ActionScript 2.0 :: How To Delay OnRollOver Tween

Jun 22, 2008

I coded a website menu to xscale each navigation item for 1.5 seconds when you rollover it. The problem is if you place the cursor on the edge of the item it repeats the xscale tween over and over again. You can view the nav at [URL]. Is there a way to set a delay between tweens so it diesn't start the next tween until the previous is finished? I tried adding a delay but it only performs the tween once.

Here is my code:
bannerservice_mc.onRollOver = function () {
if (tweenDelay != true) {
var scaleBannerRolloverService:Tween = new Tween(bannerservice_mc, "_xscale", Elastic.easeOut, 50, 100, 1.5, true);
tweenDelay = true;
[Code] .....

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Delay A Tween - Animate The 2nd Tween After 3 Seconds When 1st Tween Stops

Nov 1, 2009

import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween

how can I animate the 2nd tween after 3 seconds when 1st tween stops.

View 9 Replies

ActionScript 2.0 :: Macromedia Site Navigation...delay OnRollover?

Jan 18, 2005

Not sure if it is just me, but I cannot seem to find any other menu out there that functions like the macromedia menu. I am building a navigation for ford.ca and the client wishes the navigation to behave like the macromedia site. MM site nav has some sort of delay that is triggerred before the rollover function fires, as well it detects when the mouse stops moving before firing. Take a close examination and you will see this.

View 1 Replies

ActionScript 2.0 :: Tween Grow Onrollover / Shrink Onrollout Too Sensitive

Jan 25, 2012

I've been trying to have all of the movieclips on stage grow bigger when the mouse rolls over them, then shrink back to normal size on roll out. I have that working, but it seems that my mouse detection is sometimes too sensitive.I say that because sometimes my movieclip will alternate rapidly between rollout and rollover, usually when I place my cursor near the edge of a movie clip.I've tried only adding the rollout event after the tween finishes, but by then the user could have moved their mouse off the movieclip, and no rollout event fires. I was wondering if anyone knows of another way to manage a rollover grow effect without the stutter.[code]

View 2 Replies

ActionScript 2.0 :: Navigation (Tween Class) - Apply The .onRollOver To An Invisible Button Instead

Jan 28, 2008

// This is an array, a list of the buttons used. var myButtons = [this.myButton_1, this.myButton_2, this.myButton_3, this.myButton_4]; // Loops on all buttons from the first to the last one for (var i=0; i<myButtons.length; i++) { // When the mouse rolls over this menu option... reduce size just a bit. // NOTICE: I'm not taking into consideration the problem of having the hit area going down and "moving" the // mouse area and out of the button (possible rollover flicking). This is just a simple example afterall.

[Code]...

In the above instance how would I address the problem of flickering? I think want to apply the .onRollOver to an invisible button instead. How can this be done? Im just getting started with tweening animations outside the timeline with MCTween

View 5 Replies

ActionScript 3.0 :: Any Way To Delay Tween Class

Jul 20, 2009

I've been looking for a way to delay a Tween using the AS3 Tween class instead of Tweener, Tweenlite, LMZ, etc. Most of the responses I've found declare Tweenlite the easiest and requiring the least amount of code. I finally found a solution for the Tween class:

Code:
// the masking code;
import fl.transitions.Tween;
import fl.transitions.easing.*;
var twn:Tween = new Tween(my_clip,"width",Regular.easeInOut,1,300,1,true);
twn.stop(); // stop the tween right away,
setTimeout(twn.start,1000); // start the tween after 1 second;

And that's it. I wanted to share. One of the challenges I face in my agency is handing off code to someone else who doesn't have any of the tween libraries installed so I have to walk them through it. The Flash Tween Class is not so bad, if you ask me.

View 1 Replies

ActionScript 2.0 :: Possible To Add A Delay To This Yoyo Tween?

Feb 22, 2010

Code:
import caurina.transitions.Tweener;
import mx.transitions.Tween;

[code].....

is it possible to add a delay to this yoyo tween, and then once it has tweened the y position on both mc's pause the tween, and get it to restart?

View 1 Replies

AS :: Professional - Create Delay Before Tween Or Function?

Jun 25, 2010

I have a number of cases where I have a tween happening in ActionScript, but I would like it to happen after a delay from the event that triggers it. At the moment I'm creating this delay by having a tween that does nothing (eg. an "_x" tween for which the start and end points are the same) and then using tween1.onMotionFinished = function(){to create the one I really want. Is there a way to create this delay more neatly?

View 1 Replies

ActionScript 2.0 :: Delay On Rollover With Laco's Tween?

Apr 28, 2005

I use laco's tween class for a button color fade. A bit like on the Laco navigation itself : [URL]

It works, only, when the mouse moves a little too fast over the button, it delays, like the mouse didn't went over that button, what gives a pretty annoying effect, like a bug... this is the code I use :

menu1.onRollOver = function ()
{
this.colorTo (0xFF0099, 0.1);
}

[Code].....

View 2 Replies

ActionScript 2.0 :: Delay A Tween So Other Tweens Can Finish First?

Jan 24, 2007

I am having trouble figuring out the best way to delay a tween if a mc is still tweening? I tried setInterval but couldn't figure out how to make it work at least in this context... i have several functions that might be causing the slider_mc to be tweening at any moment (including this one...), and i need the buttons to respond (eventually) to the users press even if they hammer it... but if they do the tween gets interupted and starts from some uneven _x and gets out of alignment. It should only be moved + or - 100 pixels at a time....

[Code]...

View 4 Replies

ActionScript 2.0 :: Delay On Rollover With Laco's Tween

Apr 28, 2005

I use laco's tween class for a button color fade. A bit like on the Laco navigation itself : [URL] It works, only, when the mouse moves a little too fast over the button, it delays, like the mouse didn't went over that button, what gives a pretty annoying effect, like a bug... this is the code I use :

[Code]...

View 2 Replies

ActionScript 3.0 :: Avoid The Starting Delay When A New Tween Added?

Mar 22, 2011

I am using GTween to tween multiple tweens one after the other (Ex: casino slots). I am tryng to give the effect of reel spinning in casino slots. First, started with two tweens for 3 symbols per each tween, 1 tween will be shown on the screen and other will be added above it which is not shown as the reel shown area is masked. I am trying to add new tweens on completion of each previous tween, but due to the starting delay when each Tween is added, there are showing some gaps between the symbols in reels.
 
how to avoid the starting delay when a new tween added.

View 2 Replies

ActionScript 2.0 :: Time Delay Between Two Letters In Tween Class

Dec 18, 2010

I am new to Action Script. I have created a simple tween letter animation in AS2. There are two letters (a and b) on the stage that I have to animate and display one by one. Now both are displayed at a time. x and y position of each letter also has been set. Can I set time delay between first and second letter? I have attached my fla. file.

ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
a_mc._x = 137;
a_mc._y = 215;
[Code] .....

View 4 Replies

ActionScript 3.0 :: Time Delay In Tween Class Animation

Dec 18, 2010

I have created a simple tween letter animation in AS2. There are two letters (a and b) on the stage that I have to animate and display one by one. Now both are displayed at a time. x and y position of each letter also has been set. Can I set time delay between first and second letter? I have attached my fla. file.
ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
a_mc._x = 137;
a_mc._y = 215;
[Code] .....

View 1 Replies

ActionScript 2.0 :: OnRollOver Event Of Parent MC Preventing OnRollOver Of Child

Oct 18, 2007

I have a movieClip, which in turn has a nested movieClip. I need each of these to have thier own onRollOver events, the parent movieClip is OK, but the event never fires for the nested movieClip. My code goes something like this:

[Code]...

is output when mcOne is rolled over, as it should, but nothing is output when mcTwo is moused over.

View 2 Replies

ActionScript 2.0 :: Create A Delay Via SetTimer, SetInterval Or Delay?

Feb 23, 2009

I want to create a function based (not frame) delay of about 10 seconds to the function at the start of a flash movie, the code only needs to run once.I'm very new to actionscript and have been given links to SetInterval and SetTimer examples but they all seem to be very complex.The function is below. I believe it's possible to add the commandTimer(delay:Number, repeatCount:int = 0) how me to a simple example.

onClipEvent (enterFrame) {
framePos = int(_xmouse / 100 * _parent._totalframes);
if (framePos < 0) {

[code].......

View 4 Replies

ActionScript 2.0 :: Got Mc Which OnRollOver Goes Up And OnRollOut It Goes Down?

Feb 23, 2005

I've got mc which onRollOver goes up and onRollOut it goes down.The problem is when I test the movie and move over the movieclip it works fine, but when I am doing it fast over it, it goes up and doesn't go down even I rollOut.

View 4 Replies

ActionScript 2.0 :: .onRollOver Is Not Working ?

Mar 25, 2007

I wan to create a photoalbum using "attachmovie", "for loop" and "loadMovie", the result of my script is below:

var previewWidth:Number = 60;
var previewHeight:Number = 70;
var space:Number = 10;[code].....

View 4 Replies

ActionScript 2.0 :: OnMouseMove ONLY OnRollOver?

Mar 8, 2008

I have a simple enough Q.. I am trying to ignite an onMouseMove function with an nEnterFrame event ONLY when I rollOver a certain hotspot..Ok,Starting with:..

Code:
My_mc.onRollOver = function(){
var mouse:Object = new Object();

[code]....

View 3 Replies

ActionScript 2.0 :: CreateEmptyMovieClip And OnRollOver?

Jul 5, 2009

I'm dynamically creating movieclips and using loadMovie to load jpg images from an xml file. But I cannot get the onRollOver, or any other event handler to work. Here is my code:

Code:
var images:XML = new XML();
images.ignoreWhite = true;

[code].....

View 13 Replies

ActionScript 2.0 :: Loop Through Add Onrollover?

Dec 8, 2009

why isnt' this working:

for (i=1; i<26; i++) {
mc = this["item"+i];
mc.id = i;

[Code]....

the trace out when i rollover the buttons looks like this:

i:26 mc.id:25
i:26 mc.id:23
i:26 mc.id:22

i tried this too and it didn't work: this["item"+i].onRollOver

View 2 Replies

ActionScript 2.0 :: Tween Class If Moved Mc Passed Point Start Another Tween

Jun 21, 2006

Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.

View 1 Replies

ActionScript 2.0 :: Laco Tween Engine Versus Flash Native Tween

Aug 5, 2006

i am wondering if there is a way to put a delay (seconds) on the flashs' native tween class like you can on the laco tween engine... such as

[Code]...

View 1 Replies

IDE :: Movie Clips Contents Alpha At Different Rate During Tween Class Tween

Mar 4, 2010

If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.

For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).

The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...

is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!

View 1 Replies

Flash :: Professional - Make A Motion Tween - Mask Effect And Shape Tween With A Website?

Nov 11, 2011

I will have three seperate pages for the motion tween, mask effect and shape tween... would you make the seperately, in a different scene, as a symbol or on the same scene with the website.

View 2 Replies

ActionScript 3.0 :: MovieClip Button: Shape Tween Vs Motion Tween

May 1, 2009

my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:

[Code]....

View 1 Replies

Professional :: Editing A Shape Tween Nested In A Motion Tween In CS4?

Jan 25, 2010

I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
 
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.

[Code]..

View 1 Replies

ActionScript 1/2 :: Change Tween Properties Outside Constructor In Tween Class?

Oct 2, 2010

Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:

var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);

But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?

View 1 Replies

ActionScript 3.0 :: Tween Movieclip From Current Position After Previous Tween

Mar 17, 2011

I am working on to slide a movieclip across the stage.The movie clip is five times the width of the stage and I am using the Tween  Class to move it across the stage when a button is pressed.The interaction I want is that when the button is pressed the movie clip moves a certain amount.If the button is pressed again it moves further.The script I have come up with though is taking the movieclip back to the original position of the movieclip and then moving it as opposed to moving it from the position it reached after the first button click.I have tried a few things but nothing is working.The script I am using at present is:[code]

View 5 Replies

Professional :: Make Motion Tween Stop And Hold At End Of Tween?

Sep 20, 2011

I'm making a "master movie" for an assignment and I'm stuck right now. What I've got is an Intro page that will serve at the Parent.swf to load 4 other child swf's upon a mouse click. The problem is I have a theater stage where I tweened an animation to make it appear the curtain on the stage is going up but once it reaches it maximum height....the tween abruptly stops. I want it to HOLD there until a user clicks a button.
 
How would I make this happen?  Here is the page in question: [URL]...

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved