ActionScript 1/2 :: Press A Button Object With ENTER Key On Keyboard?
Apr 25, 2009
I have a button object, I want to be able to control with the ENTER/RETURN key on the keyboard so when ever I press the ENTER key, the button object goes into onPress stage.
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[Code]....
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main.as
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package
{
import flash.display.MovieClip;
[Code]....
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I'm very new to Flash, and I'm not a programmer, I have an Input text box named txtNe2 where a user will type an answer to a question. I want to evaluate the answer when the user pushes the Enter key and respond by sending the movie to either the "Ne2C" frame or the "Ne2I" frame (for the response to the correct or incorrect answer).
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[code]....
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Jan 4, 2004
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How do you press a key (like "L") and go to the next frame?
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The following is what I have and it allows me to press any letter on the keyboard to burst the ball.Problem is I just want to limit it to burst with just one key for example h
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Detect a keyboard press in it?This is my [code]....
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I'm creating a virtual keyboard for a touchscreen Flex app and i'm trying to simulate a key press by dispatching a KeyboardEvent. I've written a handler function to listen for the event and act accordingly. So far so good but it's starting to get complicated as i have to manage the focused textInputs (easy), the cursor position in those fields (not to so easy), etc.Now, if only there was a way to actually dispatch a KeyboardEvent that Flex would actually interpret as a genuine key press all those issues would be gone.
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May 6, 2010
An error appears :Incorrect Number of arguments Expected 1 Source :detectKey();
stop();
loaderInfo.addEventListener(ProgressEvent.PROGRESS ,updateloader);
stage.addEventListener(KeyboardEvent.KEY_DOWN, detectKey);
function detectKey(event:KeyboardEvent):void {
[Code].....
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Sep 24, 2010
ActionScript Code:
onEnterFrame=function(){
if(Key.isDown(Key.RIGHT)){
[Code]....
above is my code, how would i only be able to run each function only once when the keyboard key is pressed?
i have tried putting a 'return' at then end of each function and at the end of the keyboard key press functions but it doesn't work?
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Jun 23, 2009
I have this code to move my player...
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN,keyboardPress);
function keyboardPress (key:KeyboardEvent):void{
if (key.keyCode == Keyboard.LEFT){
player.x -= 4;
}
}
...however, when the left key is pressed, the player jumps left once, pauses, then continues to move left.
In AS2,
Code:
if (Key.isDown(Key.LEFT)){player.x -= 4;}
provided for a much smoother movement.So, what is the code equivalent in AS3 of the code from AS2 above? Or, in other words, how do I write a smooth keyboard movement code for AS3?
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