ActionScript 3.0 :: How To Stream Sounds In The Frame
Jun 19, 2010
I have an mp3 file in my library called GameSong1. The linkage class is GameSong1 and I unchecked export in first frame. I also have a preloader, the basic bytesLoaded / bytesTotal thing but is the song included in the file size? I have the song in my first frame and set to stream but I can't figure out how to use it. I want to access the song from a class that calls
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May 13, 2011
I have a long timeline (5000+ frames) with cartoon animation and streaming dialogue sound on it. I've run into the dreaded audio sync problem. I found many discussions, peaking around 2005, but no solutions for this problem. I have a track of silence to ensure frame-dropping even between lines of dialogue. Prior to around 2000 frames the error is not noticeable.
My testing shows that playback is off by 2 frames per 1000 at 24fps. So at frame 10,000 the audio is out of sync with the graphics by 20 frames, nearly a second. This is predictable and reproducible on a variety of PCs and an iMac. I'm publishing to Flash 8 + AS2, but publishing to Flash 9 or Flash 10 don't make any difference at all.
I don't want to split this into multiple SWFs. Scenes don't help. Putting things into multiple movieclips would complicate my controls and our workflow. Just shifting the audio on the timeline is preferable to those solutions, but it makes maintenance difficult.
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Jan 30, 2009
I have some sounds on buttons:
Code:
var mySound:Sound = new myLibrarySound();
myButton.addEventListener(MouseEvent.CLICK, playSound);
function playSound(e:Event):void
[code]....
... and that works fine. I then have some streaming music:
Code:
var myStream:Sound = new Sound();
myStream.load(new URLRequest("myPath.mp3"));
myStream.play(0);
... and that works fine too. Now, however, the initial button sounds have a slight delay -- I'd estimate about 150-250 ms. It's enough that rollover click noises happen about the time you click, and click noises happen about the time you release, etc. Now, here's the KICKER. It only happens in FIREFOX. CURSE FIREFOX. Seriously. I've been having so many Flash issues in FF3, it just drives me nuts. Firefox and wmode is a pain, Firefox and sound is a pain, Firefox has been crap for Flash development lately.
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Oct 25, 2008
I made a thread about this over on ultrashock and nobody seemed to know the answer, so maybe Kirupa knows! It's like this, I've got a music file in the library of my flash, and I want to play it using ActionScript. So far so good, so I go into properties of the music file and check for it to export for actionscript, and export it to frame 1. But what I've noticed is that then the music file loads BEFORE the preloader, so the preloader doesn't show up in this relatively small flash until it's at the very end. Before that it just seems like the flash isn't working cause nothing shows up. But if I uncheck ""export to frame 1", the sound won't play at all! So what I'm wondering is how I export the sound to actionscript AFTER the preloader
[Code]...
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Aug 5, 2010
Now I know this should be straightforward to do, but seen as it's early hours here, I need a fresh pair of eyes.
At the launch of my movie, I want to load in a random sound clip from an array - here's my code...
[Code]....
I'm pretty sure this isn't working because on the ENTER_FRAME command in the eventlistener
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Aug 18, 2010
I have two buttons on a single frame that each play seperate sounds when clicked though actionscript is throwing up this error and I have no idea how to fix it.
1151: A conflict exists with definition snd in namespace internal.
1021: Duplicate function definition.
Warning: 3596: Duplicate variable definition.
[Code].....
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Apr 16, 2010
I followed the mp3player tutorial (part 3) from [URL] and got it working fine. Only problem is that the setVolume I'm trying to use with my music is affecting all my other sounds - button sounds and background sound. I'm aware of the createEmptyMovieClip/attachSound approach and got it working on my other sounds. But Lee's tutorial-mp3player is using a slight different technique, and so my normal approach doesn't quite work.
[Code]....
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Feb 7, 2011
I want to synchronize sounds perfectly to do a kind of Audio Mixer, using different sounds. [URL] does it perfectly, I've been researching and researching and I just don't know how to do it! How does [URL] synchonize audio so perfectly? you can even change sounds and the new ones will come on time! How do I do that? Is it just Action Script? or something else?
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Oct 29, 2009
I have a problem with a project using the FLVPlayback component (the Flash CS4 version) and FMS 3.
Playing back a video works fine. When the video is finished, I hide the FLVPlayback component.
But if I have to play the same video again, the video does not immediately start from the beginning. I see a glitch with the frame the user last stopped on (whether it stopped at the end or wherever in the middle). It never re-starts from the beginning right away.
I have tried different approches to solving the issue:
- tried seekSeconds(0) - tried autoRewind = "true"
- a combination of both
- nulling out the stream source (result in a Runtime error) then setting it again
To no avail.
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Jun 27, 2010
How can I remove/reset the last frame sent by a live streaming client? I'm using FMS 3.5. It can be a server or client side solution.
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Nov 29, 2009
I have a film with 4 scenes in it: Here's a link to the film and as you can see the film does not play the music the second time because of the StopAllSounds function which is probably the wrong code to use. The first scene is just a button with 1 frame, a stop action and a music clip. The second scene is the film. The third scene is the credits fourth scene is a Play again button. I have a Stop all Sounds action on the fourth scene because if I do not use it and I press the Play Again button, the music from the first song keeps playing but also the music from the film starts up again so it starts to play twice. What I want to know is, how do I get the music to stop at the end of the film but start up again once I hit Play Again?
I am using Flash CS3 if that helps and using Actionscript2.
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Aug 28, 2010
close another live stream B if opening when stream A is closed? Does FMS support this kind of logic?
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Oct 8, 2010
Only just getting started on this whole domain of learning, so go easy!If I set up a P2P video/audio chat (similar to the sample VideoPhone thing on the Cirrus site), can I get the stream from both parties to send to a server at the same time so that I can record it? If so, would I have to use a FMS to stream it to and perform the recording (and if so which version could I get away with)? Are there any (preferably free, or just tutorialised) solutions for the recording side of things?
Currently it seems like the only option for doing the P2P thing is to use Stratus/Cirrus unless I use FMS4 Enterprise.
how effective this kind of situation can be, in terms of quality of the stream and recording? Does any of this make sense?
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Jul 26, 2010
I've had FMS running on my local machine for a while and have had a little experience writing FMS apps, but I've just tried recording audio for the first time using the standard vod application and I keep getting a "Write access denied for stream" error. My AS3 code is copied and pasted for various examples and am confident that it works.
I'm running Windows XP service pack 3 & FMIS 3.5.
I've had a look at the vod/media directory and under windows->properties the read-only attribute is ticked. Every time I un-tick this it reverts back to being ticked. I've googled this and MS say that most programs ignore the read-only attribute and that it only really applied to files. I've also tried the MS fix for setting the read-only attribute via cmd and still no joy (doesn't fix read-only attribute or FMS recording the audio after setting via cmd).
I've also tried our dev server install of FMS (running under linux) and am getting the same results.
Here's my AS3 code...
private function initApp(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE,initApp);
[Code].....
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May 9, 2011
i test the fms 4 update 1 rtmfp streams multicast after 10 minutes i get this message RTMFP Multicast stream has exceeded max duration allowed; closing stream. but i do not use IP multicast
[Code]...
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Mar 9, 2010
I build a client side application where is only a FLVPlayback2.5 component and a short AS3 script.
[Code]....
My Encoder is setup with three streams: Vid: 500 kbps - Audio: 48 kbpsVid: 800 kbps - Audio: 48 kbpsVid: 1500 kbps - Audio: 48 kbps I start the encoder and everything looks fine in the log. In my browser (Safari or Firefox) I go to my html site and the stream starts after 6-8 sec. But anytime with the lowest bitrate 548 kbps and nothing look like the stream is switching to another bitrate. I tried it with the smil playlist and the result is the same. Only the lowest bitrate is plublished.
[Code]....
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May 24, 2010
I have recently installed FMIS 3.5.3. In checking the access logs I find data in both logs that display the same stream stop and stream play time .I'm not sure why the time is the same (00:19:27 example below). Videos play fine when testing from work (T3 connection). However, occasionally a very slight hesitation when playing video from home (I have cable connection). [code]...
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Aug 27, 2010
I'm having a problem with recording a live webcam stream. The last few seconds of the stream is getting cut off.
The recording is stopped with the following piece of code:
vid.attachCamera(null);
vid.clear();
ns.attachCamera(null);
ns.attachAudio(null);
ns.pause();
What could be causing this? Is the stream cut off too soon? Is the client unable to send buffered data to the server?
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Jul 21, 2009
I am having trouble getting audio stream meta data from an Akamai FMS stream. Everything is undefined and I'm not sure why. I am hoping maybe someone will notice something that I am overlooking. The stream is connecting and playing without a problem I just can't seem to figure out why all the meta data is undefined.
[Code]...
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Jan 23, 2011
I have a layout with narration and a nav bar. When I click a nav button for section 2, the audio from section 1 (set to stream) continues to play over the audio for section 2. This cumulates so if I click buttons for sections 3, 4 and 5, I get five audio files playing on top of each other. Sections are individual movie clips with embedded audio streaming on a Sounds layer in each movie clip.
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Dec 12, 2011
I'm trying to stream a HDS live multi-bit stream, it seems to push to the FMS but my player doesn't display the stream.Are these settings and files correct? The documenation is confusing on what and which files need to be edited and/or created.
Encoder settings:
Bit Rate: 150,500,700
FMS URL: rtmp://myserver/livepkgr
Stream: liveevent%i?adbe-live-event?liveevent
FMS 4.5
I see the following directories being created when I start encoding and each directory has a single file with a .stream extension in them. Are these correct? fC:FMS-HOMEapplicationslivepkgrevents\_definst_liveevent1[code].....
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Mar 8, 2011
I am very new to action script. I want to stop the stream from publishing then later on i want to publish the same stream again. My problem is that I have 3 levels of stream processing (Ingress-Rename ProxyLimelight-AuthProxy-Live) before it goes live. User wants to stop stream from publishing and then publish the same stream when he wants in each level. User does not want to start the stream from the begining, he wants to restart the stream on the same where he stopped.
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Dec 11, 2011
Can I re-stream a stream from wowza to fms 4.5?I have a wowza stream with the url similiar to URL... Is it possible to restream this to fms 4.5?
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Jan 24, 2011
I have a narration and a nav bar. When I click the button for Section 2, the audio for Section 1 continues to play on top of the audio for Section 2.
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Nov 21, 2007
I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
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Mar 4, 2009
What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).
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Jul 5, 2009
how do u add sounds in your flash?im using macromedia flash pro 8
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Jul 13, 2006
i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.
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Mar 13, 2011
I hope I can ask this correctly. I'll paraphrase.
press_mc.onRelease = function(){
mover2_mc.play()};
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.
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Mar 21, 2012
im using stopAllSounds();command to mute all sounds, and it works fine with sounds that are already loaded (background music), but if there is button which triggers some new sound (after activating mute button ) or any other function to import new sound object you still can hear it despite stopAllSounds();.which command to use to permanently block all sounds already loaded and those which can be triggered by future actions.Now i have stupid situation> background music is muted but you can still hear sounds when cliclking buttons (which is ok but NOT in muted stage).
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