ActionScript 3.0 :: Force Drawing Onto Screen?
Jul 18, 2010
I am writing a program in AS3 that gradually draws a line following some points on a bitmap. Firstly I draw the bitmap on the screen ( load into a sprite, add the loader to the sprite and the sprite to the screen) Then I draw the line on it segment by segment.( add an empty Sprite to the screen and then do lots of lineTos)Sometimes my line drawing process goes wrong and I was hoping to see where this happens, but Flash Player 10 seems to have some clever optimisation, so that it waits to put the display on the screen until after it has calculated all of the sections of the lines. This means that if it goes wrong it never displays the picture, and I cannot see what is going on. This is very frustrating when I use the debugger in Flash as it does not even refresh the screen when it reaches a break point how to turn this optimisation off and force it to draw stuff onto the screen as it is calculated.
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Select all//Declare boxes
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