ActionScript 3.0 :: Flex Removing Duplicates From An Array Doesn't Work?

Sep 11, 2010

I've been trying to remove duplicates from an array for a while, or even preventing them, and I'm having nothing but trouble.There's a lot of code to go through.I'm creating an array with objects inside it like so...

Code:
private function getJsonResult(event:Event):void {
//ta.text+=http.lastResult;

[code].....

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Aug 18, 2009

I can find plenty of ways to remove duplicates with literal datatypes, and I guess at an absolute pinch I could use toString and adopt one of those, but there surely must be a better way of doing this?

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I have seen numerous examples on how to remove duplicates in ArrayCollection but I can't seem to transpose this to XMLList. In most ArrayCollection examples, the example compares the key of the array with hasOwnProperty method and return a bool. That's fine, but what would I compare to when using an XMLList? Let's say I have:

[Code]....

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if (t1 or t2) = ar[0] or ar[1] or ar[2]
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I am using an array to return data to an application and as the array is filled with data using a loader and the order is important it happens that data in slot n is inserted later than data in slot n+1. How do I know that the array is full as I know the number of elements to be loaded? The length property doesn't work for this. I could go through the array each time I put something in and look if every slot is full but that seems ineffective.

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ActionScript 3.0 :: Drag And Drop Game - Splice Method Doesn't Work On Array

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I have a drag and drop game. You listen to a sound for exampl "bread" You proceed to drag that mc to a box. If it is the right object I want to remove that mc and splice the array so it doesn't choose that object anymore. However I have notices two things.

When I splice(0) a specific element - then nothing works. When I splice the cuurent indexed element ie: the last element to get right - it doesn't actually remove it from the array. I have highlighted the key code parts.

[Code]....

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ActionScript 2.0 :: Array - Allow Duplicates But Not Next To Each Other?

Nov 3, 2009

I am creating an educational game. I have several arrays. These arrays have duplicate problems and that is fine. The problem is, I do not want the duplicate problems to appear right after each other. I have a function that randomizes the arrays. I am trying to create a function that, if a duplicate is found immediately after the original, it will be moved to the end of the array.

So far I have this...
function noRepeat(){
var len = aNineb.length;
for (i=0; i<len; i++){
before = i - 1;
trace("aNineb = " + aNineb[i][0]);
[Code] .....

But it never gets to the extra problems. Do I need to pop it or slice it out before I push it to the bottom? And, how could I make this a prototype thing, so I could just type in aNineb.noRepeat(); ?

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Dec 14, 2010

I have 2 arrays & 2 checkbox repeaters: the second gets populated w/ items selected from the first. I can add the items no problem. How do I then delete the item if it gets deselected from the first checkbox repeater?

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ActionScript 1/2 :: DuplicateMovieClip - Duplicates Disappear When New Duplicates Are Loaded?

Dec 2, 2010

I am making a drag and drop game using AS2 in Flash CS5 where mc items are duplicated and enlarged from a menu and can be placed anywhere on the stage to create a custom robot. Each part (arms, head, feet, etc.) is it's own mc with unique instance names. I have the drag and drop part all figured out, and I even have the duplicateMovieClip part working...

HOWEVER... Whenever I move from the current frame that an object was duplicated in, to another frame and then back, the clips dissapear one by one if you try to create a new one. Each list of menu items are in their own frames (heads, torsos, arms, etc.). As the duplicates are made, they remain on stage no matter what frame you go to and can still be dagged around, which is good, but as I said previously, they dissappear when you create a new duplicate. Not all disappear at once, only older created duplicates disappear as you bring in new duplicates.

[Code]....

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Actionscript 3 :: Remove Duplicates In An Array?

May 13, 2011

I just have an array of names (strings) in flash, and I want to make sure that any duplicates from the array are removed, or at least that a function is performed only once per reocurring value in the array.

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Jun 18, 2010

Following code removes duplicates from an array. But the problem is, it modifies the original array. Can we create a new array which does not have duplicates and keep the original array intact?

[Code]...

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ActionScript 3.0 :: How To Remove Duplicates From Array

Oct 21, 2010

I want to remove duplicates from an array. I've a command which works very fine:
arrayID = (arrayID.filter(function(e:*, j:int, a:Array) {return a.indexOf(e) == j;}, this));

This code is for normal arrays which contain only normal values (number or string).. but i've an array in my script, which has objects in that...
var arrayID:Array = [{value:1, name:"asd"},{value:2, name:"asd"},{value:3, name:"asd"},{value:1, name:"qwe"},{value:2, name:"qwe"},{value:3, name:"qwe"},{value:4, name:"asd"}];

What I want is I want to remove duplicates of "name" element! so after removing it should become:
arrayID = [{value:1, name:"asd"}, {value:1, name:"qwe"}];
I believe it is quite easy even I tried to play with the code but I could not do...

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Nov 25, 2005

How can I remove duplicate entries from an array?

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ActionScript 3.0 :: Remove Duplicates From An Array?

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How can I remove duplicates from my array ?

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ActionScript 3.0 :: Remove Duplicates In A Array?

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I have the following array:

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I have XML file with a item categoryName. I put these into an array - menuArray. But there are duplicates in the array and I need to know how to sort out the duplicates so just one of each of the items remains in the array to build my menu.

[Code]....

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Jan 2, 2010

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Currently I try:
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The class instances that are populating the array are all extending sprite, but they have their own individual loaders inside w/ progress events etc.

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package
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I will do my best in explaining what is happening. I have a feeling it has something to do with how I declare things, but I am kinda new with AS3 so please have patience.
 
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Below is the code, or download the FXP file here.

// DropDownTest.mxml (application)
<?xml version="1.0" encoding="utf-8"?>
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[code]....

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I am making a very simple httpservice request w/ a php file that is on my remote server:

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>

[Code]...

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UPDATE:

I have Flex 4.5 and in the main application, in the script tag I write:

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I use flash player WIN 10,1,85,3 Debug enabled. I export swf as 10.1.85 version.

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<custom1:SmoothImage id="MJCard_3_36" x="286.5" y="56.65" scaleX="0.66" scaleY="0.83" smoothBitmapContent="true"/>
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<?xml version="1.0" encoding="utf-8"?>
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[code]......

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[Code]...

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Again, I'm having an issue with the final stages of my little drag and drop experiment.Here's the problem : I have an array of animals, all to be sorted into one of three boxes - Fits, Does Not Fit and Not SureNow if I place an animal in one of those three boxes, the name of the animal is supposed to be going into the correct place in a staggered array :

Actionscript Code:
var PassArray:Array = new Array(new Array(),new Array(),new Array());function letGo(event:MouseEvent):void { event.target.stopDrag();  event.target.x

[code].....

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