Actionscript 3 :: Operating On Objects Using Flash That Were Created Manually By A Designer In The Timeline
Jul 25, 2011
I was trying to build an application where a designer has created content on the timeline as a sequence of key frames. Each key frame is completely different. When the application is started I choose one of the frames, move the play head to that frame and stop (using gotoAndStop). Next, by referring to symbols in the key frame by name, I use AS3 to allow drag and drop, and I also do some programmatic movement.
The problem is that when I move to a different key frame on the timeline using gotoAndStop, the symbols that were touched by AS3 in the previous frame, even if they are not referenced by the designer's key frame, show up on the stage. It is as though any DisplayObject that I touch with AS3 becomes divorced from the timeline.
how to programatically work with timeline (MovieClip) content that was manually created by a designer. This just seems like it should be a really common use case. It seems that about the only thing I can do safely with the timeline is to move the play head and respond to events (if I don't change the state of DisplayObjects in the timeline). Also, is there any good documentation on how objects get allocated and destroyed when the timeline plays?
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Jan 25, 2011
I have manually created a empty mc on the maintimeline named 'loadme'. I have my buttons in a movieclip that is on stage and within that mc i have the follwing code to one of the buttons:
knowbtn.addEventListener(MouseEvent.CLICK, knowclick);
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function knowclick(event:MouseEvent):void{
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I get an error 1119 when I run the swf. Also, is it possible to declare the variable for 'loader' on the maintimeline and then use it in my buttons mc?
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Aug 21, 2010
I want to use compiled clips to speed up compilation. But I've found following problem: I've got Foo class, which extends MovieClip and is set as 'Class' to one of library's symbol (this symbol is also called Foo). This symbol (Foo) has a MovieClip child, whose instance name is FOO_CHILD. I'm referencing this child inside Foo class constructor like this:
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Mar 18, 2012
Hi everyone. This should be a simple question. Using flash professional CS5
I'm manually setting up stuff on the stage (authortime). And i've placed an object at a specific rotation. I now want to place another object, with the exact same rotation.
The problem is, i cannot find any way to read the object's rotation, or to specifically set it (ie: by typing in a value, rather than by manipulating editor handles)
I'm looking in the properties window and there's readouts/settings for position, size, scale, a ton of 3D properties, color effect properties, display properties, and filters. But there's no field for rotation. why the hell not! Isn't that a ridiculously simple and stupid omission?
so far the best method i can find is using free transform, and adjusting it manually til it "looks right", which is a very un-exact way of doing things.
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Jan 25, 2011
I have manually created a empty mc on the maintimeline named 'loadme'. I have my buttons in a movieclip that is on stage and within that mc i have the follwing code to one of the buttons:
[Code]....
I get an error 1119 when I run the swf. Also, is it possible to declare the variable for 'loader' on the maintimeline and then use it in my buttons mc?
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Aug 21, 2009
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Oct 26, 2009
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[Code]...
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Nov 10, 2011
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How do you use the operating system's tooltip utility in Flash with Actionscript 3? An analogous invokation of the OS tooltip is in HTML's anchor tag:
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Dec 2, 2009
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Code:
/*
Created by Min Thu
http://www.flashmo.com
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[Code]....
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Sep 15, 2010
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Feb 10, 2010
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I have an issue in flex which is causing a bit of a headache!
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public override function handleMessage(message:IMessage):void
{
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[Code]....
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[code].....
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[code].....
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Sep 11, 2011
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Mar 29, 2012
I have a scroll pane with textboxes and buttons that are dynamically created in a function. The textboxes are a user list that can get very long.
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Nov 24, 2006
Why does this work...
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while (counter>=0){
[code]....
And this does not work? All I've done is try to create 7 new XML objects using the counter...
textForContent = ["1.xml","2.xml","3.xml","4.xml","5.xml","6.xml","7 .xml"]
counter = textForContent.length-1;
while (counter>=0){
[code]....
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Sep 3, 2009
I am learning AS3, and I am trying to understand how to target dynamically created objectsI have the code:
Code:
for (var i:Number = 0; i<5; i++) {
var boton:CreateButton(stage.stageWidth/5,30,0,1,colors[i],test,0xFFFFFF,"English");
[code].....
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Oct 29, 2010
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_global.dragging = 0; someListener = new Object(); someListener.onMouseMove = function () { if (_global.dragging == 1) { diffx = _global.oriX_MC1 - _root.MC1._x; diffy = _global.oriY_MC1 - _root.MC1._y; _root.MC2._x = _global.oriX_MC2-diffx; _root.MC2._y =
[code]....
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Jan 5, 2010
I am trying to add action script 2.0 to a slider that i created using http://www.kirupa.com/developer/mx/slider.htm that slides a movie clip that is a timeline from left to right. In the timeline are (i)More... buttons that will reveal more information. I just need to know how to integrate the timeline into the code using as2 to make it slide when the slider is dragged..
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[Code]...
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