ActionScript 2.0 :: Disable Flash File After It's Downloaded?
Dec 15, 2011
I was wondering if there is a script so that when a flash file is no longer on a specific server it stops working. So basically if it is on a specific website it will work but once its downloaded, or even uploaded to another site it doesn't work any more?
I have a problem to open a file after it is downloaded with flash player 8 by using the FileReference.download method. after the file is downloaded from the server on my computer this can't be opened. So,
Adobe Reader shows the following error:
Abobe Reader couldn't open "Unidad1.pdf" because it is either not a supported file type or 'coz the file's been damaged(for example, it was sent as an email attachment and wasn't correctly decode).
I have a page that has a table with each row corresponding to an audio file. The last cell in each row embeds a simple flash audio player. The problem is that the flash file for the player is being downloaded for each row separately and as soon as rows go beyond 40-50 it crashes the browser.
I tried using different players (1pixelout, flash-mp3-player) and the problem is still there, so its not a player specific issue.
Is there any way to cache the player so that it is only downloaded once?
[I posted a similar question on serverfault.com, but had very little feedback so trying here]
I can do this just fine under Apache with htaccess
But at work its all M$ all the time...
I need to lock off access to any .fla files that might come up on a virtual host. We keep them next to the few .swf we use on some of our sites, I just want to be sure they are not being downloaded by people or spiders that may scrape the site.
There isn't really anything sensitive in the fla's but I'd rather keep them in the same folder and have them forbidden to downloaders.
I've tried the MIME type route (check if MIME type is defined under HTTP Headers > MIME Types, remove if it was, etc;), but there is no FLA defined, but I can still download the file by default. I recall this was the opposite if you WANTED to serve .flv files, but not .fla's[code]...
I want to open a pdf/excel/doc using flex, as all know we can use navigateToUrl(URL) method to open a file from the server. But my problem is those files are encrypted in the server, so I load the files as follows
ByteLoader = new URLLoader(); ByteLoader.dataFormat = URLLoaderDataFormat.BINARY; ByteLoader.load(new URLRequest (constructedURL));
so that I can manipulate them and can get the decrypted file. Now my question is, my data already got downloaded from the server, so how will I launch the files(pdf/doc/excel) with the binary content which I had got?
Is there anyway i can launch those files like we do it in navigateToURL()?
I'm using the code below to allow a user to download a file.The problem I am having is that, if the file is located at/images/english/and I say I want to download it to myDocuments instead of having an images saved in MyDocuments /MyDocuments/1.gif.it creates the same folder structure as the file that was downloaded and saves it here:/MyDocuments/images/english/1.jpg.This isn't the whole code, but I think I included all the stuff relating to downloading files
I am trying to download a heavy swf dynamically to my site using URLLoader class. I'd like to know if it is possible to use a symbol inside the swf as a separate object?[code]Embedding the swf increases the initial load time of my site and I want to make it dynamic. How can I access the Kungfu symbol from Fight.swf after it is downloaded using the URLLoader class?
I downloaded Flash, extracted it, and open the folder. However,when i click on setup.exe, nothing pops up. I looked inside task manager and see that the setup is using up 50% cpu but nothing pops up.I am using vista home premium sp2.
I'm starting a project that will build a flash file with quite complex capabilities. I expect the size of the swf/swc files will be quite big. In order not to slow down the page download, can I build the swf file so only immediately needed components are loaded with the page and other later-stage components can be silently loaded in the background?
I am developing a elearning site and we have developed our courses in Flash. I want to know how we can prevent our courses from getting download from our site. Technology used for developing website is ASP.NET with C#.
I wanted to know if there is a way to embed a pdf file into a flash document to be downloaded by the customer. I want them to be able to click on the thumbnail version of the file to start the download of the high res version of that file. I am making an interactive cd so the files would be stored on the cd itself. I know I could do it by storing the files on the internet but I would like to keep everything local
How would you be able to stop people from downloading flash video from your site instead of viewing it in a flash player. I would like to prevent people from downloading the flash video by ripping the stream. I am not looking for 100% prevention but ways to make this difficult and annoying.
Does anyone know why Flash videos do not cache when Initially downloaded.
If you wait for a flash video to download filly then refresh the browser the video shows the download bar loading again. Unlike images where the download bar only appears when you first load the image after that its cached in the browser.[url]...
I've noticed something weird at IE. When i have a flash object (.swf) inside a page, then any action/function inside $(document).ready starts after the swf object has been fully loaded. (While in firefox, it doesn't need the swf to be fully loaded)
I save alot of web pages while surfing the web , but when opening them I always get the annoying "Adobe has stopped a potential unsafe operation" security warning. Most times this is from a little flash banner, ect.Is there anyway to disable this warning? The computer doesn't even have internet access.
I downloaded the trial version of Adobe Flash CS4 last night and I'm having problems with starting the setup.exe. I looked at the Setup Log File and got this problem.[code].....
I'm developing a downloadable flash application that I want to include an image associated w/ a specific user w/ the download.Basically, I want the user's website image to be pulled down or pointed to when the .swf or .exe file is downloaded to a user's computer
We are looking to use flash to create iOS apps, so we have downloaded the latest version of flash, but when testing on the iPad we see pixalation, is there a later version of cs5.5 or an update that will fix this issue?
Or is there a setting beside the setting Resolution set to High...
I did read somewhere about AIR3 is going to better renderring for 3D, but will it be for the iPad and also what about 2D rendering, I mean it is vectors aand I thought they did not pixelate.
When i play a flv file the buttons that are below this is still active and i can click on them. is there a easy way to disable buttons when i play an flv file?
Accessibility is driving me up the WALL! I have a system that has menu pop-ups and because of accessibility when the user selects OK it does what ever action the pop-up does and when the user presses ESC it leaves the menu. My issue is this all works fine when testing it in the swf file and selecting the 'disable keyboard shortcuts' BUT when I embedded it into HTML is loses this function and the short cuts stop working and at points activate html stuff. Is there a line of code or something that I can place in the .swf or .html that will disable the keyboard shortcuts?
I want an air application to be able to update the assets it uses, but minimizing the download needed, so only downloading files added since it last updated.I'm thinking this would include a server portion which would zip the needed files based on a version number? Has anyone implemented anything similar / got any thoughts on the best approach to building this sort of system?
In my project I have five video files that I need to all play simultaneously. I'd like the user to be unable to play them until they are fully loaded, because of course streaming would mean they wouldn't necessarily be playing at synchronized times any more.
So I need to load them all entirely, and have a single button that the user clicks to get them all to play simultaneously.