ActionScript 3.0 :: Flash What Is The Point Of The Dictonary Function

Sep 20, 2011

I have found no practical use for it really. Someone wanna shed some light on the subject? Example Usage: Code: var Dict:Dictionary = new Dictionary();

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Flash :: Perspective Projection Formula - Convert 3d Point To 2d Point?

Mar 27, 2011

How to convert 3d point to 2d point? I've found next formula in Internet(camera is situated in origin)

[Code]....

But these formulae give me strange result when z are less than zero(z<0) I need build line from A(100,100,100) to B (100,100;-100) As you can see these equations give really strange result when I try to convert B point in 2D dimension

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Flash :: Drawing A Line From Point To Point In ActionScript3.0?

Oct 27, 2011

Lets say I have two objects, and I want to use action script to draw a line connecting them, which will update automatically as they are moved/ dragged.Can anyone show me how to do that, and also how to control line's parameters like colour, weight etc?

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ActionScript 3 :: What Is The Point Of Void When Following Function

Nov 25, 2010

Simple question here, when void follows a function in AS3 what is it doing?
public function sayGoodbye():void {
trace("Goodbye from MySubClass");
}

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Create This : Function Money () :: Only 1 Point Added?

Oct 6, 2009

I create this : function money () {total++;income.text=total;} and a button. income.text  is added by 1 each time the button is onRelease. I need only 1 point to be added  no matter how many time the button is pressed.

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ActionScript 2.0 :: Achieve The Anchor Point Function?

Jul 2, 2009

The following is a link to an online floor planner:[URL]..Does anyone know how to achieve the anchor point function? If you click on a "wall" it adds an anchor point.

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ActionScript 2.0 :: Passing Parameters From A Cue Point To Listener Function?

Dec 18, 2008

I have an FLVPlayback component with several ActionScript cue points designated along its timeline. I've written a listener that successfully executes a function whenever the video reaches one of my cue points. However, I'd like it to do different things depending on which of the cue points it has reached.

Here is my code:

Code:
// these are the cue points that I'm adding to my video
_root.thevid.addASCuePoint(33, "show1");
_root.thevid.addASCuePoint(43, "hide1");

[Code]....

Essentially, I would like for the function to accept a String name from the cue point, and then decide which action to take (either showing or hiding something). I don't know the correct syntax for accepting information from the cue point. Should I pass the cue point into the function as an object, then parse its name from within the function?

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ActionScript 3.0 :: Function To Make A MovieClip Circle Around Fixed Point

Feb 17, 2011

I posted a while back looking for a function to make one movieClip circle around a fixed point. The solution I was given (which has worked perfectly up until now) is:[code]This function is called repeatedly by a Timer (loopTimer) with delay 10.The problem I have hit now though, is that if I want to modify or reverse the speed of rotation at any point it causes a jump in position (because I am setting the x and y values directly, rather than incrementing them e.g. "x = ..." rather than "x += ..."). Can anyone see a way to modify this function so that I can just increment the x/y positions?

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ActionScript 2.0 :: Function That Return Mouse Direction As Cardinal Point?

Dec 5, 2006

i'm searching for a function that return the mouse movement as Cardinal Point.In other words i would like to have as returned value, if mouse is going from down to top, North, if mouse move from left to right, should return East ... and so on

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ActionScript 3.0 :: Create A Function That Automatically Fades In A Button For Each Cue Point In A Video?

Sep 22, 2010

I am currently trying to create a function (or set of functions) that automatically fades in a button for each cue point in a video the first time a video loads. This way the buttons only become accessible once that point in the video has passed. The buttons should stay active once the video is loaded.

The code below is what I have so far. Essentially all I have managed to do is trace the name of the cuePoint. I believe what I need to do is somehow assign the cue point name to an object, pass that reference to the "fadeIn" function and run the "fadeIn" function.It is worth noting that the buttons I am fading in are already on the timeline, so I do not need to create them in code. I just need to reference them.

import fl.video.MetadataEvent;
import fl.transitions.Tween;
import fl.transitions.easing.*;[code].............

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ActionScript 2.0 :: Go Back Into The Original Function At The Point At Where Left And Carry On Executing?

Sep 8, 2005

I have a function which contains some code and about half way through calls another function. Only problem is it stops the main function from running so the code following it snt executed. What I want to know is is there anyway to go back into the original function at the point at where I left and carry on executing? I've thought of one solution but its a bit long winded and I just wanted to know if there was a quick and easy method, before anyone asks the code needs to be in its current order.

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ActionScript 3.0 :: Pushing Point Locations Into An Array - Point(x,y) Conversion Faillure?

Dec 9, 2011

Im pushing Point locations into an array to Shift em out later. like this:

tempmoves.push([new Point(roundx,roundy)]);
..
ob.movestoplayer = tempmoves;[code]....

What am i doing wrong?

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ActionScript 2.0 :: Movieclip To Move Along The X-axis To A Certain Point And Then Back To The Starting Point Again?

Apr 12, 2007

It's been a long time since I've done any work with actionscript, and alas I've forgotten nearly everything. I've tried to look for a tutorial that would explain basic animation with actionscript, but the one that I found on Kirupa was no longer there.

Basically I'd like to do this:On the stage I have a movieclip and I'd like the movieclip to move along the x-axis to a certain point and then back to the starting point again. The moving speed of the movieclip should also be adjustable.

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ActionScript 3.0 :: Distance From Point To Point And Referencing Other Instances Of The Same Class

Feb 8, 2009

I'm creating a game in flash for a university project, and learning actionscript and programming as I go. I'm very much still at a beginner level - at the moment al I have is some actionscript for drawing rectangles and moving them about the screen. This is what I'm having trouble with at the moment: I have a class called 'Creature', and I want instances of it to interact with each other. I want them to do something when they come within a certain distance of another instance. And I want them to be able to pick a random other instance to get the location of, in order to do something with that information.

What I think I need is: A function for telling the distance between two (x,y) points.
A way of referencing the nearest other instance of the class. And a way of randomly selecting from all of the instances of the class.

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Actionscript 3 :: Moving A Point With Rotation Doesn't Change The Point XY?

Jul 15, 2011

i have the follow issue :

I have a point which is setted at the border on a component, with changed transform point to the center of a component in order to match the component rotation.

the important part is when i try to get the point XY after rotation - they remains the same as before rotation.

how to get XY, after rotation ( changeing point.rotation property to specific degrees of rotaion )

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ActionScript 2.0 :: A Line From One Point Past Another Point And Whether It Hits An Object?

Aug 19, 2009

I am using AS2 with Flash 8 Professional So, my problem is that I currently have a man in the middle of the screen, who shoots a line towards the mouse when I click. However, when I use hitTest to see if the line collides with another object, Flash recognizes the line as a large box if it is diagonal, so the hitTest isn't very accurate. The line only satys there for one frame, so I can't have the usual moving-bullet-style. I am either looking for a way to create an imaginary line with AS from the starting point to the mouse and beyond, and tell whether or not this line intersects with an object... or some other way that I haven't thought of to fix my problem. Keep in mind that the line rotates from a center point towards anywhere around it for 360 degrees.

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ActionScript 3.0 :: Find Egistration Point Compared To Its Top Left Point

Aug 20, 2009

if i have a movieclip or a sprite could i find (via code) where is its registration point compared to its top left point (no rotation included) ?

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ActionScript 2.0 :: Smooth Preload Bar - Appears To Jump From Point To Point

Apr 27, 2004

my preloader bar isn't growing smoothly. it appears to jump from point to point -- and i want to make it smooth. you can see the example here at: [URL] would anyone mind taking a quick look at the file i've attached,

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ActionScript 2.0 :: Find An Angle From An Anchor Point And A Moving Point?

Feb 19, 2005

I know some basic trig. but how do i find an angle from an anchor point and a moving point?

adjecent = _root.anchor._x-_root._xmouse;
opposite = _root.anchor._y-_root._ymouse;
hypotenuse = ((adjacent ^ 2)+(opposite ^ 2)) ^ 0.5;

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ActionScript 2.0 :: Move A Point (or Circle) Slowly And The Point Let Behind A Line?

May 3, 2006

How can I move a point (or circle) slowly and the point let behind a line.When the point turn back the line will be erase.

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ActionScript 3.0 :: Create An Image Scroller That Just Scrolls Images From Point A To Point B On Load Horizontally In An Infinite Loop?

Mar 28, 2011

Hi I am trying to create an image scroller that just scrolls images from point a to point b on load horizontally in an infinite loop. I just used a code snippet to move it horizontally but don't how to get it to stop and at point b and loop again from a.

ActionScript Code:
game1.addEventListener(Event.ENTER_FRAME, fl_AnimateHorizontally_3);
function fl_AnimateHorizontally_3(event:Event)
{
game1.x += 20;
}

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Actionscript 3 :: Calculating The Control Point Of Curve Using A Given Point

Jan 12, 2012

I am trying to develop a Quadratic Bezier Curve using the graphics.curveTo() method. Initially when i drag mouse to draw the shape, i use start point and end point of mouse to draw the curve line. I assume control point at any position below or up to the line. An draw the curve using this control point. some what like:-

[Code]...

Now i add a tip on this curve segment. I have x and y position of tip. I want to change the curve segment by dragging tip. but now i don't have the exact control point according to tip position. If i use tip coordinate as control point it reduce the height of curve and now tip does not lie on the curve segment. What i have to do is calculate the exact control point on the basis of tip coordinate. But i failed to get this point.

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ActionScript 2.0 :: Make An Object Move From Point A To Point B In An Arc?

Mar 27, 2008

how to use these in order to make an object move from point A to point B in an arc.Think of that classic game where you have to input the angle and power and try to hit your opponent.

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ActionScript 3.0 :: Finding A Point Relative To A Center Point?

Nov 9, 2010

I'm trying to figure out how to find a point relative to the center of an object, modified by its rotation. For example, in the attached swf, I've been messing around trying to draw trails to a bitmap, coming out of the thrusters. I didn't have a problem at first, but as the ship rotated, the lines that were being drawn wouldn't remain relative.

http:[url]....

I'm sure this is because I have no idea what I'm doing, and I've just been sort of idioting my way through it. That aside, is there an easy way to find the point I'm looking for? For instance, say I want a point at Y -14 of my ship, but I want that to remain relative to the ship as it rotates.

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ActionScript 2.0 :: Drawing Api - The Curve Point Be The Same Point As The Mouse?

Nov 3, 2003

From the Robert Penner code given in this tutorial: [URL] i was wondering why controlx and controly has to be so complicated. I've tried changing it to just _root._xmouse but it messes up. I don't get this, shouldn't the curve point be the same point as the mouse?

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ActionScript 2.0 :: Draw A Line From Point A To Point B And Then Code It?

Dec 30, 2003

how 2 sript: to draw a line ( 4 example ) frm point A to point B and then code it such that the viewer can see the line being drawn ?

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Flash 9 :: Reset Transformation Point/Set Transformation Point?

Feb 8, 2008

When I right-click a symbol the options "set transformation point" and "reset transformation point" come up. They don't seem to do anything for me. I thought it would center them or something. This is not the case. I have the white transformation point in one corner in one keyframe and a different corner in another keyframe I click "reset transformation point" on both frames and they don't move.

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Flash :: Delegate Function (Function).toString() Prints Function Function() {}?

Nov 1, 2010

I've got a Vector of ViewToActionMap objects, which have following constructor:

public function ViewToActionMap(_forModule:eModule,
_forAction:eViewAction,
_toFunction:Function,

[code].....

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ActionScript 3.0 :: Smooth Movement From Point A To Point B?

Sep 2, 2010

i have this code i found that smoothly moves a box left or right on the screen based on using the left or right arrow keys. i want to use this smooth code but adjust it so on enterframe, the box would move from point a (say 0,120) to point b (0,240) and stop there.no keys used, just working based on entering the frame.how to modify the code below?

Actionscript Code:
import flash.display.*;import flash.events.*;import flash.ui.Keyboard;var velocity:Number = 0;var acceleration:Number = 0.2;var friction:Number = 0.90;var isRightKeyDown:Boolean =

[code].....

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IDE :: Move An Object From One Point To Another Point On Graph?

Jan 9, 2006

Basically what I like to ask is how to move a object from one point to another point based on the point tat you have clicked on a graph. For example, If I click on this coordinate (2,3) on graph, the object (movie clip) will move to that point.

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