ActionScript 3.0 :: Combine One Tab Press And Continuously Press On Keyboard
Mar 13, 2010
I have a problem when I making a game Flash with action script 3,. I want tomake my character move when the key helding and I want my character attackwith one tab press either
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Oct 11, 2009
I have a symbol on stage which I rotate on the release of a button. What I need to do is: My symbol to be rotated on press and hold continuously as well.
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Jan 13, 2009
How can i make it so a when you press a button it starts a countdown but every other press dosent reset it?
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Jun 23, 2009
How do you press a key (like "L") and go to the next frame?
Which event must I pick?
I assume it's something like: stage.addEventListener(Keyboard., but after that I don't know what to do.
This is for AS 3.0 by the way.
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Jul 24, 2009
I'm trying to figure out how to get buttons to be activated by keyboard presses. I have found how to do that with specific keys ... but not with ANY keypress. I'm making a game for tiny children and they can't manipulate the mouse well. So I'm setting up a few things on stage that will run in a certain order when the child presses any key on the keyboard. For example, any key is pressed, dog wags his tail .... any key is pressed again, cat jumps, any key is pressed a third time, cow munches hay, and so on till it goes through a bunch of animal animations, then goes back to the first one. I'm pretty new at this stuff and have been banging my head against google for days trying to find the answer to this out there with no luck! I could do either movieclips or movie clips inside buttons if that makes sense.
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Apr 4, 2010
The following is what I have and it allows me to press any letter on the keyboard to burst the ball.Problem is I just want to limit it to burst with just one key for example h
stage.addEventListener(KeyboardEvent.KEY_DOWN,removeCentreball_mcClip)function removeCentreball_mcClip(event:KeyboardEvent):void{stage.removeEventListener[code]...
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May 5, 2010
Detect a keyboard press in it?This is my [code]....
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Aug 26, 2009
I'm creating a virtual keyboard for a touchscreen Flex app and i'm trying to simulate a key press by dispatching a KeyboardEvent. I've written a handler function to listen for the event and act accordingly. So far so good but it's starting to get complicated as i have to manage the focused textInputs (easy), the cursor position in those fields (not to so easy), etc.Now, if only there was a way to actually dispatch a KeyboardEvent that Flex would actually interpret as a genuine key press all those issues would be gone.
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May 6, 2010
An error appears :Incorrect Number of arguments Expected 1 Source :detectKey();
stop();
loaderInfo.addEventListener(ProgressEvent.PROGRESS ,updateloader);
stage.addEventListener(KeyboardEvent.KEY_DOWN, detectKey);
function detectKey(event:KeyboardEvent):void {
[Code].....
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Sep 24, 2010
ActionScript Code:
onEnterFrame=function(){
if(Key.isDown(Key.RIGHT)){
[Code]....
above is my code, how would i only be able to run each function only once when the keyboard key is pressed?
i have tried putting a 'return' at then end of each function and at the end of the keyboard key press functions but it doesn't work?
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Jun 23, 2009
I have this code to move my player...
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN,keyboardPress);
function keyboardPress (key:KeyboardEvent):void{
if (key.keyCode == Keyboard.LEFT){
player.x -= 4;
}
}
...however, when the left key is pressed, the player jumps left once, pauses, then continues to move left.
In AS2,
Code:
if (Key.isDown(Key.LEFT)){player.x -= 4;}
provided for a much smoother movement.So, what is the code equivalent in AS3 of the code from AS2 above? Or, in other words, how do I write a smooth keyboard movement code for AS3?
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Aug 29, 2011
I have text field which is 0 by default (score_txt)Two buttons +1 and -1 (plus_btn and minus_btn) When I press +1 text increases by one, and when i press -1 it decreses
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Apr 28, 2010
I'm working in Flash CS4 and I would try to do it in AS3 but my teacher isn't very familiar with it, so I've decided to do it AS2. But so far he hasn't been able to, that is why I AM DESPERATELY coming to you.
I want to be able to PRESS A and play the movie clip that goes with it.
I want to do this with the whole alphabet.
Press A play movie clip APage
Press B play movie clip BPage - and so on....
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Feb 10, 2009
I got problem with this code:
Code:
ob.addEventListener(KeyboardEvent.KEY_DOWN, kdown);
function kdown(evt:KeyboardEvent)[code]....
I have a MovieClip with Instance name: The function never begins when i press on keyboard. trace('CLEAR'); never begins,
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Jun 9, 2009
I'm trying to get flash to recognize ctrl+z and ctrl+y for redo and undo functionality, though the detection is cut short when i hold the ctrl button first it prints out 17 but when i hit the z it just kills the capture. how would i trap all keys?
//17 ctrl,z 90
//17 ctrl,y 89
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Apr 25, 2009
I have a button object, I want to be able to control with the ENTER/RETURN key on the keyboard so when ever I press the ENTER key, the button object goes into onPress stage.
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Jan 24, 2010
I want to press any keyboard key to delete movie clip - how do I go about it? This is what I have for mouse click
bubble_mc.addEventListener(MouseEvent.CLICK,rotateBall);
trace("ball working");
function rotateBall(e:MouseEvent):void { ball_mc.rotation+=5;}
addEventListener(Event.ENTER_FRAME, ballMove);
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Oct 13, 2009
I've got a symbol on stage and a button. The button rotates the symbol CCW half a degree. Code: on(release){ mySymbol._rotation -= 0.5;} I wanna add an on (press and hold) action on button so that the symbol will be rotated continuously when the button is on hold.. I can't make this work for over a week now.
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Dec 12, 2010
What's wrong with my code?
function moveJoeOne():void
{
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);[code].....
I've got two different instances of two different MovieClips on the stage of the fla. Visually they're identical but one is facing left and one is facing right. When the file runs, the one that's facing left appears on the stage while the one that's facing right is set to be invisible. What I'm trying to do is have the one that's facing left go invisible when the right arrow is pressed and for the one that's facing right to appear in it's place and accept further input from the right arrow key. When I run the file, the one facing left moves just fine. My problem is that when I press right, the one facing left disappears and the one facing right appears in it's place but it just moves once and stops.
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May 9, 2010
I have got a movie clip moving up the stage and when I press the keyboard I want it to come back down to its starting position on the bottom of the stage. What code do I add to the following?
[Code]....
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Jun 17, 2005
i have an object that i want to drag and drop with the same event.Something like on press start drag and on press again stop drag. I'm sure it's pretty simple with and if and else statment but i can't find how to do that...The best i have done so far was this:
[Code]...
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Mar 1, 2003
How can I have an input textfield and when you type something and then press "ENTER" on the keyboard something happens? Just need to know how to make an enter listener!
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Jan 17, 2009
I've been trying to figure out how to use Keyboard events, so I tried out an example I saw online, but I ran into a problem. It's supposed to tell me whenever a key is pressed, and it works for keys such as ctrl and shift, but not for letter keys. For example,when testing in Flash ("test movie"), if I press "v", the Flash player doesn't react, but the Flash editor switches to the selection tool (keyboard shortcut "v"). How do I fix this? Here's the code I used:
function reportKeyDown(event:KeyboardEvent):void
{
trace("Key Pressed") ;[code].........
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Jun 19, 2009
I have a pretty linear slide show presentation.It starts with a navigate function that listens fr keyboard presses(space, right or left arrows) and also a mouse click listener, and these either advance or rewind the show a slide at a time.On about a dozen of the 60 slides, I call an external swf or flv/f4v and i have built in conditions based on frame number, so that I can kill movies and unload swfs before moving on.Make sense?So, i'm wondering, is there a way to code all the exceptions once and have them bind to the mouse listener and the keyboard listener?Or should I just code all the exceptions in the mouse listener function and the keyboard case listener?Or am I totally going the wrong direction?Thinking out loud, I guess i could write 2 different simple functions, one that is straight advance frame -to- frame, and one that is for the "exceptions" frames, that kills a movie or unloads a swf, and set a boolean variable based upon what frame the movie is on.
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May 20, 2009
How can I use two key at a time :
I wrote this code for single key ....
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, moving);
function moving(event:KeyboardEvent):void
{
if (event.keyCode == Keyboard.RIGHT)
[Code].....
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Mar 19, 2009
I am making something that requires me to have a key pressed. I tried using the Code: if (Key.isDown(Key.thekey) But the key I want does not show up. I want to use the a,s,d,f,g,h,j,k,w,e,t,y,u, keys but they don't show up so I don't know how to make that happen. on a letter keypress. I also would like to know how to make it do something on the key release. I am using flash CS3 and ActionScript 2.0
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Aug 27, 2009
I'm able to detect (at the most) two simultaneous key presses via a switch statement and series of booleans. For my game's sake, I need to be able to detect up to 4 keys.
Here's my test script:
var key_37:Boolean = false;
var key_38:Boolean = false;
var key_39:Boolean = false;
[Code]....
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Nov 22, 2010
i have a MC with 2 MCs inside. [MC1 & MC2 for arguments sake] When MC1 is clicked i want MC 2 to go to the next frame. //code on mc1 onClipEvent(enterFrame){ on(press) { _root.MC2.nextFrame(); }} just 1 of the trial and errors ive tryed how do i do this ive tryed many different combinations and on different movie clips but nothings happening for me :S
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Jan 19, 2012
I know how to make a button and all.. but what do I do to make it go to the next scene?
scene 1: Startsidan
scene 2: Sidan
I made a frontpage and when I click on the picture I want it to go to scene 2, where it enters the inside.
the button is called PortalenKnappen, I want to be able to just press on it and it will go to the "sidan(scene 2)" that's empty at the moment.
what would I have to write? I've tried "portalenKnappen.onPress nextScene("sidan", 1"); but it doesn't work.
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Sep 11, 2009
I'm wondering if there's a way to temporarily disable keyboard shortcuts in Flash? The problem is that some key presses don't register when I'm testing a movie in flash because flash itself registers the key. For example pressing "B" while I'm testing a movie activates the Brush tool but doesn't trigger an event in the actual movie. When I publish the movie and try it in a browser it works fine.
[Code]...
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