ActionScript 3.0 :: Flash Stop A Running Tween On RollOver?
Jun 11, 2010
I would like to know how to stop a running tween when rollingOver a sprite. I used to stop the tween on as2, but I don't know how to acces the running tween on as3 because of the var statement before the tween name.I guess the score is modifying the 2 lines:
over_handler1.stop();
over_handler2.stop();
My code is this one:
Code:
function fc_hitOver(e:MouseEvent):void {
var lastActive:String=e.target.name;[code]......
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----------------------------------------------------------------------
import fl.transitions.*;
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[Code]....
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Code:
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[Code]....
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I use laco's tween class for a button color fade. A bit like on the Laco navigation itself : [URL]
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menu1.onRollOver = function ()
{
this.colorTo (0xFF0099, 0.1);
}
[Code].....
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Nov 2, 2008
how do I do this when the button is already animating using a tween class.
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//tween the button
var button_scaleX:Tween = new Tween(audioButton, "_xscale", Regular.easeOut, 100, scaleUp, 1, true);
[Code]....
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Jan 22, 2005
With the script below I am making a ball move from left to right and back. but when I rollover twice quickly, it also accepts the second rollover command. I would like it to accept that second rollover only when the first one is finished. I mean, I want the first to be finished before it accepts another rollover. I know it is simple to solve this with a tween using frames instead of as, but I was wondering if someone knows how to adapt the script.
[Code]...
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Apr 28, 2005
I use laco's tween class for a button color fade. A bit like on the Laco navigation itself : [URL] It works, only, when the mouse moves a little too fast over the button, it delays, like the mouse didn't went over that button, what gives a pretty annoying effect, like a bug... this is the code I use :
[Code]...
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