ActionScript 3.0 :: Get The 255 Smallest Numbers From Large Array?

Oct 8, 2009

I'm trying to get the 255 smallest numbers from an array made up of all the alpha values in a given BitmapData, and storing these numbers in the Alpha array for paletteMap().We all know how to get the smallest/highest number from an array, or to delete repeating numbers or even to average numbers inside an array. I've been tweaking for 2 days with these possibilities but unfortunately I can't find anything satisfactory.

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ActionScript 2.0 :: How Large Can An Array Storing Only Single Numbers Be

May 9, 2004

How large can an array storing only single numbers be? Is the limit in the hundreds, thousands, or what?

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ActionScript 2.0 :: How Large Can Array Storing Only Single Numbers Be

May 9, 2004

How large can an array storing only single numbers be? Is the limit in the hundreds, thousands, or what?

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ActionScript 2.0 :: Sorting User-defined Numbers Largest To Smallest?

Jan 30, 2004

I am looking for a way to sort numbers enterred by a user, prefferably in order smallest to largest or vice verser - but at very least to find the smallest & largest numbers of the ones enterred.There are approximately going to be 15 numbers or so.

So for example:

Enterred A = 56
Enterred B = 7

[code]...

when sorted or the other way round (largest to smallest).this could be done with comparrisons but for 15 numbers it would be A LOT of comparisons.

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ActionScript 3.0 :: AIR Handling Large Numbers - Convert A String Having Numbers To An Integer

Feb 18, 2010

I am trying to convert a string having numbers to an integer.

//15 9's are there
var str:String="999999999999999"
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But it is not able to convert correctly as the the var res now has the value 100000000000000000. I know that the number has 52 bits of memory, then why is it not able to do the conversion?

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ActionScript 2.0 :: Get Index Of The Smallest Number In The Array?

Nov 1, 2003

I have a Array. I dont know how large the array is. How can I get index of the smallest number in the array? I know array contains only numbers.

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CS3 Formatting A Text Box To Display Large Numbers?

Mar 12, 2009

I am working on a maths game which involves generating some large numbers in AS3. When I pass these numbers into a textbox they appear as e.g. 300000, I would like them to appear as 300,000.Is it possible to format a text box to do this?

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Actionscript 3 :: Large Numbers As Keys In Dictionaries?

Feb 25, 2012

I am using a Dictionary where the keys are Number objects, but I run into unexpected problems if the keys are large integers.

Here is some example code that inserts two key-value pairs in a Dictionary, one with a small key and one with a large one:

var dictionary:Dictionary = new Dictionary();
var smallNumberKey:Number = 1;
dictionary[smallNumberKey] = "some value";

[Code].....

None of the keys seems to be stored as a Number. Why is that? The first one is stored as an int, which can be converted to a Number. The second one however seems to be stored as a String, which makes no sense to me. What is going on here?

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ActionScript 3.0 :: What To Use When 32 Bit Ints Or Even 53 Bit Numbers Aren't Large Enough By Far

Jul 30, 2009

What to use when 32 bit ints or even 53 bit Numbers arent large enough by far? Im thinking of just using a 256 bit array but theres prolly a better way.

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ActionScript 3.0 :: Store Large Numbers Of Values (For RPG)?

May 17, 2011

I have plans to make an RPG that is similar to those on the SNES as far as movement goes- you walk one tile in a direction at a time and if the tile that you are trying to move to has been marked as one that can't be walked on, it stops the character from going there. That means that conventional collision wouldn't quite cut it.

So I decided that I would make it to where every tile will have a specific value (one to say that there is no collision, another to say there is, etc.), and every object will have an X and Y value that changes in relation to the character (because there is scrolling in this project).

The thing is, there will be a lot of objects, and there will be a lot of tiles; this will quickly become an unimaginably huge project if I just go ahead and throw objects in.

So, what would be the most efficient way of storing these values? I was thinking of storing it in an XML file or a class, but I haven't really done it before, so I want to get a second opinion before I try and do so.

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ActionScript 3.0 :: Finding The Digit Sum Of Large Numbers?

Dec 7, 2011

How do I find the digit sum of a floating point number?* (Eg Math.pow(10,100)). The correct answer would be 1. I have tried writing two functions, function A does not work for floating point numbers due to it converting numbers to strings, function B does not work for Math.pow(10,100) and other floating point numbers).

Specially: (1 with X zeros) % 10 = not 0, according to flash.

*Alternatively, what method can I use that gives me the last digit of a floating point number, and works for 1 with some number of zeros?

My functions:

private function getDSum(input:Number):Number {
var res:Number = 0;
for(var i = 0; i < input.toString().length+1; i++){

[Code]....

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Professional :: Rendering Large Numbers Of Animated Instances?

Jul 5, 2010

I was wondering if anyone here had any advice on rendering large numbers of identicalanimated instances. The first step we undertook was to separate out the parts of the instance which are static and render flag them cache as bitmap. However I was wondering if there was a way of rendering the same object multiple times without the player having to recalculate the animations separately for each etc?

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ActionScript 3.0 :: Adding Up Odd Numbers From An Array Of Numbers?

Mar 7, 2012

I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.

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ActionScript 2.0 :: Hittest With Multiple Array - Without The Rest Of The Array Numbers Being Reset

Mar 20, 2009

The Setup: For each movieclip the hittests a set of "target" movieclips an array is given a value. If mcIcon1 is dropped onto mcTarget1 the first number in the vacant array is given the value of one. The Issue: If I remove mcIcon1, for example, from the mcTarget1 movieclip I can't find a way of just removing the 1 from that array without the rest of the array numbers being reset.

[Code]...

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ActionScript 3.0 :: Split A Large Text File Into An Array At Line Breaks So One Array Element = One Line?

Jan 8, 2010

i need to split a large text file into an array at line breaks so one array element = one line.i have tried the using "" in both match() and in RegExp but it doesnt work.i had the g and m flags on. tried the $ sign too.

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Actionscript 2.0 :: Get And Use Large Size Array?

Sep 10, 2009

how to get and use large size array? like

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Actionscript 3 :: Large Text Files With IndexOf() On An Array?

Nov 11, 2011

I am embedding the sowpods dictionary into an array in AS3 then submit searches using indexOf() to verify existence of the word. When I load a smaller text file it seems to work but not the larger. Since the file is embedded during compile, there shouldn't be an event for loading to listen to right?

Code:

package {
import flash.display.MovieClip;
public class DictionaryCheck extends MovieClip {

[code]....

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Actionscript 3 :: Flex - Embed Large Amounts Of Structured Array Data

Feb 18, 2010

how much memory (and swf size) the various built-in data types take up in actionscript 3? I'm specifically interested in int, Number, and (dense) Arrays or Vectors. I'm working on a project where I need to embed large amounts of structured array data, which is already in C++ format, so porting is just a matter of copy-paste, search-replace. I've already had a look at Adobe's lowdown on datatypes but it's not specific enough, and doesn't mention Arrays, etc.

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Professional :: Smallest .swf File Size

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I am making some flash banners for a college website and the CBS guidelines require all file size be less than 40k.How the hell can you do anything with that?!
 
A) Do unused library items effect file .swf size?
B) I'm using a lower res .jpg for a background which is about 10k, and each line of text i use for only 40 frames is like 20k! (3 sets of text=60k)  Why is simple text so large?
C) Creating movie clips and tweens doesn't really seem to affect file size, is that mostly accurate?
D) Everything considered, is the main thing that affects final .swf size the size of each file used on the timeline? Is there a best practice for converting graphics to graphic clips, movie clips, symbols, etc.?

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ActionScript 3.0 :: Get The Smallest Possible Rectangle Around A TextField?

Oct 29, 2009

I want to make a box just like the one on *this* picture. That's a screen shot from an app made with Flex, which proves it's possible to do. I've been drawing boxes using the sizes I get from calling functions like getLineMetrics and textHeight, but the box is always to big (vertically).

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ActionScript 3.0 :: Smallest Way To Transfer Data?

Oct 22, 2010

I'm looking for the smallest way to transfer data from server to flash. The data being sent is already quite small such as this json object

Code:
{
"id": "value1",
"name": "value2",
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Probably about 30 of those at most.

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ActionScript 3.0 :: Get The Smallest Rectangle Around A TextField?

Oct 29, 2009

I want to make a box just like the one on *this* picture. That's a screen shot from an app made with Flex, which proves it's possible to do. I've been drawing boxes using the sizes I get from calling functions like getLineMetrics and textHeight, but the box is always to big (vertically).

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ActionScript 2.0 :: Sum Of Numbers Array?

May 16, 2007

I'm curious and I know there are many ways, but anyone have a good solution towards adding up the numbers in an array minus it's current node?If I am at myNumbers[3] for example, how do I add everything to the left of my current node such as myNumbers[2], myNumbers[1], myNumbers[0]?var myNumbers:Number = ["123", "45", "111", "54"];

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ActionScript 3.0 :: Sum Of Numbers In An Array?

May 21, 2009

How would I find the sum of the numbers in an array with an unknown length?

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Professional :: Optimising For Smallest File Size?

Jan 10, 2011

have a series of ad banners which must fall within a 35kb size allowance. The banners aren't huge and the main image file is 12kb (JPEG) at the smallest, any smaller and there's anoticeable degrade in image quality. The swf's are coming out at 40kb, is there anything ican do to shave off a few kb's? I've tried everything i can think of (lowering the JPEG quality in Flash).Another hurdle is that i need to supply a GIF alternative, again under the 35kb this seems to be the hardest task! at the moment they're coming out at 220k

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ActionScript 3.0 :: Calculate The Sum Of Numbers In An Array?

Apr 27, 2010

So my array contains marks for a ficticious class and i need to be able to calculate these marks to give me a class average which is this formula; all marks added / number of marksIs there a way to do this within an array?

My code for the program so far is:
// Create Arrayvar marks:Array =["100","76","80","54","23"];// Button Functionenter_btn.addEventListener(MouseEvent.CLICK, onClick); function

[code].......

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ActionScript 3.0 :: Calculating Even Numbers In An Array?

Mar 1, 2011

As the title says I am looking for a loop sequence to search through my array and find values that are even and then calculate them with a button click. I have this code which is completely wrong:

[Code]....

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ActionScript 3.0 :: Array With 9 Different Random Numbers

Jan 8, 2011

I have an assignment where I need to create an array with 9 numbers between 1 and 34, also none of the numbers need to appear twice.This is what I have so far, so as you can see I'm stuck on the part where I have to check if the number already exists in the array.[code]

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ActionScript 2.0 :: Can't Seem To Push Numbers Into An Array?

Jun 22, 2011

I am trying to put a series of numbers into an array. Here is the section of code.

myArray = newArray();
num = randRange(1, 4);
//trace(num);
for (var i = 0; i<6; i++) {
addon = randRange(1, 5);

[Code]...

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ActionScript 2.0 :: Can't Get Numbers In Array To Not Be Strings

Feb 27, 2012

[code]I have information coming in from an XML page. One of the childnodes is an ID. The numbers of the IDs go from 29 to 40. I'm trying to have 6 numbers randomly grabbed from the list, so I made a function to find a random number between a given "Low" and "High" numbers, then another to continuously add 1 if it's already one of the other numbers(I'm pretty sure the method of that part, I could have taken a short cut.)Where it says to trace the two numbers near the top of the find5RandomNumbers function, they trace 29 and 40. But near the bottom where it's told to trace all 6 items, they come back as "NaN."[code]

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