ActionScript 3.0 :: Generate Swf Dynamically?

Nov 5, 2009

I was just curious and wanted to know whether its possible to generated swf files using c#, php or java. I know it can be done in c++, however I am not comfortable with it. swf I plan to generate would be mostly using flash drawing api or images.

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I have a script that parses some complex XML. When the XML element is of a certain type, it generates a comboBox using the XML element's children to populate the box. I then want to check all of the values of the all the generated ComboBoxes against their correct answers (which is also info stored in the XML file). When creating the ComboBoxes, I added an "id" property. However, it seems that I cannot them use:

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Actionscript 3 :: Dynamically Generate A List Of Components?

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[Code]...

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Code:
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[code].....

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ActionScript 2.0 :: Generate This Line Of Code Dynamically?

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I am trying to generate this line of code dynamically...

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I want to generate movielclips dynamically using xml nodes in a circular fashion (lets assume 360 degree circle). Suppose if i have 5 nodes in xml, then it has to generate only 5 movieclips in a circular fashion. and if it was 50, it has to generate 50 mc's in a circular fashion again.

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ActionScript 3.0 :: Generate Variable Names Dynamically To Get The X Coordinate?

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I am trying to generate variable names dynamically to get the X coordinate for many MovieClips on my stage.
 
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[Code].....
 
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ActionScript 3.0 :: Generate Movieclips Dynamically In A Circular Fashion?

Jun 22, 2010

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ActionScript 2.0 :: Generate Some Movieclips Dynamically And Then Edit Their Content?

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Code:
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[Code]....

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ActionScript 3.0 :: Flash - Generate Movieclips Dynamically In A Circular Fashion?

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I want to generate movielclips dynamically using xml nodes in a circular fashion (lets assume 360 degree circle). Suppose if i have 5 nodes in xml, then it has to generate only 5 movieclips in a circular fashion. and if it was 50, it has to generate 50 mc's in a circular fashion again.

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I have a game where i add some cartoonish ants, that when they are clicked, they need to be removed from stage. There are 4 differend kinds of ants, so im doing a Math.random for picking which one to add. (ant 1+2+3 have 50% chance to spawn and 4th 50%)

Code:
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Code:
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[Code].....

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ActionScript 3.0 :: Dynamically Write To Several Textfields That Exist On The Stage But Have Not Been Dynamically Placed There

Apr 2, 2010

[Code]...

That's the correct syntax for this? I want to be able to dynamically write to several textfields that exist on the stage but have not been dynamically placed there.

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Generate Markers In Flash?

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ActionScript 3.0 :: How To Generate An Xml File

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var xml:XML =   <ErikPhotos>  </ErikPhotos>; while (xml.photo.length() < 20){  var item:XML = <photo />  var photoIndex = xml.photo.length() + 10001; 
item.@name =

[code].....

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ActionScript 1/2 :: Generate A Pdf Using Fpdf?

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I'm trying to generate a pdf using fpdf. What are the possibilities that might be avoiding generating this PDF. The swf and the php works fine I tested it in another server. Is there any areas that I need to do any adjustments in my server?

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[Code]...

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Actionscript 3 :: Generate Thumbnail From A Flv?

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I am trying to create an image gallery similar to Androids "Gallery" where it is a horizontal scrolling list of images. I am doing this with an HBox and Bitmap objects wrapped in a UIComponent. The problem is I am trying to do this for mobile and having many full size images open in memory causes problems. I have been trying to have the images load right as they are scrolling into view and unload once they are out of view, but the loading/unloading while scrolling requires too much cpu and causes a very choppy and poor UI. What I am looking to do is be able to load several low quality versions of the images in memory so I dont have to do as much loading/unloading. I have tried decreasing the height/width but it dosnt seem to have an effect on memory usage.

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