ActionScript 3.0 :: Flash's Call To Graphics Card
May 31, 2011
My friend is teaching me some math required for 3D engine tomorrow. how do I program an actual 3D engine in as3? Do I just use bytearray and have it somehow call the graphics card to....Ya know im not gonna imagine how I would apply this because the only way I know how to render a graphic in as3 is graphics.beginFill.So basically, do I need to know a certain class file to render graphics right or do I need to dig into Flash's core...?
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Dec 3, 2009
I just made my first flash game. A memory game, But I cant figure out how to put some graphics on the front of the card. And make it take the pictures from a image folder. and make it look ok ?
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Feb 26, 2009
I'm not working on my usual windows computer, but on my friend's mac.This mac has no graphics card, and a slower cpu. the result is a decrease in fps from 55+- to 20+-. the strange thing is: the screen doesnt seem to lagg at all. but all the objects are moving very slowly.It's very strange.I do all the movement and calculations etc, not in onEnterFrame, but in a TimerEvent.TIMER event listener. now how come this is the case?because what i'd expect to happen, is that everything moves at normal speed, but with laggs.whats going on?
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Oct 28, 2010
printing directly to a Photo ID Card printer in a web browser?I have a web application that manages user data, photo, and so forth. I'd like to add a Print ID Card feature to it. The web application is a single page javascript application that talks to a RESTful web service via JSON. I'd like to display what the printed card will look like on both the front and back for approval before the user clicks the print button.
Generate front and back JPG or PNG images to print on the server, send them to the client for display and approval, and then somehow send the images to the printer.Use javascript with SVG or Canvas to display the card to print in the UI for approval, then somehow send the SVG/canvas data to the printer.Generate a PDF and print the PDF to the printer.Use Flash to display and print Use a Java applet to display and print Something else?
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Apr 7, 2012
I call the function below from the context menu and graphics get cleared. If the call comes from within another function it don't.
Why it's not working than?
function removeFrame(e:Event=null):void{
holder.graphics.clear();
}[code]....
It's Working if I call the function directly from the right-click menu:
menuitem1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,cleanIt);
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Oct 8, 2009
i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:
Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){
[code]...
//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.
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Apr 9, 2005
I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.
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Aug 31, 2010
I would like to do some video capture through flash. Is there a good video capture card I should use? Or will any do?
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Oct 23, 2009
I need get the details from card using Flash action script ..
For example :
ATM process. i am insert the card and display the card details ( Name , account number).
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Sep 6, 2011
This is what I need to do, I need to design an access card where the user would type his/her name in the textbox, press a submit button, and then have their name on the card so that the card can be printed with their name on it.
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Dec 12, 2011
I'm trying to code a card game in AS3 for a class project. There are three computer players and one human player. The code to run the overall game is something like this:
[Code]...
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Oct 21, 2009
How can I quickly build a credit card payment wizard in flash? - AS2 / AS3 I have some actionscript to validate a credit card number, but what next? Which service / what scripts should I use to accept credit card payments in flash?
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Dec 19, 2010
i made a flash card (an animated postcard), and i want to send it via email so other people can immediatly see it when they open the email. How can i do this?
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Nov 22, 2011
I want to make a nice and impressive flash e-card,
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Nov 2, 2009
Does Flash support to read the swipe card information like credit card using actionscript 3.0?
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Sep 21, 2010
I want to process the credit card details within a flash/swf based form.
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Jan 12, 2011
we'd made a flash site which was working fine on normal pc and mac and on all kind of browsers, but we discovered if the pc has no sound card, the flash will freeze after loaded, we tried some other flash sites, some of them also cannot run without a sound card but some can, is there any script we need to add to avoid this problem?
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Mar 22, 2012
Is it easy to adapt the Actionscript so that you can get multiple flips? i.e., so that you can flip the card several times and get a different image each time? Here is the code for two times flip and implement this. now i plan to move little bit forward to implement to flip the card several times.
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import com.greensock.TimelineLite;
import com.greensock.TweenLite;
[Code] .....
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May 17, 2011
I already have a flash form (1280x1024 stagesize fullscreen) that allows the users to type in their name / age and take a photo of their face. I was thinking is it possible to print out a card, for example "credit size CARD" with flash AS3? And of course, is it also possible to generate a unique barcode for every user and print it on the card?
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May 16, 2011
update: I'm doing a kiosk-type flash application. and i have a print function at the end of the application, to print the receipt... but..
1) whenever I press the PRINT button in flash, it will pop out a printing preference window and I will have to press OK then it will print. In other words, is it possible to skip selection printer window? I must print "directly" the job in the default printer. I'm develping a kiosk application and need print a "receipt".
2) and then is there any code to check if the printing succeed or fail? so that if it fail, i will display a fail msg in flash.. etc..
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Apr 23, 2012
I am experimenting with a card game. In what I have been working on, I got a button to be able to be click and "draw" a card into the players hand. This is all done through the use of arrays and tracing. I have set it up in a class file called drawClass.This, however, is where I am beginning to have trouble. I want it to take a random array value from the array called currentDeck and then place it in the players hand when the player clicks on the draw button. I am using a for loop to try and get a random array value and push it into the playerHand array.
Code:
for(i = 0; i < currentHand.length; i++)
{
if(currentDeck.length == 0) break;[code]....
In addition I have another question in regards to class files. I am relatively new to Actionscript 3. Making the change from Actionscript 2 to 3. It seems that most things should be done in classes and code should be kept out of the main flash file. However, it seems that you have to manually attach a singular class file to the main flash file, through the use of the properties tab in Flash CS5. Meaning it doesn't seem like you can have multiple class files attached.My question is, is there a way to have multiple class files and would that way be to just have them in the same file destination has the main flash file or can you actually only have one class file attached at any given time?
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Dec 18, 2010
I am making this interactive flash card, and dont have any problems so far, however, I get this error:
Location: Scene 1, Layer 'AS' {this is the layer I use for my actionscript}, Frame 1, Line 11
Description: Warning: 3553: Function value used where type void was expected. Possibly the parentheses () are missing after this function reference.
Source: roteren;
This is the piece of code its referring to:
function klokklik (evt:MouseEvent) {
draai = 0;
geklikt = 1;
roteren;
}
And roteren; refers to the function roteren:
function roteren (evt:Event) {<lots of code here>
}
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Dec 12, 2009
how to integrate a magnetic card reader into computer and a flash based application?
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Jun 18, 2011
Is it possible to calculate sha256 hashes in the browser using the user's video card, eg. by using WebGL or Flash?
I'm afraid this is all there is to ask, but if more elaboration is needed
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Nov 4, 2010
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
AS:
ExternalInterface.call("function(){return window.someVar}", null);
JS:
var someVar = "Test";
This does not work and I suspect it is because the ExternalInterface.call() does not like the anonymous function.
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Feb 10, 2011
I have a function defined in JavaScript like so:
function fadeBack() {
alert("fadeBack called");
};
I call that function from my Flash file like so:
import flash.external.*;
flash.external.ExternalInterface.call("fadeBack");
This works in both Safari and Chrome, but for some reason Firefox won't ever call the function. Still, I can't figure this out. How can I fix it?
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Jun 28, 2011
i have some actionscript that makes a
ExternalInterface.call('someFunction');
call.is it possible to reference the html object that made the call to someFunction directly using the ExternalInterface.call call?
Assume that the object that makes the call also has some Callbacks (via ExternalInterface.addCallback) that are accessible via javascript.
Currently:
Actionscript source
ExternalInterface.call("someFunction");
ExternalInterface.addCallback("someCallback",someASfunction);
[code]....
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Feb 10, 2011
We have been given some code that does a URLRequest call which is really slow to respond, so I was looking to make it pull the data from the page, as it is already on the page.[code]I have tried to replace it with this (actionscript is definitely not my forte):[code]I am using addCallBack as that is what the editor suggested via autocomplete, unfortunately it doesn't seem to work. Unfortunately I cannot go back to the developer at this time.The error message is:Call to a possibly undefined method addCallback through a reference with static type flash.external:ExternalInterface
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Jul 28, 2009
I have a large vector drawing (imagine 5000x5000) that i want to break up into separate pieces. I know that I can convert this vector drawing into a bitmap and then use the copyPixels method to create many separate bitmaps of the different regions of the original vector drawing, but is there any way to subdivide it into movieclips that just contain vector graphics instead of a bitmap?The reason im dividing a big chunk of vector graphics into smaller pieces is for performance reasons, so flash would only render a small part of this big chunk at a time (only certain regions/voxels/subdivisions are rendered at a time). But bitmaps apparently take up a lot of memory and the system im using would take much less memory if these subdivisions could be preserved in their original vector graphics form.
I imagine I could use masks somehow to achieve this effect (for each subdivision, duplicate the huge image and mask only the region that the subdivision represents), but I dont know the performance costs of masking or if this will create other problems.So is there anyway to split up a movieclip of vector graphics into smaller movieclips of vector graphics the same way copyPixels can with bitmaps?
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Nov 25, 2009
In Flash the cursor won't move if I use my tablet, but it moves if I use the mouse.. the tablet works outside of flash, like in paint. I use Windows 7 if thats the problem. Yes, I do have the latest drivers for Windows 7.
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