ActionScript 3.0 :: Flash CS5 Custom SWC Without Inlining TLF TextLayout?
Jun 6, 2011
I have a set of custom UI elements that are used in a number of activities, and want these maintained separately but linked into the activity on compile.Basically an external library that can be linked to by all activities.My understanding is that a SWC is the correct way to implement this.I have created a bare-bones example of this duplication problem,download here.The following description is based on this example.The "shared.fla" has a library symbol with a linkage id (which is actulaly just a TLF Textfield).Compiled to SWF this is 52KB (all of which is flashx.textlayout.* TLF actionscript bytes) + 153KB textLayout_ *. swz.Compiled to SWC this is 397KB.The "activity_link_swc.fla" displays this shared library symbol on the stage, and links to the "shared.swc".This creates a 179KB swf file. This filesize is the same if the Runtime Shared Library Settings default linkage is either "RSL" or "Merged Into Code" - obviously the inclusion of my "shared.swc" automatically inlines the textLayout code.
If instead of linking to the SWC I just copy all of the SWC's library contents into the activity, of course this gives a SWF size the same as the "shared.fla" - 52KB + external textLayout.swz 127KB smaller (assuming the swz file will be cached locally, and that's the whole point of SWZ files).Is there any way to get this to work?Having a compile time shared library of assets, without incurring a penalty for touching the mess that is TLF?
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