How do I call a function that's located in a previous frame? I tried just referencing it by the function name, but the compiler says it can't locate that function. I also did something like this:
frameName.framesFunctionName();
and I get errors saying that it can't find the "frameName."
I have a movie clip on the stage which contains 4 frames and i wanna call a function from for example frame number 4... Obviously i wanna call this function from the main timeline containing all the MC. How can i do that, i have been looking around but cannot find much...
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
I am making a character walk. This code will make him wobble to the right and when thats done it will trigger him to wobble to the left and then call the function again to continue the loop.I can get the loop to work fine by calling the function but how do I STOP the function? Also I want to call it later on. Is there a way to start and stop a function?
I'm trying to set a variable in AS3 and then use an event to call that variable. The links are set in an xml file. I have it working with hyperlinks using navigateToURL, but it's not doing exactly what I want. What I want is to use flash to call the link in the xml file. That link will target a javascript function. There is no need to open a new window. I'm trying to target a particular div on the page. Here's what I have so far:
I'm trying to call a function to another class after an event.
Here's my code:
From the doucment class:
public static function redrawMap():void { removeChild(global.world); var world:WorldHandler = new WorldHandler(40,30);
[Code]....
I can't get it to work correctly, I get weird messages like "Call to undefined method removeChild" and it pointing to the redrawMap function. Which means it found the function, but I can't seem to do anything with it.
I have a layer named "splash" and a layer named "home". On the splash layer I want to call a function which is stored on a layer named "navigation" inside a MovieClip called "page" on the home layer.
I'm trying to call a javascript function from within my swf and I'm having a couple of problems which are confussing me somewhat. I'm using this to call the function from flash: ExternalInterface.call("pgcover"); I know that this is calling the function as I have set it trigger an alert action and this comes up properly. But I don't want the function to trigger an alert, this is just for testing purposes. I instead want it to change the styling on a div. I have set up a test page where I have asigned the function to a button and this works, the div display changes from block to none. When I get the swf to call the function setup to do the same thing, nothing happens.
how to call a flash function from an HTML page. The idea is to have a link on my page (HTML link) that once clicked displays a movieclip in flash. I know i have to use the asfunction in HTML. So far I have just created my swf file with a function called showInfo. I've embedded the flash into an HTML page. I have then added a link on the HTML page as follows:
<a href="asfunction:showInfo">Link name</a> but when I click it says: "Firefox doesn't know how to open this address, because the protocol (asfunction) isn't associated with any program."
is there a piece of code I need to write in flash for this to work?
I have what I think is an easy question but I am having problems with it... Using AS2 / CS3, I am calling a javascript function from Flash, but i would like the value to be a variable and I cant figure out how to do it. the started code is below and I need direction on how to make "myVar" actually a variable.
Basically I have a function that is needs to tell 2 other classes to do something. It works for one of the classes: BigPlayButton, but not Background for some reason.TabMenu.as Class functionNote: The function below WILL call the hitPlayCircle function in my BigPlayButton class, but I get an undefined property error for the Background switchTitle function.
this swf is loaded into another swf using Loader and added with addChild(loader).i then need to call the init function from the parent swf. how can i do this? just calling
loader.content.init();
fails.another question is, what is the exact classname of this mxml file?
I'm trying to make it so a button I use in a swf talks to the swf's container and says...
fscommand ("javascript:changeMap('hodson.htm');")
so that in turn
function changeMap(building) { document.getElementById('buildingINFO').src=buildi ng; }
But that doesn't work. I also tried getURL in front of the AS instead of fscommand. basically it's an interactive map where I should be able to click a building and have information appear within a div tag to the right side.
I am trying to call a Javascript function in flash. I am able to call the function using the following code:
Code: ExternalInterface.call("alert");
I have a flash movie and I want the javascript function to be called when the movie finishes but the code above calls the function at the beginning. Would anyone be able to tell me how I would get this to work the way I want it to?
Instead of a link, I'd like to call a javascript method that opens up a modal dialog with a list of items. I've tried the following based on some things I found, but I can't get it to work.
loadAsModal() takes in an empty div that i put on the page, and then the menu.jsp which builds the menu given the group id. I made sure to import all of my js libraries on the page.
I can't get this to work even after making sure to set "allowScriptAccess" to always. I successfully put the flash movie in the browser and call ReceiveDataFromFlashMovie() and print "Got here" but it seems like GetFlashMovieObject() only returns NULL according to an error message in Internet Explorer. Am I missing something? Head of the HTML file:
I have a swf streaming an flv with the default controls from Flash. Is there a way to call a javascript function when the pause button is clicked? And then another when the play button is clicked?
I have a simple flash socket that I use to connect to IRC servers. It has an open, close, and send method made available to JS through ExternalInterface, for opening connections, closing connections, and sending messages respectively. The socket calls IRC.io.receive in JS whenever it gets a message, which is parsed by JS into something useful.Unfortunately, whenever any of the flash methods are called from JS, they return a "__ is not a function" error.Here's the (watered down) AS, where IRC is the document class:
public class IRC extends MovieClip { public static function open(url:String, port:int) {/* code */} public static function close(port:int) {/* code */} public static function send(port:int, message:String) {/* code */}
[code]....
Any call to any of the functions registered with ExternalInterface throws a "function does not exist" exception.
Basically I'm trying to call a javascript function which fades in the page content at the end of the flash movie. My javascript is all fine, I've even tested it by placing a button on the page from which it works flawlessly. So I know its definitely my Actionscript which is wrong.
So I'm trying to call a javascript function from the actionscript when the swf movie enters a certain frame. I've placed the following code on a frame in my movie, but nothing, nada, niet.
I've searched all over the net and have come across a few examples but being new to Actionscript, I'm finding it quite hard to get my head around this (albeit simple) problem. Basically I'm trying to call a javascript function which fades in the page content at the end of the flash movie. My javascript is all fine, I've even tested it by placing a button on the page from which it works flawlessly. So I know its definitely my Actionscript which is wrong. So I'm trying to call a javascript function from the actionscript when the swf movie enters a certain frame. I've placed the following code on a frame in my movie, but nothing, nada, niet.
I need to call a function inside a Flash Movie via JS (to update a textfield and sum Vars) can someone point me in the right direction???I tried to figure out the external interface api, but i dont understand how it really works ... For example: JS calls function "Fieldupdate" and in the Flash Movie the Fields and Vars Updates
I've tried looking everywhere for this answer, but I'm still at a loss. I'm beginning to think it's not possible or I'm just not looking in the right places.I have three swf files. The main container and then two external swf files being loaded into the main swf. Swf 1 (frame.swf) has a function on the main timeline that needs to be called from a button in swf 2 (toolbox.swf). My initial thought was to place the actionscript of frame.swf into a movieclip and call it from toolbox.swf using:_root.callFunction("PH", "doPhone");Although this would work, I cannot use this option. The actionscript of swf 1 must stay in the main timeline. Using a class file is not an option either. Is there any other way to call a function from the main timeline of an external swf?
So this was quite simple in AS2, but considering that _root is no longer around, how can I call a function that is on the main time line from a nested movie clip?
This is what I have inside my movie clip:
Code: this.hit_mc.addEventListener(MouseEvent.CLICK, updateScore); I tried using Stage.updateScore, but that didn't work either. This is the error I'm getting:
1119: Access of possibly undefined property Stage through a reference with static type flash.display:Stage.
I can't get this to work. I need to call a Javascript function from a button in flash. The code is as follows: on (release) { getURL("javascript:nameOfMyFunction('whatever.html ')"); }
This is working, so I got the call right. But what I really want to do is have that url (html) to be a variable within flash. on (release) { Myurl="[URL]"; getURL("javascript:nameOfMyFunction('Myurl')"); } This doesn't work. How do you use a flash variable as a javascript function parameter?
i have a pb of memory leak:i using flash.media.video to read video i have function to do frame by frame:FrameBuffer is an Array containing my video frame, lastimg is Bitmap object