ActionScript 3 :: Flash - Flip Card Several Times And Get Different Image
Mar 22, 2012
Is it easy to adapt the Actionscript so that you can get multiple flips? i.e., so that you can flip the card several times and get a different image each time? Here is the code for two times flip and implement this. now i plan to move little bit forward to implement to flip the card several times.
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
import com.greensock.TimelineLite;
import com.greensock.TweenLite;
[Code] .....
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Oct 10, 2009
I can't sort out what's wrong with my code (see below). Basically, I have two mc and two buttons in the library. One movieclip linked to "Card" class and has multiple frames with images in it. The other mc is empty and linked to "CardObject" class. The goal through button clicks, user can keep flipping the card and getting new image each time (or prevBtn to go back to prev frame).OOP is new to me, I've done mostly timeline animations and simple coding right on the timeline, so excuse the mess LOL
public class CardObject extends MovieClip {
//add variables for card and buttons
public var thisCard:Card = new Card();
[code].....
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Jul 17, 2010
I'm trying to make a basic card game where I can flip the cards and also drag them around. Here's the code for card.as, the file that's controlling my cards.
package{ import flash.display.MovieClip;
import flash.events.MouseEvent;
public class Card extends MovieClip { private var _type:*;
public function Card() { this.buttonMode = true;
this.addEventListener(MouseEvent.CLICK, onClick);
} private function onClick(event:MouseEvent):void { this.play();
} public function setType(type:*):void { _type = type;
loader_mc.addChild(_type); }}}
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Oct 13, 2010
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[Code].....
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Jun 30, 2011
I am new to Flash. I am trying to make a card flip, I have a photo on one side and info on the next. It is controlled by a button. I an getting this error:
1084: Syntax error: expecting rightparen before flip on lines 5 and 6.
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import fl.transitions.Tween;import fl.transitions.easing.Strong;import fl.transitions.TweenEvent;
con.sidea.flip. addEventListener (MouseEvent.CLICK, on flip);con.sideb.flip. addEventListener (MouseEvent.CLICK, on flip);addEventListener(Event.ENTER_FRAME,loop);
var isStill: Boolean=true;var arraytween:Array = new Array ();
[Code] .....
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Nov 21, 2011
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// Calculate offset
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var offsetHeight:Number = image.contentHeight/2.0;
[Code].....
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Aug 24, 2010
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[Code]...
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