ActionScript 3.0 :: Keyboard Press Detection Functionality?
Jun 9, 2009
I'm trying to get flash to recognize ctrl+z and ctrl+y for redo and undo functionality, though the detection is cut short when i hold the ctrl button first it prints out 17 but when i hit the z it just kills the capture. how would i trap all keys?
//17 ctrl,z 90
//17 ctrl,y 89
View 1 Replies
Similar Posts:
Mar 13, 2010
I have a problem when I making a game Flash with action script 3,. I want tomake my character move when the key helding and I want my character attackwith one tab press either
View 3 Replies
Apr 8, 2007
I have a question, I am in the process of creating a flash presentation that I have to intergrate a keyPress left and right, but also have a nav system that if you click on the title it will take you to that frame and play it. Here is how I have this layed out... I have set up the main nav as Nav_mc. It contains 20 different titles that have to when pressed gotoAndPlay an animation in the presentation e.i.(areil view, view from 400 etc...)
So, my question is two fold... adding the function to the mc is not a big deal no problem, but I usually use labels when I do this and if I am using a keyPress function Left and Right to go to the the next animation and play it, I am having a little trouble grasping how to set up the key press so that if you pressed it left it would go to the next fram label and play that and vis-versa. so if I do this...
[Code]...
View 1 Replies
Jun 13, 2010
I have a couple Buttons on the stage (the ones you find in the flash's built-in components). Whenever I press space-bar, the button gets "clicked". This is bothering me because I only want the button to be activated with a mouse click. Is there any way to make the buttons not respond to keyboard events?
View 5 Replies
Dec 2, 2006
I am attempting to make a small gallery of pictures that slide in from the right when i press the relevent button - which functions perfectly as it stands, here's the code structure on the main timelines 'actions' layer, but1, but2 etc are actual buttons and not MC's:
[Code]...
View 13 Replies
Dec 19, 2009
I've got a game that accepts and responds to keyboard input just fine if I run the .swf file in Flash Player. However, when I open a Firefox browser and click Open file... for this .swf file, everything except keyboard input works (collision detection, AI, animation, etc.).
View 8 Replies
Feb 14, 2009
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeys)
function checkKeys(event:KeyboardEvent):void {
if(event.keyCode == 48) {
[Code]....
When I press the '0' key it makes the movie play. When I click the actual button it also makes the movie play. But how do I make it so that when I type '0' the overstate of the button becomes activated? In this way keyboard detection and mouse_down would work together.
View 8 Replies
Jun 23, 2009
How do you press a key (like "L") and go to the next frame?
Which event must I pick?
I assume it's something like: stage.addEventListener(Keyboard., but after that I don't know what to do.
This is for AS 3.0 by the way.
View 7 Replies
Jul 24, 2009
I'm trying to figure out how to get buttons to be activated by keyboard presses. I have found how to do that with specific keys ... but not with ANY keypress. I'm making a game for tiny children and they can't manipulate the mouse well. So I'm setting up a few things on stage that will run in a certain order when the child presses any key on the keyboard. For example, any key is pressed, dog wags his tail .... any key is pressed again, cat jumps, any key is pressed a third time, cow munches hay, and so on till it goes through a bunch of animal animations, then goes back to the first one. I'm pretty new at this stuff and have been banging my head against google for days trying to find the answer to this out there with no luck! I could do either movieclips or movie clips inside buttons if that makes sense.
View 1 Replies
Apr 4, 2010
The following is what I have and it allows me to press any letter on the keyboard to burst the ball.Problem is I just want to limit it to burst with just one key for example h
stage.addEventListener(KeyboardEvent.KEY_DOWN,removeCentreball_mcClip)function removeCentreball_mcClip(event:KeyboardEvent):void{stage.removeEventListener[code]...
View 2 Replies
May 5, 2010
Detect a keyboard press in it?This is my [code]....
View 10 Replies
Aug 26, 2009
I'm creating a virtual keyboard for a touchscreen Flex app and i'm trying to simulate a key press by dispatching a KeyboardEvent. I've written a handler function to listen for the event and act accordingly. So far so good but it's starting to get complicated as i have to manage the focused textInputs (easy), the cursor position in those fields (not to so easy), etc.Now, if only there was a way to actually dispatch a KeyboardEvent that Flex would actually interpret as a genuine key press all those issues would be gone.
View 2 Replies
May 6, 2010
An error appears :Incorrect Number of arguments Expected 1 Source :detectKey();
stop();
loaderInfo.addEventListener(ProgressEvent.PROGRESS ,updateloader);
stage.addEventListener(KeyboardEvent.KEY_DOWN, detectKey);
function detectKey(event:KeyboardEvent):void {
[Code].....
View 4 Replies
Sep 24, 2010
ActionScript Code:
onEnterFrame=function(){
if(Key.isDown(Key.RIGHT)){
[Code]....
above is my code, how would i only be able to run each function only once when the keyboard key is pressed?
i have tried putting a 'return' at then end of each function and at the end of the keyboard key press functions but it doesn't work?
View 1 Replies
Jun 23, 2009
I have this code to move my player...
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN,keyboardPress);
function keyboardPress (key:KeyboardEvent):void{
if (key.keyCode == Keyboard.LEFT){
player.x -= 4;
}
}
...however, when the left key is pressed, the player jumps left once, pauses, then continues to move left.
In AS2,
Code:
if (Key.isDown(Key.LEFT)){player.x -= 4;}
provided for a much smoother movement.So, what is the code equivalent in AS3 of the code from AS2 above? Or, in other words, how do I write a smooth keyboard movement code for AS3?
View 2 Replies
Apr 28, 2010
I'm working in Flash CS4 and I would try to do it in AS3 but my teacher isn't very familiar with it, so I've decided to do it AS2. But so far he hasn't been able to, that is why I AM DESPERATELY coming to you.
I want to be able to PRESS A and play the movie clip that goes with it.
I want to do this with the whole alphabet.
Press A play movie clip APage
Press B play movie clip BPage - and so on....
View 2 Replies
Feb 10, 2009
I got problem with this code:
Code:
ob.addEventListener(KeyboardEvent.KEY_DOWN, kdown);
function kdown(evt:KeyboardEvent)[code]....
I have a MovieClip with Instance name: The function never begins when i press on keyboard. trace('CLEAR'); never begins,
View 4 Replies
Apr 25, 2009
I have a button object, I want to be able to control with the ENTER/RETURN key on the keyboard so when ever I press the ENTER key, the button object goes into onPress stage.
View 1 Replies
Jan 24, 2010
I want to press any keyboard key to delete movie clip - how do I go about it? This is what I have for mouse click
bubble_mc.addEventListener(MouseEvent.CLICK,rotateBall);
trace("ball working");
function rotateBall(e:MouseEvent):void { ball_mc.rotation+=5;}
addEventListener(Event.ENTER_FRAME, ballMove);
View 5 Replies
Dec 12, 2010
What's wrong with my code?
function moveJoeOne():void
{
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);[code].....
I've got two different instances of two different MovieClips on the stage of the fla. Visually they're identical but one is facing left and one is facing right. When the file runs, the one that's facing left appears on the stage while the one that's facing right is set to be invisible. What I'm trying to do is have the one that's facing left go invisible when the right arrow is pressed and for the one that's facing right to appear in it's place and accept further input from the right arrow key. When I run the file, the one facing left moves just fine. My problem is that when I press right, the one facing left disappears and the one facing right appears in it's place but it just moves once and stops.
View 2 Replies
May 9, 2010
I have got a movie clip moving up the stage and when I press the keyboard I want it to come back down to its starting position on the bottom of the stage. What code do I add to the following?
[Code]....
View 5 Replies
Mar 1, 2003
How can I have an input textfield and when you type something and then press "ENTER" on the keyboard something happens? Just need to know how to make an enter listener!
View 14 Replies
Jan 17, 2009
I've been trying to figure out how to use Keyboard events, so I tried out an example I saw online, but I ran into a problem. It's supposed to tell me whenever a key is pressed, and it works for keys such as ctrl and shift, but not for letter keys. For example,when testing in Flash ("test movie"), if I press "v", the Flash player doesn't react, but the Flash editor switches to the selection tool (keyboard shortcut "v"). How do I fix this? Here's the code I used:
function reportKeyDown(event:KeyboardEvent):void
{
trace("Key Pressed") ;[code].........
View 1 Replies
Apr 23, 2011
how to work out the direction of the mouse on stage and say from this:
"if the mouse goes from the left to right (visa-versa) once, add score +1" and "if the mouse speed which is player controlled - slows down - to then display an error graphic"
View 21 Replies
Jul 29, 2010
Is there any as3 based source code that accomplishes pitch detection or beat detection accurately? Doesn't have to be both, if you know of at least one of those,
View 4 Replies
Jan 20, 2012
I want to use RTMP based HTTP DVR functionality and HLS based IOS functionality, So I need to know how to MPP from my existing DVR app to the livepkgr app so that the stream being recorded at the DVR app can be used by the Flash and Stream MPP over to livepkgr app and can be used by the IOS HLS.
View 1 Replies
Jan 13, 2009
How can i make it so a when you press a button it starts a countdown but every other press dosent reset it?
View 14 Replies
Aug 29, 2011
I have text field which is 0 by default (score_txt)Two buttons +1 and -1 (plus_btn and minus_btn) When I press +1 text increases by one, and when i press -1 it decreses
View 4 Replies
Nov 7, 2009
I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.
[Code]...
View 5 Replies
Apr 29, 2010
When using a notebook and I have remarked that I cannot enter numerical character with shift + a letter to enter number.Is this a bug in flash ? How to circumvent this ?
View 2 Replies