ActionScript 3.0 :: Keep Button In Down State After Click?
Feb 9, 2010
Using the Button Class, how would one keep it in its Highlighted, down state after clicking it? Not using SimpleButton or creating a movieclip button but using the provided Button that comes with Flash.
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Sep 9, 2010
I have some code running a media player and pulling multiple xml lists in depending on what button is pressed. What I would like to do is display button feedback state (to show what section is being played) based a click.I am thinking that I could create a conditional statement based on last button clicked but not 100%.
/*import flash.display.MovieClip;
import flash.net.URLLoader;
import flash.net.URLRequest;
[code]....
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Apr 14, 2011
I need to add a rollover effect to the disabled state of a Spark button. This way, users can rollover the button and know why the button is disabled.I think I would have to override ButtonBase's getCurrentSkinState. Is there anyway to test if a mouse cursor is over a disabled button?
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Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
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Aug 17, 2007
So i have this bit of code that triggers a bunch of stuff on a buttons over/out/down etc... I also have a variable on the _root time line that declares a clicked variable so i can keep track of the buttons click state. Ok so now the trouble... Im changing my (working) buttons to movieclip buttons to take advantage of the MC properties (ie. goToPlay - etc.. ). But this screws up my working AS and im not sure why? In particular the "if" statement that keeps track of the clicked variable does not seem to be functioning. Is there a problem putting if statement on a MC button? How do i fix this? Here is the code i'm using on my MC button:
[Code]...
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Jan 18, 2010
Ive got a simple menu that upon hover of each item, plays a movie clip, then on mouse_out it plays the movie clip in reverse. What I'm trying to do is to have a third state (active) that is shown upon clicking. I'm thinking I need to do something along the lines of:
-When clicked, gotoAndStop(5) //Five being the location of my active frame
-Also remove the event listener that triggers the function to play the movie in reverse.
-Then when another menu item is clicked, re-add the event listener to the previous menu item so it's not stuck 'active'
My code is as follows:
// Imports
import fl.transitions.*;
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.external.ExternalInterface;
[Code] .....
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May 12, 2010
Lets say i have a button on frame 1. And if you press it normal, you ll get to frame 2. But then if you click it on another way, you ll get to frame 3. How do i do that easy?! With another way i mean like shift click or ctrl click or is it an easier way?
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Sep 7, 2009
I used play button image within datagrid iteam renderer, if I click image then move to another state (by using currentState ='play'). So I tried like
<mx:DataGridColumn textAlign="center" headerText="" dataField="col2">
<mx:itemRenderer><mx:Component>
<mx:HBox textAlign="center" paddingLeft="17">
<mx:Image source="@Embed(source='image/play_button.png')" click="currentState='Playsystem'"/>
</mx:HBox></mx:Component></mx:itemRenderer>
But it's shows error like undefined state 'Playsystem'. But Already I have state.
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Dec 4, 2011
I am learning Flex and have an image I would like to changed on mouseover, and switch to another state on click.I do not want to use any of the buttons available in Flex.Does anyone know th code to achiev what I want?
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Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
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May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
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Apr 13, 2010
I have two buttons that are movie clips in Flash CS4 and when button 1 is on Over stage, I want the button 2 stop movie clip at the certain frame.
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Feb 16, 2008
Is there a way of telling a MC button to have a hit state like a normal button? I have some text popping up away from my MC button that is included in the hit state. When I roll over the main button the text pops up. But also, when I roll over where the text pops up it also triggers the pop up animation.
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Jan 14, 2010
I'm trying to make buttons that involve a character pointing to indicate interaction.When a button is interacted with (mouse over or down) the character's arm points to that particular button. I separated his body, so that it remains constant on the main stage, no matter which button is being interacted with.The problem is, when the user is not mousing over or clicking down on any button, the character has no arms (since only his body remains constant)!How do I resolve this?The only thing I thought of so far is if there's any way to create an up button state that includes the arm (right now I have nothing for mouse up) THAT ENDS when the next button is interacted with. Is that possible? If I put the arm in the up state (in addition to mouse over and down) it stays when the interaction is over, which poses a problem when the user interacts with the next button (the character ends up with double the arms since each button introduces a different set of arms pointing towards that particular button).
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Dec 14, 2011
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
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Sep 11, 2010
I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation
SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code
[Code]...
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Oct 5, 2009
I have a sub menu with two movie clip buttons, let's call them mc1 and mc2. They both have a MOUSE_OVER event and a MOUSE_OUT event. What I would like is that when mc1 is clicked it will stay in the over state and then if mc2 is clicked mc1 will go back to the out state while mc2 stays in the over state.What seems to be happening in my code is that the MOUSE_OUT event is overriding the MOUSE_DOWN event. So when I take the mouse off after I've clicked mc1 the over state goes away.
Here's my code thus far:
import flash.events.MouseEvent;
import flash.display.*
addEventListener(MouseEvent.MOUSE_OVER, mc1_over);
[code]....
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Jul 9, 2010
how to make a button stay in its down state when it's clicked, and then go back to its up state when another button is clicked? I'm using buttons, not movie clips.
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Feb 14, 2011
I have a rectangular shaped button. When someone rolls over it, I want a text bubble to appear to the side of that button. The problem is, the mouse thinks it's over the button even if it's over the side bubble which does not exist in the "Up" state. How can I get the cursor to only detect a button ONLY if it's over any part of the "Up" state and not the "Over" state (which because of the side bubble is larger than the original "Up" state.)
Here is a screenshot of the two button states.[URL]... Even if the cursor rolls over the "Over" bubble (and not the Up state), the Over state still shows up.
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Nov 24, 2009
I have an interface that uses buttons to play videos. I would like it if, after you press a button, it stays in the 'down' state until the next button is pressed.
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Aug 9, 2005
I've done the complex rollover tute where the animation plays and rewind when the mouse rolls on and off the button.What I'm trying to do is get button 1 to stay in the down state or clicked state until button 2 is clicked. Once button 2 is clicked, button 1 will play its rewind =true function.I can get the button to go to the down state when I click on it but the rollout function is overwriting the on release function as soon as I roll of the image.
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Jun 23, 2006
i realize this probably a fairly simple question and also that i should have used movieclips for my buttons but i got lazy and used buttons for some of them
is there an easy way to make my button stay "on" after its clicked? i need something fairly easy that i can then go apply to a bunch of buttons. obviously it need it to turn off once another button is clicked as well.
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Jul 23, 2007
Got a button with a gotoAndStop.When it gets to that frame I want to have a little bit o' script there to tell it to remain in that buttons over state.Should be simple, but I never did it with a button. I normally use MCs. Anyone know the syntax for it?
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Jun 25, 2008
Currently, when a button is in it's down-state, the AS disables the button. But since it needs to be active, i have to find a way to make the current 'down' button remain down during onRollOver and onRollOut.
button.onRollOver = function() {
this.over_holder._alpha = 100;
this.down_holder._alpha = 0;
[code]....
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Feb 13, 2009
I created a button in flash. I gave it a different state for 'over' and 'down' - changing the color and scale respectively, so it looks depressed when you hit it.I then assigned an action to the button so that when it is 'hit' you are taken to another scene. However when you hit the button it goes to the scene but you lose out on the 'hit/depressed' part of the buttons state!? Why?
How do you keep the hit state intact with the button whilst simultaneously assign an action?I understant 'the action' is to go to another scene first, but can it not also show the 'hit state too?[URL]
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Jun 20, 2010
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script>
<![CDATA[
// Import the Menu control.
import mx.controls.Menu;
[code]....
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May 26, 2009
Im working on menu where I need to capture a "holded" mouse click in order to register a second event handler. Only problem is that the click is "on hold", meaning that the mouse button is beeing pressed and "holded" - so its not be catched by Flash's "MouseEvent.CLICK" listener as completed "CLICK".
Is there any workaround to capture this event before its registered as a completed click? - Maybe using the "useCapture" flag of the event handler?
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Jun 21, 2010
I am building a flash interface and I would like a menu where it is hidden to begin with (just a tab). You click the tab to expand it, and click again to collapse it. I've made a movieclip with animation of the menu opening up and closing, but I can't seem to work out how I'd go about making the movieclip open and close properly.
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May 18, 2011
I need a counter click button that can storage every click on a txt file or something..
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Nov 30, 2009
I've made a nav bar using buttons, and have them working just fine for Up, Over, Down, and Hit. (okay, so hit isn't a state, but I'll count it is as the fourth one)Problem is, once clicked on and produces a change in the flash, I want the button to not return to the Up state, but to visually be different so you can tell you are in that section.First problem is I can't for the life of me think of what that state is called. (Makes it hard to search for, and my poor little brain is fried right now.)Second problem is, can I force a button to not go back to up state? (either the over or down state would work fine).Or do I have to detect the click and then make a call to swap out the button file for the relevant section?
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