ActionScript 3.0 :: KeyboardEvent Multiple Key Press?

Jan 30, 2007

The keyCode property only stores one Key. This means that, if I was making a game for example and wanted to have it so that if the up key and the left key were pressed it would move up and left at the same time.I've tried extending the keyboardEvent class and storing the keyCodes in an array, but It returns an error.Here's my class.

package{
import flash.events.*
public class KeyEvent extends KeyboardEvent{

[code].....

View 2 Replies


Similar Posts:


Actionscript 3 :: Key Press Not Triggering KeyboardEvent

Jul 8, 2011

I created a Paddle class that doesn't do anything yet. However, I don't think it is working.[code]...

View 2 Replies

ActionScript 3.0 :: KeyboardEvent - Function Kdown Never Begins If Press A Button

Feb 10, 2009

I got some problem with this code:

[Code]....

There is a MovieClip with Instance name: ob The problem is that the function kdown never begins if I press a button. trace('CLEAR'); never showes.

View 2 Replies

ActionScript 3.0 :: Stage - KeyboardEvent - When The Game Ends And I Press Restart, The SPACE Key Is Not Working?

Dec 17, 2009

The problem is: when the game starts, "SPACE BAR" is working fine and changes the game from day to night. When the game ends and I press restart, the SPACE key is not working. On the third time it works, on the fourth not and it follows that way. Every second time that I play the game, the SPACE key doesn't work.

The game initializes the player and sends him as a parameter a stage object and the player listens for KEY_UP.When I press restart, the game runs the init() function again.Below there are the Game.as and Player.as classes.

Code:
package
{
import com.greensock.TweenLite;[code].....

View 2 Replies

ActionScript 3.0 :: Multiple Key Press (4+) Possible?

Aug 27, 2009

I'm able to detect (at the most) two simultaneous key presses via a switch statement and series of booleans. For my game's sake, I need to be able to detect up to 4 keys.

Here's my test script:

var key_37:Boolean = false;
var key_38:Boolean = false;
var key_39:Boolean = false;

[Code]....

View 3 Replies

ActionScript 2.0 :: On Press Goto Random Frame Label Within Multiple MCs?

Dec 6, 2010

Here's my AS, just get this error

ActionScript Code:
**Error** Symbol=movieclip, layer=Layer 1, frame=1:Line 3: Statement must appear within on handler
movieclip.gotoAndStop ("framelabel",random(4)+2); **Error** Symbol=movieclip2, layer=Layer 2, frame=1:Line 3: Statement must appear within on handler
movieclip2.gotoAndStop ("framelabel"random(10)+2);

. The AS is on said button within the MC, and the MC has an instance name.This is the AS I'm using. I'm trying to make a randomize button that generates a random frame in my flash file instead of one MC..

ActionScript Code:
on (release) {
movieclip.gotoAndStop ("framelabel"random(4)+2);
movieclip2.gotoAndStop ("framelabel"random(10)+2);
}

View 1 Replies

ActionScript 3.0 :: Button Firing Off Multiple Times On Quick Press Only

Sep 11, 2011

i wrote this code:

[Code]...

} // end btn4Loaded. and it works, once clicked, it does what it has to do. Ofcourse, me trying to break it, i found that if i click the buttons fast, it will re-import the external swfs causing me to have multiple instances of the external swf. so in short, if i click like normal(slow ) ie like a person that clicked to view a section etc, then its fine, if i click fast or repeated clicking ie like a person that double clicks etc, then the problem occurs.

View 2 Replies

ActionScript 2.0 :: When Press A Button Mc Starts A Countdown But Every Other Press Doesn’t Reset It?

Jan 13, 2009

How can i make it so a when you press a button it starts a countdown but every other press dosent reset it?

View 14 Replies

ActionScript 3.0 :: Combine One Tab Press And Continuously Press On Keyboard

Mar 13, 2010

I have a problem when I making a game Flash with action script 3,. I want tomake my character move when the key helding and I want  my character attackwith one tab press either

View 3 Replies

ActionScript 1/2 :: Press +1 Text Increases By One, And When Press -1 It Decreses

Aug 29, 2011

I have text field which is 0 by default (score_txt)Two buttons +1 and -1 (plus_btn and minus_btn) When I press +1 text increases by one, and when i press -1 it decreses

View 4 Replies

ActionScript 3.0 :: Shooting Multiple Bullets - Press The Space Bar The First Bullet Disappears And The Bullet Animation Starts Again

Nov 24, 2008

I'm trying to make my platform game character shoot a gun, my character and gun are one movieclip and the bullet is another. The bullet mc starts on a blank frame with a stop() function, when I press the space bar the bullet mc plays from frame 2 which is a motion tween of the bullet quickly moving across the page. I've set the bullet's y and x values relative to the character mc so that the bullet always comes from the gun.

My issue is that if I press the space bar a bullet will fly out of the gun (great!) but if I press the space bar again, the first bullet disappears and the bullet animation starts again. I want to be able to shoot a new bullet every time I press the space bar without effecting the bullets that have already been shot.

[Code]....

View 3 Replies

ActionScript 3.0 :: KeyboardEvent Not Being Triggered?

Sep 26, 2010

I'm a Flash newbie and I'm trying to get some keyboard action going. I've followed some tutorials, but nothing seems to work. To test it I created a brand new fla file and added the following code in the first frame:

[Code]...

The first trace ("Add listener") shows up in the debug output, but no matter which keys I press I can't get the function to be called. Am I doing it wrong?

View 3 Replies

ActionScript 3.0 :: KeyboardEvent - Kind Of New?

Nov 19, 2009

Alright I'm new to Keyboard event listeners so I might be making a really obvious mistake that I don't know about. But what I want to do is, when someone types the letters for the word 'BROTHER', then it appears on the screen and it moves to the next frame. Here's the code I have atm I currently have the letters for 'BROTHER' each as a movie clip. The instance names are, RKey, OKey, etc.

[code]...

Now, is this the only mistake in my thing? Or are there more mistakes? How do I fix it?

View 4 Replies

IDE :: Error 1046: KeyboardEvent

May 8, 2010

I have an error on my KeyboardEvent and I can't find what the problem is. The file of my class is mc_boog.as and when I compile it returns me this error: 1046: Type was not found or was not a compile-time constant: KeyboardEvent.

View 2 Replies

ActionScript 2.0 :: Press Start Drag On Press Stop Drag?

Jun 17, 2005

i have an object that i want to drag and drop with the same event.Something like on press start drag and on press again stop drag. I'm sure it's pretty simple with and if and else statment but i can't find how to do that...The best i have done so far was this:

[Code]...

View 4 Replies

ActionScript 3.0 :: Using MouseEvent And KeyboardEvent On The Same Function?

Dec 22, 2009

I currently have an AS3 fla with a couple of mouseEvent functions but now the client wants to add a KeyboardEvent as well to the same exact functions. Can I add another eventListener to that without having to create a second function? It would be a huge waste of code if I did. Here's what I currently have in truncated form:

rightArrow.addEventListener(MouseEvent.CLICK, slide_right);
leftArrow.addEventListener(MouseEvent.CLICK, slide_left);
function slide_right(e:MouseEvent):void {

[code]....

View 4 Replies

ActionScript 3.0 :: 1136 Error With A KeyboardEvent?

Dec 24, 2009

I'm trying to add a KeyBoard event in addition to the MouseEvent I already have for my function. So I set up the following code to handle that but it's giving me 1136 errors looking for an argument inside the parenthesis when in reality, it doesn't need one.

stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed);
function onKeyPressed(evt:KeyboardEvent):void {
switch (evt.keyCode) {

[code]....

View 5 Replies

ActionScript 3.0 :: KeyboardEvent.KEY_UP Sometimes Not Registering?

May 18, 2011

I'm using very basic code to move an object around the stage using keys on the keyboard (W,A,S,D). However, I have noticed at times when the CPU hiccups, flash does not register that a key was released and in turn my object keeps moving in a direction without any keys pressed. The only way to stop the object from moving is to press the key corresponding to the direction the object is moving.

View 9 Replies

ActionScript 3.0 :: KeyboardEvent Cannot Reactive After GotoAndPlay

Jun 30, 2011

I had a problem with KeyboardEvent in ActionScript 3.0,I created a simple shooting game, the game has 2 Frame,

1. Title Game (Frame 1)

2. Game Playing (Frame 2)

The problem is in Frame 1 when Button is clicked playinggame then switched Frame to Frame 2 where the game takes place where the user can move the aircraft by using the keyboard, (Left Arrow, Up Arrow, Right Arrow & Down Arrow).But when a keyboard button is pressed, KeyboardEvent not react at all, and aircraft can not be controlled.Even more bizarre when the stage at the click KeyboardEvent can react and aircraft can be controlled.how to keep the button is clicked playinggame in Frame and the Frame 2, the aircraft can still be controlled using the keyboard [URL]

View 2 Replies

ActionScript 3.0 :: KeyboardEvent - ENTER Key Is Not Responding

Jul 19, 2011

In the keyboardEvent, the ENTER key is not responding.. why?.... any other option is there?

[Code]....

View 5 Replies

ActionScript 3.0 :: KeyboardEvent For Rotation And Flip?

Feb 9, 2010

I'm trying to rotate ou flip an object with Keyboard Event with this code

stop();stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyPressed);function onKeyPressed(evt:KeyboardEvent):void { switch(evt.keyCode) {  case Keyboard.R:  mod.rotation +=

[code].....

View 4 Replies

ActionScript 3.0 :: Use MouseEvent And KeyboardEvent On The Same Function?

May 13, 2010

I made a login (textfield and a button).

mybutton.addEventListener(MouseEvent.CLICK,loginCheck); // This is my button
function loginCheck(event:MouseEvent):void { // My function code here
}
 
In order to make login using Enter button, I tried adding:
 
[Code].....
 
But of course it won't works because loginCheck is a MouseEvent function.

View 2 Replies

ActionScript 3.0 :: KeyboardEvent Is Not Dispatching Event?

Feb 16, 2011

I´m making a game.This game has 4 frames.It has a preloader.swf and game.swf.The preloader.swf loads the game.swf.The game.swf has 4 frames.In the first frame is given to the user the options to play the game (clicking a button "playGame" on "click" event) and to set the sounds settings (clicking a button "options" on "click" event).So far so good.

When the user clicks "playGame" I send the user to frame 2, where it has the option to select a game level using the arrow keys. So within the playGameListener I registered two keyboard events one for KEY_UP and another for KEY_DOWN. So, to have sure that it´s working, I added a trace for each keyboard event listener. But I´m not getting any message in the output window while pressing
left arrow or right arrow or any arrow.

So I learned that KeyboardEvent only dispatches an event if the flash player has focus.Well I think the flash player has never losed focus in this process.I´ve registered two events for Event.ACTIVATE and Event.DEACTIVATE and inside its listeners I added a trace with a message. Flash outputs me a message if I minimize the flash player window or if I maximize the flash player,but not while the game.swf´s frame transition.The listeners for the KeyboardEvent works only when I press at the flash player, then I receive the messages from the KeyboardEvent listeners.

View 5 Replies

ActionScript 3 :: Flash - KeyboardEvent Not Firing?

Nov 4, 2010

I'm new to ActionScript development and am using the FlashDevelop IDE. I've been playing around with some really simplistic things and have come across a problem I can't seem to solve.My application compiles and runs, and a function that watches click events fires perfectly and I can see the event in the console when I pass it to trace(), yet the same code watching for KeyboardEvent fails to fire at all.Here's my code:

package GameTesting
{
import flash.display.Bitmap;[code]............

The MouseEvent trace() fires every time as expected, but KeyboardEvent never fires, no matter what key I press.

View 2 Replies

Actionscript 3 :: KeyboardEvent Only Works After MouseEvent?

Nov 10, 2011

Ok, so I am creating a slideshow presentation in Flash CS5. The code is very basic, however it does not work as intended. It's supposed to go to the next frame if i press a button, or press up/right arrow on the keyboard. However, the keyboard only works after I've pressed a button once.

my code:

import flash.events.MouseEvent;
import flash.events.KeyboardEvent;
slides.stop();

[Code]....

slides is a movieclip, where I've stored all my slides (Oh, by the way, I know my setup isn't the best, but I wouldn't use a lot of time on it, as it's for a religion class). FB is forward button, and you can guess what BB is..

View 2 Replies

Actionscript 3 :: Flash - What Does The Parameter 'e' Do In E:KeyboardEvent

Mar 9, 2012

Ive been using the 'event' parameter for my KeyboardEvents and MouseEvents in a recent project ive been working on for my course (VERY BASIC).Im not entirely sure on what the 'e' part of e:KeyboardEvent actually does, and ive been asked to find out what information the parameter 'e' can actually access when using it.

EDIT: If A method takes the parameter (e:KeyboardEvent). what information could we access through the use of the parameter e?

View 3 Replies

ActionScript 3.0 :: KeyboardEvent Not Registered Properly?

Jul 18, 2011

I have a problem with a game I am working on which where keyboard events do not get registered properly. Here is my setup.I have four frames in the main FLA.1) main menu
2) instructions movie clilp3) game movie clip4) game over movie clipThe game is basically a racing game. Once the game class initiates (3rd frame) I create an instance of the car class and place it on the track. I listen to the keyboard KEY_UP and KEY_DOWN events in the car class. The problem is once I click the START button everything works fine except the keyboard event listeners. They do not get registered unless I click on the stage once. Here is the constructor and init() from my car class.

Quote:
public function Car(startingX:Number = 100, startingY:Number = 100, rotationOf:Number = 0) {

[code]......

View 3 Replies

ActionScript 3.0 :: KeyboardEvent In Dynamic Object?

Mar 10, 2009

End point I want to get something like this "stage.1addEventListener(KeyboardEvent.KEY_DOWN,ke yPressHandler);" working in a dynamically created object eg PlayerShip. The afore mentioned line works fine when in a static object , that is to say one I dragged from the library to the stage prior to compiling. However when I create the object 'PlayerShip' using script in my main time line I get the following output:

[Code]...

View 10 Replies

ActionScript 3.0 :: Adding KeyboardEvent Without Having To Focus

Dec 3, 2009

I'm having a little problem with a website i'm trying to build here.URL...So what i want is the following:Now the first thing you have to do is click on the little van to focus on it, this is done by:[code]But what i wan't is that you don't need to Click on the van before you can control it, so that when you push the right arrow the van automaticly starts moving.Because when i wan't to start adding other buttons on the houses the website starts to freak out (focus switches etc etc...)[code]any comments on the IF function to move the van are always welcome, cause i do believe there has to be a way to write this in a more effective way.

View 3 Replies

ActionScript 3.0 :: NumericStepper Ruins KeyboardEvent?

Feb 3, 2010

I have a NumericStepper in my stage, and I have a Keyboard listener which listens for pressed keys.The listener works fine until I change the value in the NumericStepper.I think it's the textField in the NumericStepper that ruins it.

But i've tried

myNumericStepper.textField.enabled = false
and
myNumericStepper.textField.selectable = false;

But nothing works.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved