ActionScript 2.0 :: Delay On Rollover With Laco's Tween
Apr 28, 2005
I use laco's tween class for a button color fade. A bit like on the Laco navigation itself : [URL] It works, only, when the mouse moves a little too fast over the button, it delays, like the mouse didn't went over that button, what gives a pretty annoying effect, like a bug... this is the code I use :
[Code]...
View 2 Replies
Similar Posts:
Apr 28, 2005
I use laco's tween class for a button color fade. A bit like on the Laco navigation itself : [URL]
It works, only, when the mouse moves a little too fast over the button, it delays, like the mouse didn't went over that button, what gives a pretty annoying effect, like a bug... this is the code I use :
menu1.onRollOver = function ()
{
this.colorTo (0xFF0099, 0.1);
}
[Code].....
View 2 Replies
Aug 5, 2006
i am wondering if there is a way to put a delay (seconds) on the flashs' native tween class like you can on the laco tween engine... such as
[Code]...
View 1 Replies
May 20, 2005
it seems to me that when you use laco tweens and callback a function, you can't pass data in that function, because the function won't wait until the tween is finished but is being carried out right away. For instance, I want to tween movieclip MC:
[Code]...
View 1 Replies
Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
View 9 Replies
Aug 17, 2011
I am using the Laco Tween tweening formula, which can be found here:[URL] OK, I set an MC's width and height to 0, which works, then I try to get the MC to expand to it's width and height with the following tween code:
[Code]....
View 1 Replies
Aug 15, 2010
using this time delay
interval = setInterval(go_next,2000)
function go_next(){
clearInterval(interval)
gotoAndPlay(55)
}
stop()
Can any body make this timeline script,, like if there is a mouse rollover then the timer should fail or timer should not work or disable.. 4 frames i am looping with 4button scripts ,, during my mouse rollover on them should disable the timer delay..
View 3 Replies
Jul 20, 2009
I've been looking for a way to delay a Tween using the AS3 Tween class instead of Tweener, Tweenlite, LMZ, etc. Most of the responses I've found declare Tweenlite the easiest and requiring the least amount of code. I finally found a solution for the Tween class:
Code:
// the masking code;
import fl.transitions.Tween;
import fl.transitions.easing.*;
var twn:Tween = new Tween(my_clip,"width",Regular.easeInOut,1,300,1,true);
twn.stop(); // stop the tween right away,
setTimeout(twn.start,1000); // start the tween after 1 second;
And that's it. I wanted to share. One of the challenges I face in my agency is handing off code to someone else who doesn't have any of the tween libraries installed so I have to walk them through it. The Flash Tween Class is not so bad, if you ask me.
View 1 Replies
Feb 22, 2010
Code:
import caurina.transitions.Tweener;
import mx.transitions.Tween;
[code].....
is it possible to add a delay to this yoyo tween, and then once it has tweened the y position on both mc's pause the tween, and get it to restart?
View 1 Replies
Jun 22, 2008
I coded a website menu to xscale each navigation item for 1.5 seconds when you rollover it. The problem is if you place the cursor on the edge of the item it repeats the xscale tween over and over again. You can view the nav at [URL]. Is there a way to set a delay between tweens so it diesn't start the next tween until the previous is finished? I tried adding a delay but it only performs the tween once.
Here is my code:
bannerservice_mc.onRollOver = function () {
if (tweenDelay != true) {
var scaleBannerRolloverService:Tween = new Tween(bannerservice_mc, "_xscale", Elastic.easeOut, 50, 100, 1.5, true);
tweenDelay = true;
[Code] .....
View 2 Replies
Jul 16, 2009
I have three buttons, each time you hover over a button an image related to that button will appear. Got this to work by following this tutorial: [URL]
I have the buttons inside a movieclip and the code on each movie clip is
on (rollOver) {
_root.x +=2;
_root.But1_MC.swapDepths(_root.x);
[Code]....
This works together nicely until I roll my mouse over one of the buttons, and pretty much whatever the last button was that I rolled over that's what image stays up. The side buttons still keep rotating at the correct interval, but the images are not the correct ones
View 0 Replies
Jun 25, 2010
I have a number of cases where I have a tween happening in ActionScript, but I would like it to happen after a delay from the event that triggers it. At the moment I'm creating this delay by having a tween that does nothing (eg. an "_x" tween for which the start and end points are the same) and then using tween1.onMotionFinished = function(){to create the one I really want. Is there a way to create this delay more neatly?
View 1 Replies
Jan 24, 2007
I am having trouble figuring out the best way to delay a tween if a mc is still tweening? I tried setInterval but couldn't figure out how to make it work at least in this context... i have several functions that might be causing the slider_mc to be tweening at any moment (including this one...), and i need the buttons to respond (eventually) to the users press even if they hammer it... but if they do the tween gets interupted and starts from some uneven _x and gets out of alignment. It should only be moved + or - 100 pixels at a time....
[Code]...
View 4 Replies
Mar 22, 2011
I am using GTween to tween multiple tweens one after the other (Ex: casino slots). I am tryng to give the effect of reel spinning in casino slots. First, started with two tweens for 3 symbols per each tween, 1 tween will be shown on the screen and other will be added above it which is not shown as the reel shown area is masked. I am trying to add new tweens on completion of each previous tween, but due to the starting delay when each Tween is added, there are showing some gaps between the symbols in reels.
how to avoid the starting delay when a new tween added.
View 2 Replies
Dec 18, 2010
I am new to Action Script. I have created a simple tween letter animation in AS2. There are two letters (a and b) on the stage that I have to animate and display one by one. Now both are displayed at a time. x and y position of each letter also has been set. Can I set time delay between first and second letter? I have attached my fla. file.
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
a_mc._x = 137;
a_mc._y = 215;
[Code] .....
View 4 Replies
Dec 18, 2010
I have created a simple tween letter animation in AS2. There are two letters (a and b) on the stage that I have to animate and display one by one. Now both are displayed at a time. x and y position of each letter also has been set. Can I set time delay between first and second letter? I have attached my fla. file.
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
a_mc._x = 137;
a_mc._y = 215;
[Code] .....
View 1 Replies
Feb 17, 2007
I'm using some code that tweens menu text color on rollover. This basic code works, but I'd like to tighten things up and create a single function that is called on rollover and rollout. The code that needs help is below - create a dynamic textfield and convert it to a movie clip called "textfield_mc".
Code:
var default_color:Number = 0x939672;
var rollover_color:Number = 0xc6c3ab;
var selected_color:Number = 0x63481d;
[Code]....
View 3 Replies
Feb 9, 2010
I have 4 buttons that are part of the main tween (they are scrolling across the screen).When you hover over one they do a small animation.When you click it you get sent to a web page in a new window.Up to here everything is working fine.I'm trying / need to get the whole scrolling animation to stop when hovering over one of the buttons, i tried adding "onrollover" to each button with referance to the main movie - nothing.Tried adding a code in my action frame that applies to every button..
View 1 Replies
Apr 24, 2010
i�m trying to stop a tween with mouse rollover, but when i put this code on:
on (rollOver) {
_parent.stop();
}
on (rollOut, dragOut) {
_parent.play();
}
it stops me all the tweens! i want to stop only the tween with the code...
View 0 Replies
Nov 2, 2008
how do I do this when the button is already animating using a tween class.
I want the button to be pulsating, then when you rollover it, it expands and stays until you roll off. However, when you rollover here, it keeps pulsating.
Here's what my script looks like:
//tween the button
var button_scaleX:Tween = new Tween(audioButton, "_xscale", Regular.easeOut, 100, scaleUp, 1, true);
[Code]....
View 1 Replies
Jan 22, 2005
With the script below I am making a ball move from left to right and back. but when I rollover twice quickly, it also accepts the second rollover command. I would like it to accept that second rollover only when the first one is finished. I mean, I want the first to be finished before it accepts another rollover. I know it is simple to solve this with a tween using frames instead of as, but I was wondering if someone knows how to adapt the script.
[Code]...
View 2 Replies
Mar 13, 2010
how do i create ascripted rollover blur tween for all inactive buttons??
i got this script: "ziel_mc" is the button blurring on rollover. it works!!! but how do i add more than this one mc?? z.b. ziel_mc1, ziel_mc2, etc.
is there any way to add more mcs, separated by commas or anyhow??
Code:
stop()
import flash.filters.BlurFilter;
import mx.transitions.Tween;
import mx.transitions.easing.*;
[Code].....
View 2 Replies
Jun 9, 2009
I wanted to make my My text tween to a different color upon rollover. I *think* i understand the code I should use to do this, but I'm stuck on what to call the class... I was going to set it up like this...
var Bcolor:Tween = new Tween(b_logo, "???", Strong.easeOut, ?, ?, ?, true);
So as you can see I'm not sure what i would put in the quotes to affect color, or what values I would use?
View 6 Replies
Nov 17, 2009
I'd like to create a simple tween effect like the adidas one [URL] I know it's tween, but i dunno how to do to move on rollover. I want on a rollover to have the same effect, the rectangle grows and other are smaller. ( in AS2) I'll have at least 5 clips.
View 3 Replies
Nov 6, 2005
I'm working on a flash 8 portfolio and using the TWEEN class. First I create 5 buttons:
Code:
for (i=0;i<5;i++) {
var button:MovieClip = this.attachMovie("PButton", "button"+i, i);
I load different image for each button and then I create some rollover effects:
Code:
button.onRollOver=function() {
var tweenin=new Tween(this, "_width", Elastic.easeOut, 103, 203, 20, false);
new Tween(this, "_height", Elastic.easeOut, 75, 198, 20, false);
[Code] .....
This works only half the time. Sometimes, a tween is'nt finished correctly. I have a feeling this has something to do with the fact that while (elastic) tweening, my rollover and rollout are fired again (without moving the mouse). Any general solution for size tweening?
View 4 Replies
Jan 22, 2006
I want to tween a mc (a picture) scale it on RollOver and RollOut. but with this happends [url] code is here (altered version of gotoandlearn.com tween tutorial)[url]what solutions is there to this problem? just want a smooth and nice scaling.
View 4 Replies
Aug 17, 2007
I've created a rollover button that makes a little pink tab pop up on rollover and drop down using rollout.The animation looks pretty sweet because it's done with the tween class. Heres the code:
on (rollOver) {
import mx.transitions.easing.*;
import mx.transitions.Tween;
[code].....
Problem is, if you rollover and roll off quickly it gets stuck.
View 2 Replies
Jun 11, 2010
I would like to know how to stop a running tween when rollingOver a sprite. I used to stop the tween on as2, but I don't know how to acces the running tween on as3 because of the var statement before the tween name.I guess the score is modifying the 2 lines:
over_handler1.stop();
over_handler2.stop();
My code is this one:
Code:
function fc_hitOver(e:MouseEvent):void {
var lastActive:String=e.target.name;[code]......
View 2 Replies
Oct 8, 2010
I'm loading png files on movieClips attached on the scene dynamically (reading an xml file). then i'm making a tween (with actionscript) to scale the container clip on RollOver.
the png file pixelate when the clip is scaled(to 110%).
View 1 Replies
Jan 22, 2007
is there a way to create dropshadow using laco or mctween?
View 1 Replies