. This is a file I have been working on and posting about. This is getting annoying. What would be causing this type of error??
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Jan 19, 2010
I have an air application that loads an external swf when prompted by the user. In the external swf, I have a class that loads all the necessary fonts for that particular swf. When my air application attempts to load the swf I get ArgumentError: Error #1508: The value specified for argument font is invalid.
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Aug 6, 2007
var loaderContext:LoaderContext = new LoaderContext();
loaderContext.applicationDomain = ApplicationDomain.currentDomain;
var loader:Loader = new Loader();
[code]....
in the server all is working good.compile from local Main.as heres my error
ArgumentError: Error #1508: The value specified for argument font is invalid.
at flash.text::Font$/registerFont()
at Fonts$iinit()
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Aug 7, 2009
I am trying to rebuild "Pixelator" class writen by Eric Hallander, becouse I need it for my personal site, and orginal class doesn't give me all that I need. I thought I have everythig right scripted but after compilate debuger gives me an error:
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData$iinit()
at tmk::Pixelate/::pixelateOut()
This is code of my MainClass - calling a Pixelation effect:
Code:
package src {
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.display.Bitmap;
import flash.display.BitmapData;
import tmk.Pixelate;
[Code] .....
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Feb 6, 2010
I am trying to make a game like the escape game you might have seen on the internet. I have got all the movement pretty much sorted its just I cannot get the game to restart. I am relatively new the AS3 so bear with me on this. I have a Main class, an enemy class, a player class and a button class. The button class creates the restart button and from the main class, when certain conditions are met, an event listener is added to this button instance to say "on click... do this...". I do not no what to put to make it reset the game however. I have tried to clear all the objects when the game is over but I cannot get the game to restart on click. I figured if I can just add a new Main class instance then the game would be reset but I cannot seem to do it...
Main.as
package Game{
import flash.display.Sprite;
import flash.display.Stage;
import flash.events.*;
import flash.utils.Timer;
import flash.text.TextField;
[Code] .....
This is where I figured I needed to create a new instance of the main class but it just won't work. It comes up with an invalid data error in the output panel. By this point in the program, practically every object has been removed from the stage and display list and the game is over and is ready to be reset...
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Apr 26, 2010
I have two classes. One is my Document Class, and another extends my Document Class. It doesn't work, and gives me this error "Error #2136: The SWF file MyGame.swf contains invalid data."
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Aug 26, 2009
I got a problem with adobe flash cs4 : I can't launch it normaly and its says that a fatal error has occured.. I really don't know what I must do.. Please, help me.... I've just lost like 3 or 4 files of adobe by trying to reinstall it.
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Jan 18, 2010
I've been working on a simple mosaic generator for a project and have been crashing Flash consistently by trying to add too many bitmaps to a Sprite. I can crash Flash every time with the following:
for(var i:int = 0; i < 10000; i++){
var d:BitmapData = new BitmapData(20,20);
addChild(new Bitmap(d));
}
I get a 2015 error - invalid BitmapData.9000 works without issue... 10000 crashes. Problem is I need 10000.Is this a known limitation? I could try using multiple sprites and adding say 5000 to each, but that wouldn't be easy with this project. But if I have to I have to...
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