ActionScript 3.0 :: Fonts In Library - How To Specify Char Sets

Jul 22, 2009

If I import a font to the library, am I correct in assuming that it imports the massive character set (all). There seems to be no setting that I can see where to specify the glyphs or level of character support for example all the funny characters.

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Fonts - Cannot Get Flash Runtime Shared Library To Work

Oct 18, 2011

I am using Flash CS5 (assets) and FlashDevelop (code) for my project. We have about 20 fla/swf's that contain textfields. All of our textfields use the same Font, and the font is specific to our company so won't be installed on anyones computers, hence it needs to be embedded.

My ultimate goal is to have one single font embedded that all of the textfields use, for 2 main reasons:

Whenever we add more characters to the font (other languages), we only need to add them once and not 20 times The file size doesn't blow out dramatically

I'm having great difficulty in trying to achieve this. It seems that everything I try, characters are missing (only characters entered in the text property of the textfields in each fla seem to be embedded).

The latest solution I am trying is using Runtime Shared Libraries, as this seems like it should work. I have an fla called FNFont.fla. It contains just one object in the library, the embedded font. The font is exported to AS3, exported in frame 1 and exported for runtime sharing. The URL is FNFont.swf (all swf's are in the same folder).

In all the other fla's, I create the font object in font embedding. I tick Import for Runtime Sharing and give it the same class name as the one in FNFont.fla. The URL is FNFont.swf. The fla(s) contain many textfields using this font. The textfields have instances of themselves as children of other movieclips.

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[Fault] exception, information=ReferenceError: Error #1065: Variable FontName is not defined.

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ActionScript 2.0 :: Embed Fonts Dynamicly Without Adding It To The Library?

Jan 12, 2011

How do I embed fonts for dynamic text fields using actionscript without adding the font to the library? The text fields are created using actionscript, with a user-defined text format, whereas one of the properties the user defines is the font, hence the need for embedding the font without adding it to the library first.

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Flex :: Convert CharCode To Char?

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Javascript :: Can't Locate What Char 25 Of Line 1 Might Actually Mean

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ActionScript 2.0 :: External .txt And Special Char's

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I'm using flash cs4 on a mac and I need to embed some characters to support greek, and probably a lot of other languages. The problem is, my Character embedding dialogue box is empty! There's nothing in it at all... which is... problematic.

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Text Input Field Return Char

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[Code]...

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[Code]...

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Flash Detect Missing Embedded Fonts And/or Replace With Available Fonts?

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Edited Short Version:The Adobe Flash docs list a property embedFonts on TextAreas:

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TL;DR Original Version: I have a flash application which loads external .swf files containing embedded fonts, so that these fonts can be used within the main application. We're accomplishing this by using the following ActionScript code on anything which uses custom fonts:

[Code]...

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ActionScript 3.0 :: Uploading Fonts - Loading Fonts From The Server?

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Right I can upload the font to the server.But the only examples I can find - require registerFont(Verdana);Which means I'll need to create a new SWF with the new font embedded and reupload to the server. I need an automated way of doing this or perhaps something different altogether?

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ActionScript 3.0 :: Count The Time When Button Is Pressed To Let Char Jump?

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I have to make a game. in that game there are some notes on the wall. The character (here emma) can be moved by the player with the left and right arrow key. If you press the up key, there should be a function so that you have to keep it pressed for a while, to let her jump, thus making her jump to the notes, so she can get them.
 
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[Code]....

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How do I split a string by char 0 / byte 0 / 0x00 / u0000 in flash actionscript 3

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package
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however I need to create a gallery with two rows of thumbnails representing Before & After situation. So the xml would have to make a reference to 2 sets of images/thumbnails. I don't even have to have them scrolling. Is there an easy way of modyfying the existing code?

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ActionScript 3.0 :: Split Word Started With Colon Or Semicolon Char TextBlock.createTextLine

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Is it normal behavior, if createTextLine method of TextBlock class splits content text ":sometext" or ";sometext" , into two lines evenif the the method parameter width is long enough

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