Flash - Get / Set Functions And Inlining

Jan 23, 2012

My question is pretty simple: Do get and set functions have an increased chance of being inlined compared to standard functions? If so, is there anything that prevents me from using them for something other than their intended use? (Other than my code becoming less readable.)

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ActionScript 3.0 :: Flash CS5 Custom SWC Without Inlining TLF TextLayout?

Jun 6, 2011

I have a set of custom UI elements that are used in a number of activities, and want these maintained separately but linked into the activity on compile.Basically an external library that can be linked to by all activities.My understanding is that a SWC is the correct way to implement this.I have created a bare-bones example of this duplication problem,download here.The following description is based on this example.The "shared.fla" has a library symbol with a linkage id (which is actulaly just a TLF Textfield).Compiled to SWF this is 52KB (all of which is flashx.textlayout.* TLF actionscript bytes) + 153KB textLayout_ *. swz.Compiled to SWC this is 397KB.The "activity_link_swc.fla" displays this shared library symbol on the stage, and links to the "shared.swc".This creates a 179KB swf file.  This filesize is the same if the Runtime Shared Library Settings default linkage is either "RSL" or "Merged Into Code" - obviously the inclusion of my "shared.swc" automatically inlines the textLayout code.
 
If instead of linking to the SWC I just copy all of the SWC's library contents into the activity, of course this gives a SWF size the same as the "shared.fla" - 52KB + external textLayout.swz 127KB smaller (assuming the swz file will be cached locally, and that's the whole point of SWZ files).Is there any way to get this to work?Having a compile time shared library of assets, without incurring a penalty for touching the mess that is TLF?

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Flash - Add Functions To Playerglobal.swc Or Allow Compiler To Pass Own Functions

Oct 25, 2011

Im adding lot of simple functions to prototypes of top level objects ( Object , Array , String ...) and have 2 questions :

Is possible to add functions to top level's classes in compile-time ?

If not , is there a way to allow this functions to compile ? I dont like to turn off strict mode

ex:

string.removeWhiteSpace();
string.sliceStr("." , "end");
textField.scrollBottom();

this return compile-time error , cause there is no such function , i have to write it in braces :

string["removeWhiteSpace"]();
string["sliceStr"]("." , "end");
textField["scrollBottom"]();

and i like to aviod it )

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Actionscript 3 :: Calling Functions In Functions And Avoiding The Player To Crash / Hang?

Oct 6, 2011

I have a series of calculations i'm doing over a bunch of objects stored in a array. Each function is pretty CPU demanding but if you only run one function, it just works fine.

[Code]...

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ActionScript 3.0 :: Import Vs Include - Basic Functions To Be In BasicFunctions.as And The Make A Library For More Specific Functions

Jun 6, 2010

I've got a project thats getting a bit big, so Im taking the actionscript out into separate as files. I want all the basic functions to be in BasicFunctions.as and the make a library for more specific functions. I find that a lot of people use the import statement but I cant get that to work with a simple Hello World trace, yet the include statement works fine (see attached). I understand that import/include work differently, but which is the better method? If import, then is that heavier to work with. Any rate, what's the best way to organise code when it gets to the 1000+ lines?

[Code]....

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ActionScript 3.0 :: Mimicing The Until Functions - Load Of Global Functions In One File?

Nov 4, 2009

I'm trying to find a way to have global functions in my as project, similar to how flash does with stuff like the util functions (describeType()...), where you can just call the function wherever you need it. For example:

[Code]...

So when I call Test(), it prints out "hello world" fine. My problem comes in that I can't change the name of the Test function, and I can't add any other functions without compiler errors. Is it possible to have a load of global functions in one file, or do I have to split them up into separate files like in the example? Also, I know that I can make a Global class and call static functions like Code: Global.doSomething() but I'd like to know if there's a way to do it as flash does it (describeType(), getDefinitionByName(), etc), or rather, how does flash do it?

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ActionScript 2.0 :: Call Other Functions From Generic Mouse Event Functions?

Nov 25, 2010

Is it not possible to call other functions from generic mouse event functions?

Code:
_root.myButton.onPress = function(){
hide();

[code]......

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ActionScript 2.0 :: Functions And Sub-functions - Button Doesn't Work OnRelease?

Jun 17, 2004

I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:

Code:
item.onRelease = function() {
myButton.onRelease = function() {
getURL("http://google.com", "_blank");
}
talk = this.txt;
}
the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,

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ActionScript 2.0 :: Multi-functions -values Of (12) And (21,39) Are Lost At The Geo And Geo1 Functions ?

Dec 2, 2004

in this example why the values of (12) and (21,39) are lost at the geo and geo1 functions

[code]...

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ActionScript 2.0 :: Calling Functions Within Mouse Event Functions?

Mar 16, 2003

Is it not possible to call other functions from generic mouse event functions? Surely it is !!??ie....

Code:
_root.myButton.onPress = function(){
hide();

[code]........

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ActionScript 3.0 :: Functions Embedded Inside Other Functions?

Jan 14, 2011

Functions embedded inside other functions?  In all my years of ActionScript programming, I've never seen this (this is part of legacy code written by someone else which I am adapting):

[Code]....

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Actionscript 3 :: Prototype Functions Off Custom Functions?

Mar 19, 2010

Its a complicated senario for me. I have a sound management singleton with an asset like dictionary storing all referances to my urls and assets and the guff inside it-

I have a function called addItem(id:String, url:String):Object

I would love to do something similar as soundManager.addItem(id:String, url:String).play() or soundManager.addItem(id:String, url:String).stop() of which it'll both add my item to my dictionary, and begin playing the sound

[Code]...

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ActionScript 3.0 :: Passing Functions Through Functions From Different Classes?

Dec 27, 2009

Let's I have a class Square that has a several functions. I want to call it from a class Grid, which is a group of Squares.So in the class file for Grid, how would I do this:

Code:
public function doSquareFunction(thisFunction:Function):void{
square1.thisFunction();

[code]......

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ActionScript 2.0 :: Functions Passed As Arguments To Other Functions?

Nov 9, 2005

I have a function with 4 necessary arguments (aka parameters) in order to perform the actions. I would like to have the ability to pass the same function to itself as an argument (sort of like a recursive function) along with its arguments. Basically I want to "base" to engage an onMotionFinished event handler if there is another function passed as an argument. Something like...

[Code].....

Would there be a way to use listeners to do this or the AsBroadcaster?

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SWC With Functions Be Used By Adobe Flash IDE?

Nov 5, 2011

I created SWC with classes, functions and symbols. When I trying import it to library in Adobe Flash CS3 nothing happens. If I create SWC without functions it is imported to library without problems. Is it expected behaviour? Or is it bug of Adobe Flash CS3? Do Flash CS4 and Flash CS5 import SWC with functions without problems and then can use functions from SWC?

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ActionScript 3.0 :: Getting Run Time Of Functions And Flash CS5?

Aug 27, 2011

Is there a way to compare running time of functions to find out which one runs faster? In Flex Builder, there's the flex builder profile that monitor performance and speed of functions. Besides using AS3, is there a similar tool in Flash Pro CS5 (or if there has always been one in lower versions)?

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Choosing Randomly Between Functions In Flash

Oct 24, 2011

We have hooked up a Kinect to Flash and using it to control an avatar inside Flash, then we added another player in the Kinect and control the avatar using both players. One arm and one leg each. Now the problem comes. We want to mix it up during a game we are making. So, we need a function on a timer that randomly selects an arm and a leg from each player. But we gotta be sure that we don't get both arms/legs from one player or vice versa.We thought about using the Array and using several math functions in order to get the final result, but I was hoping there was a better way?[code]

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Flash :: Access Different Functions Between Classes?

Dec 13, 2011

I'm coding a small flash game, and wan't to access different functions between classes. In C# I'm used to just making it static, but I'm having some problems with it.Here goes:

Main.as
package
{
import Bus;[code].............

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Flash :: Access Functions From Other As Files?

Dec 21, 2011

I'm building a small game in AS3, and I have a lot of helper functions, so I've created Helper.as, just to clean it up.[code]...

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ActionScript 2.0 :: How To Work With Functions In Flash

Sep 6, 2005

I am working on learning how to work with functions in flash. I ran into a bit of trouble. What I am trying to do is make a function that creates a random _x number. Then have another function that takes that _x number and adds some easing to it. Finally I have a movie clip that will read that last function and move the object to the random _x position and ease into it when clicked. I think I have the basics of it done but I just cant seem to get it to run! I included a file so you can see were I am at with this. If anyone has a more efficient solution to this I am all ears. My hope is that with using functions I will be able to add this script to other objects in the movie more easily.

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ActionScript 3.0 :: Flash Variables Used In Functions?

Dec 18, 2008

I have a stupid question. I got this variable:

Code:
var type:int;
and this function:

[code].....

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IDE :: Call Javascript And Php Functions From Flash Cs3?

Sep 1, 2009

How to call a javascript method from flash ?? am having a simple javascript code ie

<script type="text/javascript">
function helloWorld() {
alert('Hello World');
}
</script>

Now how to call the method helloWorld() from flash ?Similarly how to call a php method also ?? am having the php code as,

<html>
<body>
<?php
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[code]....

now i want to call writeName() from flash ?? how to achieve these things from flash ?

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ActionScript 2.0 :: Left() And Right() Functions In Flash?

Mar 26, 2004

In most web-based programming languages you can use the left() and right() functions to move through a string and pull out individual characters. In ColdFusion, I could do this:

left("hello", 1) and it would produce "h"

I could also do:

right("hello", 1) and it would produce "o"

Is there a conversion for this method in Flash? I want to pick the first letter of a string and capitalize it.

In ColdFusion I would do it like this:

uCase(left("hello", 1)) -- and it would give me: "H"

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ActionScript 2.0 :: Functions And Sub-functions?

Jun 17, 2004

I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:

Code:
item.onRelease = function() {
myButton.onRelease = function() {[code]....

the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time, i think it's just me..

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ActionScript 3.0 :: Call Javascript And Php Functions From Flash?

Sep 1, 2009

How to call a javascript method from flash ?? am having a simple javascript code ie

<script type="text/javascript">
function helloWorld() {
alert('Hello World');
}
</script>

Now how to call the method helloWorld() from flash ??

Similarly how to call a php method also ?? am having the php code as,

<html>
<body>
<?php

[Code].....

now i want to call writeName() from flash ?? how to achieve these things from flash ?

Wats the code i have to write in flash cs3 ??

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ActionScript 2.0 :: CS3 Flash Variable Within Javascript Functions?

Sep 21, 2010

just a quickie - im sure this is possible but for some reason its not working, - can you put variables within javascript calls, ie

getURL("javascript:swffit.fit('my_flash',1024,(700 +_root.imageHeight));");

where _root.imageHeight is a variable within flash

anyone know where i may be going wrong?

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Flash :: Loading Swf File Within Another Swf In Order To Use It's Functions?

Dec 8, 2009

i would like to load a flash file in order to use it's functions and classes. i would like that this file will be never cached. how can i do that ?

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Flash :: Javascript - Accessing Functions Through JQuery

Aug 29, 2010

I use the following jQuery code to access functions in my SWF (FP 10.1 SWF embedded via SWFObject): $('#FlashApp')[0].someFunc(); This works fine in every browser.. except for Internet Explorer (surprise!). Surely, the point of jQuery is to make this code work across all browsers? I'd really rather not write extra code to check for IE. How can I talk to my SWF in a browser independent way?

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Flash :: Hook A .swf And Call It's Functions With Python?

Jan 8, 2011

I have a .swf file that is running, I want to be able to call its internal function and modify/fetch its variable values.

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Actionscript 3 :: Call Functions Inside Flash?

Jan 13, 2011

Is it possible to call javascript functions inside flash (as3)? How about not in the same domain? Can you provide an example snippet for samedomain and not same domain?

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