ActionScript 3.0 :: Get The 255 Smallest Numbers From Large Array?
Oct 8, 2009
I'm trying to get the 255 smallest numbers from an array made up of all the alpha values in a given BitmapData, and storing these numbers in the Alpha array for paletteMap().We all know how to get the smallest/highest number from an array, or to delete repeating numbers or even to average numbers inside an array. I've been tweaking for 2 days with these possibilities but unfortunately I can't find anything satisfactory.
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How large can an array storing only single numbers be? Is the limit in the hundreds, thousands, or what?
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How large can an array storing only single numbers be? Is the limit in the hundreds, thousands, or what?
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Jan 30, 2004
I am looking for a way to sort numbers enterred by a user, prefferably in order smallest to largest or vice verser - but at very least to find the smallest & largest numbers of the ones enterred.There are approximately going to be 15 numbers or so.
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[code]...
when sorted or the other way round (largest to smallest).this could be done with comparrisons but for 15 numbers it would be A LOT of comparisons.
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Feb 18, 2010
I am trying to convert a string having numbers to an integer.
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I am working on a maths game which involves generating some large numbers in AS3. When I pass these numbers into a textbox they appear as e.g. 300000, I would like them to appear as 300,000.Is it possible to format a text box to do this?
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I am using a Dictionary where the keys are Number objects, but I run into unexpected problems if the keys are large integers.
Here is some example code that inserts two key-value pairs in a Dictionary, one with a small key and one with a large one:
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[Code].....
None of the keys seems to be stored as a Number. Why is that? The first one is stored as an int, which can be converted to a Number. The second one however seems to be stored as a String, which makes no sense to me. What is going on here?
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May 17, 2011
I have plans to make an RPG that is similar to those on the SNES as far as movement goes- you walk one tile in a direction at a time and if the tile that you are trying to move to has been marked as one that can't be walked on, it stops the character from going there. That means that conventional collision wouldn't quite cut it.
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Specially: (1 with X zeros) % 10 = not 0, according to flash.
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private function getDSum(input:Number):Number {
var res:Number = 0;
for(var i = 0; i < input.toString().length+1; i++){
[Code]....
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The Setup: For each movieclip the hittests a set of "target" movieclips an array is given a value. If mcIcon1 is dropped onto mcTarget1 the first number in the vacant array is given the value of one. The Issue: If I remove mcIcon1, for example, from the mcTarget1 movieclip I can't find a way of just removing the 1 from that array without the rest of the array numbers being reset.
[Code]...
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I am embedding the sowpods dictionary into an array in AS3 then submit searches using indexOf() to verify existence of the word. When I load a smaller text file it seems to work but not the larger. Since the file is embedded during compile, there shouldn't be an event for loading to listen to right?
Code:
package {
import flash.display.MovieClip;
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[code]....
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Feb 18, 2010
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Code:
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I want to make a box just like the one on *this* picture. That's a screen shot from an app made with Flex, which proves it's possible to do. I've been drawing boxes using the sizes I get from calling functions like getLineMetrics and textHeight, but the box is always to big (vertically).
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I'm curious and I know there are many ways, but anyone have a good solution towards adding up the numbers in an array minus it's current node?If I am at myNumbers[3] for example, how do I add everything to the left of my current node such as myNumbers[2], myNumbers[1], myNumbers[0]?var myNumbers:Number = ["123", "45", "111", "54"];
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[code].......
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[Code]....
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myArray = newArray();
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addon = randRange(1, 5);
[Code]...
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