ActionScript 2.0 :: Multi-functions -values Of (12) And (21,39) Are Lost At The Geo And Geo1 Functions ?

Dec 2, 2004

in this example why the values of (12) and (21,39) are lost at the geo and geo1 functions

[code]...

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How to add multi functions to a button ?[code]...

and by first_btn I wanna to disable one of the second_btn functions on press .

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For example:

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[code].....

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I've got a project thats getting a bit big, so Im taking the actionscript out into separate as files. I want all the basic functions to be in BasicFunctions.as and the make a library for more specific functions. I find that a lot of people use the import statement but I cant get that to work with a simple Hello World trace, yet the include statement works fine (see attached). I understand that import/include work differently, but which is the better method? If import, then is that heavier to work with. Any rate, what's the best way to organise code when it gets to the 1000+ lines?

[Code]....

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I'm trying to find a way to have global functions in my as project, similar to how flash does with stuff like the util functions (describeType()...), where you can just call the function wherever you need it. For example:

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ActionScript 2.0 :: Call Other Functions From Generic Mouse Event Functions?

Nov 25, 2010

Is it not possible to call other functions from generic mouse event functions?

Code:
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Jun 17, 2004

I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:

Code:
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I'm trying to do something simple in actionscript as simple as this:- Create a variable: var urlVideo:String;- Use that variable inside a function and give it a value: urlVideo = ideoElemento.url.text();- Then create a new variable and give it the urlVideo value: var url:String = urlVideo;

Here's my code:
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[code]....

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Flash :: Passing Values Through Functions In Mxml?

Feb 11, 2012

I currently have a basic application where we have multiple buttons, which have functions activated by "click" event listeners on those buttons. The issue is that each button does more or less the same function; just the data that is loaded for each button is different. How do I make it so I'm able to recycle the same function? In Javascript or AS3 something along these lines would be done...

<s:Button id="btn_1" x="378" y="601" label="Button 1" click="photoSwap(event,"image1.jpg")"/>
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[Code].....

But that's obviously not how it works. I've tried trouble shooting the issue but haven't been able to find anything. It works when I have each button having its own function, but that seems really silly and shouldn't need to be done.

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Im adding lot of simple functions to prototypes of top level objects ( Object , Array , String ...) and have 2 questions :

Is possible to add functions to top level's classes in compile-time ?

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ex:

string.removeWhiteSpace();
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this return compile-time error , cause there is no such function , i have to write it in braces :

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and i like to aviod it )

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ActionScript 2.0 :: Calling Functions Within Mouse Event Functions?

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Is it not possible to call other functions from generic mouse event functions? Surely it is !!??ie....

Code:
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Main.MXML
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[Code]...

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[Code]....

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[Code].....

Would there be a way to use listeners to do this or the AsBroadcaster?

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I have just started learning AS3 (2-3 weeks) and I have to say its very enjoyable!I am trying to make a function that pulls in values to save me writing 15 separate functions!I have a "street mc" which has 15 "house mc's" inside.When the user hovers over a house I want the resident to appear above the house.The house instance name is house1 and there is a mc in the library linked using the MrsRoy() class.This is my code so far:

Code:

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I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:

Code:
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[Code]...

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I have these following Classes
 
package
{
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I'm loading XML into a file, and then I want to replace the onscreen text with different snippits of text from the XML based upon button clicks.

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Why does this not work???

Code:
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