ActionScript 3.0 :: Full Screen Without Anti-aliasing?

Jan 27, 2010

I've been looking in to this problem for a while now and have pretty much come to a dead end, so thoughtOur games purely use pixel art and run at 640x480, but our latest title will run as a projector in full-screen mode. I've got everything working fine, but when running in full-screen everything gets anti-aliased which of course affects the pixelated look of the game. Here's the code I'm using:

stage.fullScreenSourceRect = new Rectangle(0, 0, 640, 480);
stage.displayState = StageDisplayState.FULL_SCREEN;

I'm wondering if it's possible to run the game full-screen without anti-aliasing? So far I've found a couple of partial solutions to this:

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