Make The Submit Button Work With The 'enter' On My Keyboard?
May 19, 2009I'm using Flash CS3 (AS2.0) - how an I make the submit button in my movie work with the 'enter' on my keyboard?
View 1 RepliesI'm using Flash CS3 (AS2.0) - how an I make the submit button in my movie work with the 'enter' on my keyboard?
View 1 RepliesThis is something I've now tried for several weeks. I know it can be done because I see the swf files but after an all nighter and this being the third time that I've revisited this figure it's about time to ask the pro's.
How does one have calculations or conversions happen instantly as values are entered? No submit button, no enter, just as they type. So if they entered 1 in input box one then obviously nothing will happen but uppon entering data in the second I want the results text field to display the answer. So basically an eventlistener but not listening to a button but rather the input text field.
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is there a way so that you can make exturnal text automaticly scroll all the way down to the bottom?
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is there a way to hit the enter button to send a sumbit function?
I have an input text box and a button. When you type specific words into the input box and then hit the button it sends you to a specific frame. What I want to do is essentially remove the button and only have to hit the enter key to submit my text and to move to the specified frame. Here is my current code that is placed on the main timeline, first frame:
[Code]...
I'm trying to just hit the enter key instead of having to click the submit button. I've been trying to get it working for the past couple of hours but haven't had any luck. My best guess is that the enter key isn't valid because it's an input box and may be confused with trying to create a new line (even though my input box is set to single line and not multiline). If so, is there any other way to do this?
i have a tlf text input in stage,i want dispatch ahndler for this object when enter key in press, but i can't do this
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
import flash.display.Sprite;
tlf.addEventListener(KeyboardEvent.KEY_DOWN,handler);
function handler(event:KeyboardEvent)
[Code]...
I'm currently underway in designing the UI for my game's level editor, I'm not using Flash's build in UI components instead I'm doing it from scratch using OOP.I want to have buttons, drop down menus, panels/windows that contain text fields and buttons.
At the moment I have the buttons down whenever one is created it is added to a static class's static array, and given a unique id number dependent on how many buttons have been created and added to the array so far.I figured this would be good as whenever a button is created I could apply an Event Listener looking for a MouseEvent.CLICK. Then just using the event.currentTarget.getID(), to find out what button has been pressed.
I'm about to start making panels/windows so the user can enter numerical values then submit them via a button, which will also close the window. I was thinking about doing more of the same and having static classes for each input type which lists all instances of that type of object.
I have a button named `Enter` and I always need to click on it to use it. Is it possible to assign my `keyboard Enter` to this button?
View 2 RepliesI have a button object, I want to be able to control with the ENTER/RETURN key on the keyboard so when ever I press the ENTER key, the button object goes into onPress stage.
View 1 RepliesCan I send someone my .fla for my feedback form - I'm 99.9% there - I just need for someone to explain why my submit button is not working - I'm really clueless when it comes to actionscript and I do apologize for that:-) - when I hit submit I want people to be able to submit their info from all over the world and I receive it on my end.
View 3 RepliesI have created a submit button in Flash 5.0 and embedded it in my ASP form.
This is the script for it....
on (release) {
getURL ("verify.asp", "_self", "POST");
}
Why isn't it bringing up my verify.asp page but only the error.html page?
I have a Flash website with a web form that I cannot get the submit button to work. I was able to create a button for reset to work, which I will post that action after the one for my form. I have an instance of web form (which I placed onto my contacts page) created with onsetfocus code and this is the parent form t1_2 and this is the code I have assigned to this form.
[Code]....
I am making a little banner for my site that makes different offers based on geo location (zipcode). I have the code working pretty much except for a few elements I want.
1) I want the input box to say "Enter Zip Code" until the user clicks on the input box. Then it clears out and the user can enter their zip code. The text box at this point should only take in 5 digits and no more.
2) Instead of having to click on the button to submit the form I want the user to also have an option just press enter when they are on the input text field and it process the form.
I am using Flash CS5 with AS2
This is the code I have so far:
ActionScript Code:
Code:
TraceOutputFileEnable=1
trace('this is the begining of the code');
var nameText:String = "Zip Code";
[Code].....
I can't figure out, the Keyboard Input won't work until Mouse Button is pressed. Here's the code to the class I'm having trouble with. If anyone can see what's causing the trouble that would be great.
package
{
// Import necessary classes from the flash libraries
import flash.display.Sprite;
[Code]....
I have a button on the stage called enterCostBtn that when it is pressed it executes the code inside the calculateCost function. What I want to do is to be able to use the ENTER key on my keyboard to trigger that function. In other words I would like to be able to use the ENTER key or click directly on the enterCostBtn to trigger this function.
Code:
enterCostBtn.addEventListener(MouseEvent.CLICK,calculateCost,false,0,true);
function calculateCost(event:MouseEvent):void {
var material:Number=Number(Material_txt.text);
var labor:Number=Number(Labor_txt.text);
[Code].....
I have an HTML form that I want to upload to MySQL with PHP. That part's easy, but the thing is I want the submit button to be a Flash object. Somehow I need the Flash button to submit the form, but I think I can figure that out. The tricky part is that I need it to set another PHP variable before submitting the form. The variable will be determined by a bunch of stuff, but I can code that in actionscript later. I just need to figure out how to pass the variable back to the webpage. A $_POST variable would probably be fine.
edit: What if the flash object returned some javascript and set a variable that way? making it submit the form as well while still catching a variable?
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeys)
function checkKeys(event:KeyboardEvent):void {
if(event.keyCode == 48) {
[Code]....
When I press the '0' key it makes the movie play. When I click the actual button it also makes the movie play. But how do I make it so that when I type '0' the overstate of the button becomes activated? In this way keyboard detection and mouse_down would work together.
I'm having troubles with textfields. I have numerous textfields on the stage but it's happening to all so I'll just describe one.Lets say I have an input textField named that I restrict to allow only numbers 0-9:inputText_txt.restrict="0-9";That all works fine.THE PROBLEM:When I select the field (which initial value is set to "0") and hit delete it clears the field and if I press ENTER it will accept that as a value.I've tried this code to say if it equals " " then to not save the file....
if(inputText_txt.text==" "){
trace("."+inputText+".");
}
[code]........
I have a keyboard.enter working in my flash movie, meaning when i hit the ENTER key my listener function is fired. But when i switch to fullscreen mode the Keyboar.enter event is not captured by my listener anymore.
View 8 RepliesI have the follwoing code to control a Flash-based presentation but BACKSPACE and ENTER lkey are not working. I am puzzled. PD: All the rest of the keys works fine.
[Code]...
* I have a flash project called contact
* The document class is ContactClass
I am trying to make a sprite button with graphics and can't make it work. I have successfully added text fields so I know the path is correct. I suspected my code was correct and confirmed it should be, after reading several tutorials showing the process for creating sprite buttons with graphics. Anyway, I imported nearly every class on Earth, but certainly everything which needs to be. Stage is gray and 800x600.The graphics code by itself with appear, but not when linked to the sprite. Also, the sprite won't appear no matter what. Another interesting piece of the puzzle: nothing will trace, not even objects such as textfields which actually appear and function on the stage when I text the code.
public class ContactClass extends Sprite {
public function ContactClass() {
var home_btn:Sprite = new Sprite();[code]....
In my game I am using a scrolling background with this code
if (Key.isDown(39))
{
this._x = this._x + 24;
_parent._x = _parent._x - 24;
I want to make a reset/restart button using "Enter" and it worked before.. but i realised that once you press it the background has moved so you cant see the menu screen..
I am trying to have my image uploader have a browse button and submit button (because the submit button will be sending information from a few text fields as well and they need to be sent at the same time).
I've been fiddling around with it and I can't seem to figure it out.. I tried just having the browse function on a separate button but im failing miserably..
Code:
System.security.allowDomain("http://dev3.webcanada.com/clients/starwood/GB-Historybook/pages/write.php");
import flash.net.FileReference;
// The listener object listens for FileReference events.
[Code]......
i am trying to to do the following. I have 2 buttons on a page.when i click the first button it should just display the image i want it to.when i click the second button it should display the other image i want to display.
View 2 RepliesHow can I have an input textfield and when you type something and then press "ENTER" on the keyboard something happens? Just need to know how to make an enter listener!
View 14 Repliescorrect flash code and php script for the send button on our church website. I've tried everything, but still can't get it to work. Here is the ActionScript code that is listed:
on (rollOver){this.gotoAndPlay("s1");}
on (releaseOutside, rollOut){this.gotoAndPlay("s2");}
on (release) {
[code]...
I have 3 movieclips, and I want them to work like buttons. It's for a website, so they need to redirect the user to a URL.
The entire flash file has 7 layers, and one of these layers is called "AS3", and is ment for all my actionscript. So, i figured if I gave the MC's an instance name, then I could write the AS3 in the "AS3"-layer. But I can't seem to get any code to work.
I am trying to make the button to work. My button is located on the main timeline, but my action is placed inside the movie clip. So when the button on the main timeline is pressed I want flash to play frame labeled "enq" inside the movieclip. Makes any sense? The code i am using is:
[Code]...
I'm attempting to allow only the buttons that are in my array work during MOUSE_OVER.
The tricky thing for me is identifieing more than one button in the same if statement. Does the onButtonOver function need to be in a for loop?
Code:
var myArray=[3, 4];
for (var i:int = 0; i < buttonArray.length; i++) {
this["btn"+i].addEventListener(MouseEvent.MOUSE_OVER, onButtonOver);
this["btn"+i].buttonMode=true;
[Code].....
I made some TextFields, I put EventListeners and I would like to make them act like Buttons. (tf.buttonMode = true is not very usefull)
View 2 Repliesmy enter key doesnt seem to work,but other keys do work..[code]
View 1 Replies