ActionScript 3.0 :: Flash Videos Can't Cache When Initially Downloaded
May 19, 2010
Does anyone know why Flash videos do not cache when Initially downloaded.
If you wait for a flash video to download filly then refresh the browser the video shows the download bar loading again. Unlike images where the download bar only appears when you first load the image after that its cached in the browser.[url]...
How would you be able to stop people from downloading flash video from your site instead of viewing it in a flash player. I would like to prevent people from downloading the flash video by ripping the stream. I am not looking for 100% prevention but ways to make this difficult and annoying.
everytime I look for ways of sending back to XML changes produced in Flash, the tutorial always assume that we are using a server. Is there a way for having a Flash projector that everytime it starts 1-checks for data to load to the projector 2- lets us do changes to data (add, change and remove xml data) 3- and in the end we can save the changes made to the XML file that was initially loaded?
[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.
Any way to set the text that initially appears within a ComboBox without actually making it a selection? I have a ComboBox that initially starts out with one selection labeled "Select One". When you click on the ComboBox, the first selection in the list is "Select One". Is there a way to tell the ComboBox to just say "Select One" when it first hits the stage without making it editable?
i have used a purchased site template, everything works fine locally but when the site goes live it starts off fine but the first menu you click on nothing ever happens, if i go to another menu this loads as expected and if i then go back to the previous (non working) menu it also now loads. Everything works fine from now on just never on the intial load, does anyone have any idea why this may happen?
I downloaded Flash, extracted it, and open the folder. However,when i click on setup.exe, nothing pops up. I looked inside task manager and see that the setup is using up 50% cpu but nothing pops up.I am using vista home premium sp2.
I'm starting a project that will build a flash file with quite complex capabilities. I expect the size of the swf/swc files will be quite big. In order not to slow down the page download, can I build the swf file so only immediately needed components are loaded with the page and other later-stage components can be silently loaded in the background?
I am developing a elearning site and we have developed our courses in Flash. I want to know how we can prevent our courses from getting download from our site. Technology used for developing website is ASP.NET with C#.
how to do this, But I cannot get my own to work. I am loading an external swf file into an empty movieclip. I would like the external swf to be centered initially, and after page resize.
I'm loading a dozen or so external .swf movies in the 1st frame of my movie in the timeline which are to be initially hidden and shown to display page content when necessary along the rest of the timeline. My problem is that when I load them in, they all automatically display on the 1st frame. Here's is the code I'm using:
It's as if the _visible commands aren't working in the 1st frame but are in the rest of the timeline. Perhaps I need to use an onLoad method to wait until each MC can be manipulated this way?
I'm trying to create a global variable that initially stores a 0. Then via a function will change the value of that global variable, and allow the other functions to access the new number. I have it working where it adds 1 to the variable, and stores the number 1 however, I cannot get the number to add up beyond 1.
Please note this is the basics of this function, there are other parts to the function for playing sounds, but this is the only part that I'm having the problem
I wanted to know if there is a way to embed a pdf file into a flash document to be downloaded by the customer. I want them to be able to click on the thumbnail version of the file to start the download of the high res version of that file. I am making an interactive cd so the files would be stored on the cd itself. I know I could do it by storing the files on the internet but I would like to keep everything local
I was wondering if there is a script so that when a flash file is no longer on a specific server it stops working. So basically if it is on a specific website it will work but once its downloaded, or even uploaded to another site it doesn't work any more?
i've got a main home page in flash coded in AS2 that first loads up 8 thumbnails when you click on one it goes into fullscreen mode and loads images dynamically side by side that you can pan through with your mouse.the problem is is that i am using the setBackground(); and it is not scaling the Loader components inside my movie clip correctly initially, it is scaling them down yet when i resize the window it scales them perfectly.Here is my AS to scale:
ActionScript Code: // this tells Flash NOT to allow the assets to be scaled Stage.scaleMode = "noScale";
I've noticed something weird at IE. When i have a flash object (.swf) inside a page, then any action/function inside $(document).ready starts after the swf object has been fully loaded. (While in firefox, it doesn't need the swf to be fully loaded)
I have a problem to open a file after it is downloaded with flash player 8 by using the FileReference.download method. after the file is downloaded from the server on my computer this can't be opened. So,
Adobe Reader shows the following error:
Abobe Reader couldn't open "Unidad1.pdf" because it is either not a supported file type or 'coz the file's been damaged(for example, it was sent as an email attachment and wasn't correctly decode).
I save alot of web pages while surfing the web , but when opening them I always get the annoying "Adobe has stopped a potential unsafe operation" security warning. Most times this is from a little flash banner, ect.Is there anyway to disable this warning? The computer doesn't even have internet access.
I downloaded the trial version of Adobe Flash CS4 last night and I'm having problems with starting the setup.exe. I looked at the Setup Log File and got this problem.[code].....
I have a page that has a table with each row corresponding to an audio file. The last cell in each row embeds a simple flash audio player. The problem is that the flash file for the player is being downloaded for each row separately and as soon as rows go beyond 40-50 it crashes the browser.
I tried using different players (1pixelout, flash-mp3-player) and the problem is still there, so its not a player specific issue.
Is there any way to cache the player so that it is only downloaded once?
I'm developing a downloadable flash application that I want to include an image associated w/ a specific user w/ the download.Basically, I want the user's website image to be pulled down or pointed to when the .swf or .exe file is downloaded to a user's computer
We are looking to use flash to create iOS apps, so we have downloaded the latest version of flash, but when testing on the iPad we see pixalation, is there a later version of cs5.5 or an update that will fix this issue?
Or is there a setting beside the setting Resolution set to High...
I did read somewhere about AIR3 is going to better renderring for 3D, but will it be for the iPad and also what about 2D rendering, I mean it is vectors aand I thought they did not pixelate.
I'm working on a project that includes several flash elements developed using an XML method. The objects work fine in all browsers except IE. Here is the behavior in IE. You can interact with the objects fine the first time through, but if you leave the page and come back, you just get a perpetual loading symbol. You can get the object back by right clicking and pressing play, but that is an obnoxious work around. I think it is a caching error in IE, but I'm unsure how to fix it given that it is not occurring in other browsers.
i have a flash app that requests xml generated by a php script. The data doesn't change much, and i would like flash to cache the xml instead of loading it every time. I've been checking my access logs, and every single time i reload a page with the flash app on it, the php file is accessed and the xml downloaded.
I've read that flash doesn't control what is cached, as it just requests something from the browser, but nothing else that flash downloads (i.e. mp3 files that are supplied by the xml) doesn't get cached. So I'm not really sure what that means.
I've googled the heck out of this, but everything i find is telling me how to keep flash from caching stuff.
Im developing an interactive in wich I use many animations either frame-by-frame (image-by-image) or with an embedded flv in the timeline and I have noticed that all of them don't play smoothly when first played, but once the animation has occured once they play the way its supposed to be. Im assuming is because once played an animation gets into the machine cache or something, so I wanna know if there is any way to force an animation to get into the display cache before is played.
I use xp with windows 2000 and firefox.This is used for facebook games and have been advised to clear the Flash cache. Found the page with the information on it but it doesn't make sense where to start the process.
In every language programming the most important item is caching data to have the higher performance by the way is there any special way in flash to cache?