ActionScript 3.0 :: Anti-Aliasing Effect / Manually Created TextField
Aug 21, 2009
I've been trying to achieve the same anti-aliasing (for readability) effect with as3 as if the textField was created manually, but I just keep running into a problem. When I try to add AA(txtfield.sharpness and thickness) to text I can't get any result apart from the text appearing in the same old for animation formation. The funny thing is this only happens when the font size is lower than 20px. I've uploaded an example aswell as a source file (manually created textfield on the left, textfield created with as3 on the right): [URL]. Is this somekind of font issue with Helvetica Neue, weird flash issue or is it me?
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Aug 7, 2009
i am trying to use an embed font in a movie. while editing, everything looks great but when i publish to swf, the text displays pixelized and rough, as no the anti-aliasing is not applied. any tips on how to correct this? i imported the font properly to my working library and set the linkage to "export to actionscript". I also noticed that when i do not import the font to library, the font displays just fine..
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Jan 22, 2010
I had been using Flash MX 2004 previously to create sprites for video games. In the "export" dialog, there was a check box labeled 'smooth,' which I could un-check in order to retain the hard edges that I needed in order to use the sprites in a game.Somewhat recently, I upgraded to Flash CS4. I have since noticed that, while the 'smooth' checkbox is still there in the "export" dialog, it doesn't do anything.I have tried many different options for exporting, including all different kinds of file types. Through this experimentation, I also noticed:1) that even though it is possible to choose a palette when exporting a .gif, the exported image does not use this palette, and2) that if one exports the image as an Adobe Illustrator file, the colors are wrong.
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Sep 16, 2010
When rotating a bitmap with actionscript, the edges are jagged and not properly anti-aliased. How do you force anti-aliasing of the bitmap ?
this.stage.quality = StageQuality.BEST; // Tried this, but seems useless
var imgFromLib = new imgFromLib ();
imgFromLib.rotation = 30;
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May 20, 2011
I was wondering if there was a way to get better anti-aliasing than the StageQuality BEST/HIGH, where the Vector graphics are anti-aliased using a 4 x 4 pixel grid. I was thinking going maybe a 8 x 8?
I would be using it only temporarily, to .draw vector graphics into bitmapdatas, so performance wouldn't really be issue. I can always tell that Im looking at a vector graphic in Flash by the slightly poorer aliasing than if you look at the same vector path in photoshop etc. Just being a perfectionist I suppose
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Jan 27, 2010
I've been looking in to this problem for a while now and have pretty much come to a dead end, so thoughtOur games purely use pixel art and run at 640x480, but our latest title will run as a projector in full-screen mode. I've got everything working fine, but when running in full-screen everything gets anti-aliased which of course affects the pixelated look of the game. Here's the code I'm using:
stage.fullScreenSourceRect = new Rectangle(0, 0, 640, 480);
stage.displayState = StageDisplayState.FULL_SCREEN;
I'm wondering if it's possible to run the game full-screen without anti-aliasing? So far I've found a couple of partial solutions to this:
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Jan 5, 2010
Flash can use 2 types of fonts such that they can be changed at runtime by actionscript.
system fonts - NOT anti-aliased so renders fast embedded fonts - anti-aliased so renders slow
The problem with "system fonts" is that you can't rotate the text. Can I use embedded fonts AND turn off the anti-aliasing so it renders fast?
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Oct 25, 2010
I have embedded it using flex then loaded the swf in flash CS4 to make it available. But its very blurry and I can find a way to turn off anti-aliasing in as3.Its the right size and placed with whole numbers. The reason I have embedded this method is because I don't want to load an entire font library.
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Apr 18, 2011
Is there a difference between text anti aliasing and font smoothing in flex? If so, what is the difference?Could you provide links or examples?
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Jun 12, 2006
I was wondering if there's any way of having anti-aliasing properly happen on a dynamic textbox. They always revert to no-AA mode
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Oct 13, 2010
I'm working on a newspaper reading application using Flex, which displays scanned newspaper pages. I need to make a image zooming function, so the user can zoom in and out, as the minimum of 25% and the maximum of 400% in the size.This is what I have so far:In the mxml:
Code:
<mx:Image id="imgContent"/>
<s:HSlider id="hsZoom" minimum="25" maximum="400" value="100" stepSize="25"
[code].....
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May 25, 2009
I have some nasty issue. I need to display dynamically loaded HTML document with images but my designer wants the document to be presented in angular (slopy) manner rather than simply vertically placed on stage. HTML document is loaded inside a .htmlText property of a textField.
While the texts itself renders perfectly with embedded fonts and "AntiAlias for readability" I have a huge problem with images inside HTML. For whatever reason they look nasty aliased - complete disaster:
Is there any way to get better quality in this case?
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Nov 1, 2009
I'm doing a lot of lineTo() operations within a sprite but now I need to draw a line WITHOUT anti-aliasing applied. I assumed it would be easy enough to disable anti-aliasing either for a single draw operation, or in the very least for the entire sprite - but I'm really struggling to work out how to do that.
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Jan 25, 2011
I have manually created a empty mc on the maintimeline named 'loadme'. I have my buttons in a movieclip that is on stage and within that mc i have the follwing code to one of the buttons:
[Code]....
I get an error 1119 when I run the swf. Also, is it possible to declare the variable for 'loader' on the maintimeline and then use it in my buttons mc?
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Jan 25, 2011
I have manually created a empty mc on the maintimeline named 'loadme'. I have my buttons in a movieclip that is on stage and within that mc i have the follwing code to one of the buttons:
knowbtn.addEventListener(MouseEvent.CLICK, knowclick);
var loader = new Loader();
function knowclick(event:MouseEvent):void{
loader.load(new URLRequest("about.swf"));
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, handleContentLoader);
this.gotoAndPlay("buyingoff");
} function handleContentLoader(event:Event):void {
this.parent.loadme.addChild(loader);
}
I get an error 1119 when I run the swf. Also, is it possible to declare the variable for 'loader' on the maintimeline and then use it in my buttons mc?
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Aug 21, 2010
I want to use compiled clips to speed up compilation. But I've found following problem: I've got Foo class, which extends MovieClip and is set as 'Class' to one of library's symbol (this symbol is also called Foo). This symbol (Foo) has a MovieClip child, whose instance name is FOO_CHILD. I'm referencing this child inside Foo class constructor like this:
public function Foo(){
childReferennce = this.getChildByName("FOO_CHILD");
}
Now, when I use 'Convert into compiled clip' option on Foo library symbol it complies fine. But when I try to use it on stage, then I've got runtime error (ReferenceError: Error #1056 which says that it is not able to create "FOO_CHILD" property on my Foo class).
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Aug 24, 2010
Say I draw a square on the stage, with a fill of blue and a stroke of black. My width and height are both the same. Now, in my Actionscript, I want to change that blue fill to something else.... on some off the wall condition of course.
Better yet, imagine I draw this extremly elaborate polygon out. How could I change it's fill, dynamically, in Actionscript (AS2 preferably, but I'm just lookin' for logic here)
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Jul 25, 2011
I was trying to build an application where a designer has created content on the timeline as a sequence of key frames. Each key frame is completely different. When the application is started I choose one of the frames, move the play head to that frame and stop (using gotoAndStop). Next, by referring to symbols in the key frame by name, I use AS3 to allow drag and drop, and I also do some programmatic movement.
The problem is that when I move to a different key frame on the timeline using gotoAndStop, the symbols that were touched by AS3 in the previous frame, even if they are not referenced by the designer's key frame, show up on the stage. It is as though any DisplayObject that I touch with AS3 becomes divorced from the timeline.
how to programatically work with timeline (MovieClip) content that was manually created by a designer. This just seems like it should be a really common use case. It seems that about the only thing I can do safely with the timeline is to move the play head and respond to events (if I don't change the state of DisplayObjects in the timeline). Also, is there any good documentation on how objects get allocated and destroyed when the timeline plays?
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Jul 25, 2009
I have a textfield with dynamic text which I populate with text via actionscript. The textfield is set to anti-alias for readability but when I change the text in actionscript it is not ant-aliased anymore. I tried enforcing it with
createAccount.embedFonts = true;
createAccount..antiAliasType = AntiAliasType.ADVANCED;
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Jan 31, 2011
When timeline animating in the Flash IDE, you can set the anti-aliasing of a TextField to Anti-alias for Animation. This seems to turn off pixel snapping and allow for smooth animation of the TextField.
I can't seem to find anyway to access this property via code
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Jun 24, 2009
how to set my dnamic text to "bitmap text" [no anti alias]
use device fonts
bitmap text [no anti-alias] <<<<
anti alias for animation
anti alias for readability
I created the textfield through actionscript instead of placing a textfield on stage.
Code:
var myTextField:TextField = new TextField();
myTextField.text = "Hello World"
addChild(myTextField);
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Feb 11, 2010
i have a movieclip and inside this movieclip i have a textfield the text field has anti-alias for animation and characters embedded. the movieclip undergo - scaleX,scaleY & alpha changes. is this the cause of the jagged/pixelate texts or am i missing something important to make it look great?
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Oct 5, 2011
I parse an xml file that his content is:
Code:
<?xml version="1.0" encoding="utf-8"?>
<operators>
<operator><name>OPerator1 </name></operator>
[Code].....
I display the name of operator in a TextField after parsing the xml file my problem is to loop through this different TextField with a fade effect.
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Feb 10, 2009
Is it possible to have a textfield created in the Flash CS4 IDE that is associated with a sub-class of TextField? Or do I have to instantiate the TextField in code?
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Aug 6, 2010
I've searched in the forum but I haven't find this issue.I've created a code that read the date of a day from xml and then put it into a textfield.Here the declaration of the textfield:Code:var dateTxt:TextField = new TextField();After i set for the textfield a format and the maxchars property:
Code:
dateTxt.defaultTextFormat = txtSTit;
dateTxt.maxChars = 8;
[code]......
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Mar 4, 2009
The following for loop dynamically creates 4 instances of the same button. Each button is then populated with its own textfield.I have given the textfield(s) an instance name of option0, option1,etc, etc. I want to populate the text in each field with something different (Home, Contact, etc, etc). I am trying to call the textField by its created instance name "option0", but I get an error saying it's not recognized.
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Jun 20, 2009
I tried to search but 99% of the posts I saw were referring to manually created dynamic text boxes instead of.. algorythmically generated text for lack of better phrasing.
I'm trying to make an AS3 .swf that would display a small array of letters that have been created with TextField's, and not with dynamic text's being dragged onto the stage since there's going to be more than 100 of them. I've tried setting the textfield's .embedded to true, changing the fonts, making sure the text and backgrounds are different colors.. nothing.
In my .fla I have nothing for the document class under properties. In frame 1 there is one keyframe with three lines of code below and I've tried it with stop() and without. The class file is in the same folder and is MyArray.as This should be really easy but it's driving me insane.
MyArray.fla :
Code:
//stop();
import MyArray;
var test:MyArray = new MyArray();
MyArray.as :
[Code]....
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Mar 1, 2011
how to set my created textField() in TLF or classic text?this part of the ui im creating, im tired of making them and dragging them on stage so instead i tried coding them..
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Apr 21, 2005
i can create a textfield, show my percentage loaded in it, but when it hits 100%, i want to get rid of the textfield... doing all my stuff in actionscript so moving to the next frame not a possibility. unless i create the textfield in another movie..
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Feb 2, 2006
[code]_root.sidearea.removeMovieClip();
_root.createEmptyMovieClip("sidearea", 3);
_root.sidearea.createTextField("scriptinput", 2, 0, 0, 600, 600);
[Code].....
just copy it into the first frame and fix it and copy it back i know its something really simple but for the life of me i cannot figure it out.
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