ActionScript 3.0 :: Flash Interaction Between .swf Action Frame And .as File
Oct 25, 2011
I have a .swf file. From there I use a MovieClip witch is associated with a class. The information is inside of a separate .as file. On Runtime i create several instances of this object. This all works. Now I would like to let functions inside of th .as file give access to variables set in the action layer on frame 1 where i handle the code that is associated with the .swf file. Or the other way around. Is there a way to manage this communication?
Background: I have a project where i need to create multiple objects that consume the same base calss from an external .as file. each of the individual fla files that consume the base class need to pass a variable to the base class so the class can return information specific to the fla.
My question is,if i have an external class path set up, how do i get a variable on the first frame of the movie to be visible to the base class && how do i call upon its value from within the class.
I have a main website witch has a photo gallery, in an album for example I have 5 photos in thumbnail mode, I created an independent slide show in SWF called genova.swf where I have inside the 5 high res. photos found as thumbnail in the main website, and I used the following script to call it :
var mcLoader:MovieClipLoader = new MovieClipLoader(); mcLoader.addListener(this); function onLoadInit(mc:MovieClip) { mc.close_btn.onRelease = function() {
[Code]....
I would like to have an action script that permits me to click on a thumbnail and to load the genova.swf to a specific frame, that way if the user need to see immediately photo #3 without having to cycle through photo #1 and #2 he would click on the thumbnail photo #3 in the main website and the genova.swf will popup at image 3 from the slideshow.
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
It is my first time using AS3.The way that is set up us I have a "Main MOvie Clip" and inside the main movie clip I have another movie clip which is the MainMenu.Inside the MainMenu are buttons. The frame label I wanted to go to in outside of the MainMenu but Inside of the MainMovieClip.I am doing a small project that involves gotoAndPlay("frame label")In the action layer at the end of the timeline of the MainMenu Moviclip Here is my code;[code]
I'm new to actions script. I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File)This is what I need, when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.if is any help I upload a sample FLA with some FLV for reference.
I creating a presentation in which I'm loading external FLV movie files. I have a Navigation menu to go to the different chapters (every chapter is a FLV movie File) what I need? = when a FLV movie finish I need some action in the frame to take me to next frame where I have the next FLV chapter.I upload a sample FLA with some FLV for reference.
I want to open a file dialog via FileReference.browse() but I get #2176 error which means that this action can only be invoked upon some user interaction. I'm aware of security considerations but in my scenario I have a thin flash movie which merely displays an image and the whole UI is in javascript (I heavily use javascript <-> actionscript communication).
So the question is - do you think it would be possible to invoke FileReference.browse() upon the user interaction coming from javascript?
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage this.movieClip.gotoAndPlay("2"); //NOT WORK this.movieClip.gotoAndPlay(2); //NOT WORK
I have a swf file with some images inside. What I want is to update the information displayed in my webpage without refreshing the whole page.In the simplest way explained I know how to do this using a simple link using jquery:
However, what I exactly want is the same effect by clicking on the images that move around in my swf file:
// Depending on the image you click on the swf file, the page should display different info in the same div target_mc.onRelease = function() { if (ruta.indexOf("AP") != -1){
I have a swf file with some images inside. What I want is to update the information displayed in my webpage without refreshing the whole page. In the simplest way explained I know how to do this using a simple link using jquery:
However, what I exactly want is the same effect by clicking on the images that move around in my swf file:
[Code]...
What I've found out till now is that this is ActionScript 2.0 and not 3.0. I suppose I'm getting closer to the solution with this ;). I'm fairly new in all this stuff.
I have built a couple of sites in Flash, however, I have a problem with a current site I'm working on. My client wants various photos to fade out in a "checkerboard" fashion, which I am doing via its own movie clip and adding in the appropriate area on the main timeline. However, when I add a blank keyframe on the following page to add a new movie clip (with the next set of pictures, the timeline starts playing through the entire website, not recognizing stop actions or frame labels.
The code flow is as follows: user clicks 'download details' button on the page -> on button click handler a call to a RPC method is made using s:CallResponder -> RPC method generates and returns a URL from where to download the file -> the success event handler of the CallResponder gets the url where FileRefrence.download() is used to download the file but throws following error:-
Error: Error #2176: Certain actions, such as those that display a pop-up window, may only be invoked upon user interaction, for example by a mouse click or button press.
Load the link in as a flashvar and allow the Flash to open the URI
Load the link into the Flash file using AJAX/AJAH and allow the Flash open the URI
Just have the Flash file call a Javascript function that opens the URI
Is one of these methods better than the other(s)?
I'm working in a CMS, so each method requires a different process to edit/control the link. In #1, the editor needs to open the Flash node and add the path to a flashvar. In #2, the editor just needs to add the path as an anchor with a specific ID to a page (or XML). In #3, the paths could be stored in many different ways. The links aren't known when the Flash files are created, so they can't be embedded in the Flash. Is there a performance/efficiency/compatibility/good reason to use #1 over #2 or #3, etc?
I have three buttons, btn_1,btn_2,btn_3, and two movie clips, image_1,image_2. The names listed btn_1,btn_2,btn_3, image_1,image_2. are all instance names. All buttons and movie clips are on their own layer in a single frame on the main time line. the movie clips have a stop action on the first and last frame, with a frame label, on the first frame in the sub time line. For image_1 the frame label is image_1_1 and for image_2 the frame label is image_2_1.
I would like btn_1 and btn_2 to control the movie clips, image_1,image_2. Either button should be able to close the other buttons movie clip and play it's own movie clip. Also i am trying to make the movie clips themselves have the ability to be closed by clicking on the movie clip image area that is playing. Both movie clips when not playing hide behind the appropriate button with an alfa of 0.
When playing they expand to the middle of the window and are at 100% alfa, using a tween. The third button, btn_3 should only be visible when one or the other movie clisp are playing. btn_3 dose nothing else but this for now. As of now, my movies continuously loop and btn_3 is always visible. I can't seem to figure this out. my code for this action is:
I'm looking at how to read a file in flash 10 here:URL...is there a way to initiate the file read from a drag and drop? For example, the user drags and drops a text file onto my flash element in the browser - can I initiate the file read from that?
I have make a post request to some url. Normally when this url is called from some html form, it opens a dialogue box to download excel file. But when I call this url from flash component, nothing happens. I have to force this excel file to be downloaded.
I would like to open a separate swf file from with in flash, but by default, it opens the swf in a browser. I would like this file to open in a stand alone player not in the browser.How can I achive this? Right now I'm using the getURL() action. Is there a separate function for opening a file at a specified filepath?
How can save data into a XML file without user prompt dialog in Action Script 3?
I'm writing an simple application (with adobe flash) that runs on client PC and save user state data in XML file in same directory of app. When i use FileReference it shows a user dialog for saving file. Is there any class to save just XML data directly into XML file?
I think writing just XML (text plane) data couldn't make any security problems?
I am using action script 3 and need to know how to apply more than 1 action to a frame label, ie; I have 5 pages of images and have actions coded as follows:
btn1.addEventListener(MouseEvent.CLICK,play1); function play1(event:MouseEvent):void{ gotoAndStop("1Lrg");
[Code]....
code continues like this for all the buttons (84 thumbnail images), so they will open a larger image when clicked. So what I now need to do is connect the side navigation buttons to go to the relevant page (frame) when clicked...the problem I'm having is that it is causing duplications in the code ie; I now have, for instance thumbnail (btn4) calling frame 4, but I also need a side navigation button to call this frame.
Is there some way that I can have a special function for one/selected frame(s) only? Like when you click on a button, the function will only execute if you're in frame 7 (please note that this is only an example, I want to use it in an other way, using the motion-sensor on my phone)... The script/action must be entered in the frame-actions dialogue, and not on a movieclip or something.
I have a list of 700 words that I would like to convert to symbols in Flash for a flash card game. I'm trying to make a game where a random symbol from a slice of the array of symbols will come into game play until the user performs an action.Basically, I'm wondering how I can create an arrayed/indexed library of symbols from a dictionary, for a downloadable Flash game. Does anyone know how I could start to script this? Also, if I want to pair a 'word symbol' with its translation, do I need to use a database? Obviously, because it's a flash-card type game I'm working on, the translated symbol is just as valuable as the original-language symbol.
my flash tutor is on vacation and I need to work on a project. How do I move an action from from 246 to 271?? I've tried Copy/Paste and it's not working.
I am using action script 3 and need to know how to apply more than 1 action to a frame label, ie; I have 5 pages of images and have actions coded as follows:
btn1.addEventListener(MouseEvent.CLICK,play1); function play1(event:MouseEvent):void{ gotoAndStop("1Lrg");
I have some action on a timeline, on frame 10 (a keyframe). So currently I'm on frame 1, and when I gotoAndPlay frame 10 , the code gets executed.
BUT, when I'm on frame 1, and I gotoandPlay frame 11 , the code does NOT get executed!! It was a shock actually, cuz I never thought flash would behave this way. Or is this something new with Flash/AS3?
If Im jumping to any frame after 10, how can I let that code be executed? Note that im just giving a numbered example, but in reality, I dont know which keyframe has some code.
I have a series of as2 button instances which are intended to navigate an HTML site with simple getURL commands, but no matter what I do they only load the index.php file and I can't get them to open the page in the _self window. Here's the code:
I have a movie which calls a external js on the last frame which closes the parent iframe in which the swf sits. However i want the user to stop at the last frame foe some seconds before if calls for the js to close the iframe.