I used the tutorial "Adding Thumbnails" to build a fotoshow. Adding another xml-file I have the problem,that I cannot reload(?) the thumbnails correctly.[code]Then I do not see any thumbnails,if(!) the new thumbnail list contains fewer elements than the old one and if the old thumbnail list was scrolled over the hit_right field before.It is seemingly necessary to reset the internal state of the movieclip. But how can I accompish that?
I have been using the tutorial on the Photo Slideshow Using XML and Flash, and think it is fantastic. It is really clear and easy to follow. However I have encoutered three things with it. Firstly I would love to be able to add a border around each thumbnail accross the bottom, that would change color when the user rolls over the thumbnail.I would also like to be able to highlight which thumbnail is currently being shown as the top image.The third issue I have had is when a user moves the mouse to the right of the first image, it scrolls about 5 pixels to the right even though there is no other image before it.
I have a gallery connected to xml.now i got the gallery from the tutorials so the gallery is now up woth the thumbnails and when i click on the thumbnails the larger pics appear.now my problem is how can i drag a speciofic thumbnail of the mask and drop it in the middle of the stage.i tried to use setMask(bull)but the thumbnail is still only visible under the mask...
i have a problem with setmask. in my current project i used a thumbnails which are loaded via xml. if user click on those thumbnails then in the stage a movieclip loades an image correspondent to the thumbnail and the loaded image will ba mask itself on the background image that is loaded previously. for that purpose i used onEnterframe in the onRelease function of the thumbnail. but the problem is that when user click on thumbnails it will do the all the jobs but stop loading to other thumbnails.the code is below:
I've stumbled across a very interesting tutorialBut, I've noticed a little detail. When you click on the big image of the finished example on the first page of tutorial, it acts like a link. When I have downloaded finished .fla source, links are nicely written in the images.xml file, but the links in the .fla file don't work.
I tried to add some thumbnails attributes to list component,i was using the xml vidlist however i was unsuccesfull.i thought just adding another attribute would work but it didnt .am i suppose to make an image holder i am sorta lost at this point
im already read almost of the tutorial in how to create a XML Photogallery but it seems i cant find solution to my problem on "how to put a link on the thumbnail?" im creating a different style of gallery.. i only put the scrolling thumbnail area in my index page like a image scroller via XML. im new to XML thats why i cant still figure out how to put the link and pull it in the AS when the certain image is click..
I was adding the thumbnail gallery to my website, but the rollover to scroll through the thumbnails must is offset somewhere. I would like to just add left and right buttons to scroll if possible.http:[url]......
i have been able to customize this tutorial for my needs but i am still having one problem with the thumbnails. Unlike in the tutorial i have thumbnail that are two different sizes. most of them are 100 pixals wide but some are 75 and when they are different sizes like that it screws it up...they overlap or leave big gaps between thumbs.
below you can find the code i am using. the line of code that places the thumbs in there position is
i was able to stop the thumbs from over laping by replacing target_mc._width with 100 but that doesnt fix the big gaps between the images that are 75 wide.
function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; image = [];
I am using the Kirupa gallery with thumbnail scroller - which is a FANTASTIC gallery system!
I want to move the scroller but when its moved further right...the scroller stops working. I can move it up and down on the stage, but once it goes a certain distance to the right the thumbnails do not load.
I also shortened the mask to about 160 px so it only shows 3 thumbnails of my pictures.
Here is a link to my FLA file: [URL]
How can I get this to work? Why wont the thumbnails load once the scroller moves a bit further to the right!
I have a .fla which loads thumb nails and when clicked shows the large image. It all works fine. I would like to have a reflection for each thumb how would I go about doing this, or how would amend my code to add the reflection.
Code: var holder:thumbNail = new thumbNail(); var thumb:Loader; var container:MovieClip = new MovieClip();
I have built a thumbnail gallery based on the tutorial on this site. It works great, but I'm having trouble with my thumbnails loading in order.I am calling images from an xml file, and placing them in a horizontal scrollbar. All of my thumbnails are different widths. Therefore, I need to be able to get the width of each thumbnail to position it in relation to the one before it and so on. Because of this, I'm using onLoadInit to position the images. Now, this creates a random horizontal order, based on how fast they load on the user's computer, not on their order in the xml file. I would use onLoadStart or onLoadComplete, as this would call them in that order, but the width is not available at this point in the loading, so they pile on top of each other.
I used this code, from "Creating Websites for Dummies" to create a video playlist. The only problem is that it (the book) doesnt show how to load descriptions for the video thumbnails (saying the title etc...of the video). I cant work out how to attach a dynamic text field to each thumbnail that reads its description from an xml file, can anyone give me some pointers or explain how this is done? I've been stuck on this for a few days now and i cant work it out..
in the code below 'main' refers to an attribute in teh xml file.
Code:
ar nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc);
There is this great tutorial here on kirupa where you add thumbnails to a XMLNow, everything works fine with horizontal pictures, but when i add vertical images the thumbs positions gets messed up. now, what i want to do is when it loads the thumbnails it should get the width of the previous thumbnail and position the next thumbnail right after it plus 5 pixels, then everything should work nicely. (I've already fixed how the big image gets positioned with horizontal/vertical images,If someone can point me in to right direction where the positioning of the thumbs are being made, then maybe i can fix it myself.
I've been working on Kirupa's adding thumbnails to the XML photo gallery. I've managed to change the scroller to one that is vertical and reposition it to where I wanted it and everything works fine. urrently the code accounts for when the mouse moves (on the horizontal) to the left or right of the thumbnail container to stop scrolling. However when the mouse moves up and down to scroll (on the vertical) it continues to scroll even though the mouse has moved outside the container area. I'd like for it to only scroll when the mouse is within the 30 pixel - hit_left/right boudaries.
Here's the code, as you can see the changes have been very little from the original.
This question has probably been asked a number of times in this forum. I searched and searched, read every reply, but there is nothing satisfactory posted till now. I tried out all solutions posted, but almost every implementation was incomplete. So, here is my question: In the xml photogallery tutorial, if I want to have a border around a thumbnail (which is dynamically loaded), how do I do that?
I made a xml gallery using kirupa's xml gallery tutorial and then i added thumbnails.It all works fine.Although i managed to have the jpg's loaded fullscreen i dont know how to use smoothing for the resize of the movieclip container. I have a code that resizes the movieclip to the dimensions of the stage onresize function.I'm trying to put in the code an attachBitmap function so i can have it with smoothing to true. But i haven't managed how yet.[code]
i have been able to customize this tutorial to meet my needs but i have one remailing issue. The thumbnails are loading in reverse order from they way they are listed in the XML file or random order. Is there a way to force them to load in the order they are listed in the XML file?
This seems like it should be part of the "Adding Thumbnails" - the large images are align to the left when they load. So when you have landscape and portrait orientation images, they should horizontally align to center, not to the left.
ive built it based off of an example we made in class last year that i had lying around..
as you can see here everything works fine.
The only problem is I want to add some roll over effects to the thumbnail but im not sure how to go about this as they are all dynamically added to the stage..
The way I tried was adding an event listener to each thumb via the function that adds the thumbs to the stage (see the "createThumbs()" function below). The event listener works fine and calls to the function i assigned to it ("thumbRoll") but im not sure what to put in this function to effect the thumb that is moused over as im unable to access "btn_thumb" from "thumbRoll".
ps. sorry if the code is a bit messy, bit of an experiment for me to get everything working..
gallery.as
ActionScript Code: package{ //imports go here import flash.display.*;
Basically i want to have Album categories the same way the thumbnails work so their is a mask limiting 4 categories on screen and when you click < or > arrows next to the categories it shows the next 4 categories that you would be able to choose from.
Then I would want it to load whatever category you selected into the thumbnails and the larger pic.
Does anyone know how to do this ? Or if their is another tutorial that would show me how to add categories into something like a gallery with thumbnails?
Apologies for being stupid and the poor grammar I've been searching everywhere to find out how i can add in some categories and still have it linked to the thumbnail scroller and larger images, but i haven't found any luck at all I just want it so you could add in as many thumbs and categories as you wanted and have those masked and scrollable rather then a dropdown.
I paid for some silly pdfs to explain it better to me but they did it in a way that I didn't like and turned out just to be a waste of money. Learnt my lesson and signed up here to ask the pros! I want to create something that can be updated from just an xml file.
I'm going to be building a site for a photographer and would like to be able to do something like the thumbnail navigation in this example: [URL] I'm assuming it's adding the thumbnails to the Display Object via an array based on an external XML file, and displaying them once their corresponding full-size images are loaded ... Perhaps it's building the nav simply by looking to see how many photos there are in a folder on the server (i.e. no discreet XML added for each shot). Not sure if this idea is even possible -- would like to hear from any of you if in fact it is.
I need to work in as2 and I would like to add a blank movieclip to the stage, then the user can draw in it, but but only within certain confines. So I tried to set a mask but its just not working. :-(
Can I add overlaying graphics upon the live stream by server-side ActionScript before publish the stream? For example, suppose in case of video conference, I want to put a mask graphic on peoples face to hide them, and change the mask on the fly by server-side code, such as moving it or making it transparent.
I have a series of images I'm adding to stage from the library. I need them in separate movie clips for tweening. If I create a new layer... add a shape to the layer... mask the layer... finally, add a layer below that layer (with nothing on it) then all of the images I've added from the library are masked. No matter what I try with code however, I can only get one image to be masked. must you create a new mask for each image you would like to mask? I thought maybe if I could do it all in one go on a layer, there must be some code that allows one shape/mc/object to mask several clips.
I really need to make this work [URL]. My problem is that when I add an animation to the mask, the buttons that I have inside a movieclip, they stop working as a button.
what i am doing is to make something along the lines of the "scriptable mask" tutorial Inigo was kind enough to put up.My idea is to have a large mask behind the whole of my flash site, this masks a colour image with a black & white one (nothing tricky). The image I am using is actually 5 separate images combined, and each is a pic of certain parts of the site.I also have a very basic set of buttons along the bottom... each corresponding to each section.
All I want is to set it up so that when I mouse over the buttons, the _x of the mask moves to correspond with the correct image... really very basic... or so I thought .If anything it should be easier to do than what is in Inigo's tut (where he uses the _x of the mouse to move the mask)... i just cant seem to get it to work with a nice easing effect (its easy to get the mask to simply snap to each coordinate, but I need it to smoothly move).